Operation Flashpoint: Red River Game Site Goes Live

Codemasters’ upcoming PC, PS3 and Xbox 360 military shooter looks to bring a more realistic take back to the FPS genre with this upcoming sequel. Last year’s Operation Flashpoint: Dragon Rising, warts and all, was definitely an excellent challenge. Red River looks to top that with even better Ego Engine-powered visuals

My one worry here – content. Dated visuals aside, the original OpFlash on PC and Xbox still trump Dragon Rising in terms of allowing for user-created content and I’m hoping PC and console gamers get that chance with Red River at some point either as part of the main package or some sort of expansion pack/DLC. We’ll see what happens as more news about Red River hits the inbox…

Uncharted 3 Teaser Makes Me Want A Second PS3


Naughty Dog’s reliability is a TOTAL pain in the neck, isn’t it? Just when you think they’ve done their best work… well, here they come again, very quietly promising to blow the doors off their last effort while making us all get the drool cups out. This supremely tease-y peek at Nathan Drake’s new adventure shows nothing at all in terms of high action, yet quietly makes it look like one for the ages if you pick apart all the little details on that table. Hell, I may need to buy a new PS3 just in case my old launch model finally keels over as I’m installing the new game. Crap… I just jinxed myself… then again, I don’t believe in curses, so there!

Sega Announces Binary Domain In Development For PS3 & 360


Sega's upcoming sci-fi themed squad-based shooter may be early, but it's looking pretty cool to me in these screens (there's a nice Terminator vibe going on). Click on that nice logo above to hit the official site – the press release is below the jump.

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Gallery: Conduit 2

High Voltage Software's upcoming sequel to last year's ridiculously under-appreciated (critically, at least) high-quality Wii FPS is on the way and looking mighty amazing. At a recent Sega's press event here in NYC, Chief Creative Officer Eric Nofsinger and Art Director Matt Corso were on hand to show off the latest build of the game which was packed with all sorts of changes, many based on plenty of user feedback from the original. If you've ever thought that your favorite developers don't keep an ear to the ground when cooking up sequels, you'd definitely be proven wrong. Read more »

Review: Sonic Colors (DS)

Platform: Nintendo DS

Developer: Dimps/Sonic Team

Publisher: Sega

# of Players: 1-2

ESRB Rating: E (Everyone)

Official Site

Score: A-

The stellar Sonic revival continues with Sonic Colors on the DS which, like it’s big brother on the Wii just so happens to be one of the best games on the platform this year. While it takes a few of its its visual and gameplay cues from the great Sonic Rush series, the blend of classic fast-paced 2D side-scrolling (with some nifty 3D boss battles and other sections) and super-colorful visuals makes for an exciting chunk of portable goodness. Like any platformer worth its salt, there area few really pesky spots where a careless jump or accidental nudge on that D-pad will send you falling to a Sonic doom. On the other hand, the game is so much fun that you’ll go back again and again until you nail every level and find every secret. Continue reading

Review: Sonic Colors (Wii)

Platform: Nintendo Wii

Developer: Sonic Team

Publisher: Sega

# of Players: 1-2

ESRB Rating: E (Everyone)

Official Site

Score: A

Despite its higher powered (and priced) HD competition, The Wii has had some of the more interesting (and fun) 3D Sonic the Hedgehog games over the past few years. Sonic Colors blows away all of these other games combined and in my opinion, even gives Mario a run for his money in terms of accessibility, challenge and replay value. From the amazing, super colorful visuals and excellent sense of speed to the ridiculous amount of well-hidden secrets, this one’s a Sonic fan’s dream come true as well as one of the best Wii games of 2010. There’s a ton of game here thanks to a lengthy single player mode as well as some very tricky co-op action that requires pinpoint accuracy and timing for success. Continue reading

Sega and Namco SALE On iOS Lineup

The Halloween madness continues with Both Sega and Namco running great sales on a number of great iOS titles. click below for the full listing.

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NYT’s Gamers Nite Groove Presents Sonic the Hegehog 4 (Part 1) Next Tuesday!

New York-Tokyo is at it again with another cool GNG event – drop by and play Sonic 4 and enjoy a few drinks and great tunes. Click below for de-Tails…

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Duke Nukem Forever Hands-On


I knew it was going to be good, but the Duke Nukem Forever demo (short as it was) had me nearly falling out of my chair laughing at the in-jokes and wild Duke humor while feeling immediately comforted that the King is soon to be back on top where he belongs (Er, take that any way you wish). 2K rolled into NYC with the infamous PAX demo in tow and since I didn't get me ass to Boston this year, you'd better believe I made time for The Man Himself as soon as the invite landed in my inbox. I wasn't at all disappointed, by the way. In fact, if the demo is any indication of the final build, the King is Back… Long Live The King, Baby!

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Sonic Colors Hands-On


While Sonic Team has had its ups and downs with Sega's world-famous hedgehog, Sonic Colors shows that they're back in rare form with an amazing game experience no Sonic fan should miss. The fantastic use of color and detail (truly amazing for the Wii), blistering speed and wide range of amusement park (in space!) level designs make the game not only immediately accessible, but one of those titles you'll want to play over and over once you get your hands on it. My brief hands-on time was definitely exciting, as the game was easy to pick up and play, but far from the simple kid's game you're probably expecting.

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