Wait, what? Yes, there’s actually a game based on Henry David Thoreau’s autobiographical slice of life book and it’s pretty neat as well as quite educational on a few fronts. Developed by Tracy Fullerton and the USC Game Innovation Lab over a 10-year period, Walden, a game ($18.99, also on PC) rolls out events from Thoreau’s time spent up at Walden Pond near Concord, Massachusetts in a tiny cabin he built and maintained. It’s an “open world” game with plenty to see and do, but it’s also an initially timed experience where you need to attempt to accomplish as much as possible during each day. That means you can choose to follow the flow of suggestions the letters Henry receives during the game or simply go off and explore at your leisure, discovering experiences as you go.
Actually, doing a combination of both is very highly recommended as this will maximize the overall experience while filling in chapters from the book as well as other events that affected Thoreau’s life. While the game has a few performance quirks, if you’re a person who likes “walking simulators” (a term I dislike, mind you) or “survival” games (ditto on the dislike thing) without worrying about zombies or other creatures chomping at your heels, this is going to be right up your alley. Granted, I’m going to gather that market is slim among most of today’s gamers. Nevertheless, I’d still highly recommend this if you want something truly different and amusingly enough, something to show off to your kids (if you have them) as an honest to goodness learning experience. Yes, there’s also a great teaching aid for the game, as it’s meant to be used in schools as part of curriculum in tandem with the book.