E3 2013: Sunset Overdrive – Insomniac Pokes Sony (And Themselves) In The Eye With This Xbox One Exclusive

 
Ouch and double ouch. Bringing Ted Price on stage to state their new game could ONLY be done on the Xbox One was pretty a nasty shock to some longtime Sony and Insomniac fans who thought the companies were inseparable. The again, as soon as FUSE was announced initially as Overstrike, I figured that the relationship was over as far as a one-console future for the developer. Well, here you go – it looks like this one will do well based on the response, but some hate the visuals for looking “too Xbox 360” or “too cartoony!”… which is hilarious, as that’s what they wanted with FUSE when it was called Overstrike. Ha and ha ha. Well, it’s still early as far as the dev process goes, so stuff may or may not change as development continues…

Xbox One: $499, Always Connected, HUGE Cloud Focus, New Xbox 360 Model in Stores Now…

Xbox One

Hmmmm… so it’s officially priced (429 Pounds in the UK, 499 Euros in Europe), there’s still NO explanation about the license policies (awful PR there), most of the games look really impressive and if you have no online at home… welp, you need to buy another console. Also, the major focus on Xbox Live GOLD memberships across the board, while not enforced at the press conference, means it’s probably a given that it’s going to be the sole way to go. Well, at least Microsoft Points are now in REAL currency. Finally.

Back in a bit with more…

VGA 101: Xbox One – Making Plug In & Play Obsolete Since Never…

Ah, NeoGAF… what would we do without you? Well, when your fast-typing opinion-driven crowd gets it right, that is. One clever user there named Cheesemeister has put together a fun to pore over little flowchart that, based on all currently available info more or less describes the “simple” act of playing a game on Microsoft’s upcoming Xbox One console.

Well, it’s “simple” if you can meet a few important requirements… enjoy!

Xbox One Flowchart

E3 2013: Thief Trailer: Garrett’s The ONE Burglar You’ll Want To Visit Your Home…

Hey, he’s not real, he just wants your virtual stuff (especially if it’s sort of glowing as if it’s telling him where it’s at) and if you pop up and try and stop him, the worst thing that can happen is you’ll end waking up with a fake knot on your noggin upside down in a broom closet (blame the physics getting a bit wonky when he dropped your unconscious body into that quick storage solution). Ladies, you’ll probably get a fake rose and a fake peck on the cheek for waking up as he’s poking around for that fist-sized emerald you didn’t know you had, so feel free to file a fake discrimination complaint against him with that fake police report. Or something like that…

thief banner

E3 2013: Murdered: Soul Suspect: Dead Man Walking in This New Game Most Intriguing…

 
Finding a truly original game idea is like looking for ice cream on the sun, but here comes a really nice surprise headed to current and next-gen consoles: Murdered: Soul Suspect from developer Airtight Games (Dark Void, Jet Pack Joyride). In this PC/PS3/Xbox 360/Xbox One game, you play as a murdered detective named Ronan O’Connor who rises from the dead thanks to a mysterious power and seeks out his killer. The game’s Salem, Massachusetts setting makes for an intriguing choice thanks to it’s somewhat compelling real life witch trails, and yes, there’s indeed a mystical element added in here as Ronan’s spirit can possess townspeople in order to solve cryptic puzzles, do a bit of combat with evil spirits and while indoors, pass through solid walls. Yes, to some out there the concept may sound very close to Capcom’s Ghost Trick: Phantom Detective for the Nintendo DS and iOS, But among other things, Murdered is without the 2D side-scrolling gameplay and main ghost character’s amnesia affliction found in the portable sleeper hit.

It’ll be interesting to see how this turns out as more information surfaces, but I’m already ticking it off as a must-play title. Of course, not being at E3, I’ll need to hope Square Enix comes flying into NYC like many other publishers do after the big show is over and done. I have the feeling that this is one of those new IP they’ll want to show off to as many editor types as possible just to get the engine firing up on that hype train. If it’s going to be as intriguing as the concept makes it sound, I’ll be there with bells on when they come a-calling. Back with more on this one soon – stay tuned…

E3 2013: NMA World Takes On Microsoft & EA

Ouch. This first video is actually from May 30, but leave it to the awesome Taiwanese animators toiling away mercilessly over at NMA to poke some of there incredibly mighty pointed stick in the eye fun at some recent gaming news. The Dragon Age 3: Inquisition video is also a total hoot and even funnier because I’d bet the folks doing the animation have gamers among them who probably wish the game would be as awesomely hilarious as they make it look here.

Off to dig up some lunch now – back in a bit. This stupid storm rolling through here is keeping me from a better connection, so updates will be less than I’d like by a lot today, grrr…

E3 2013: Microsoft, Meet The Real World…

no_dataSo, according to Microsoft, their new Xbox One wonder-box of miracles ABSOLUTELY requires an always online connection, restricts sharing of physical or digital games and does a few other things so terribly wrong for the sake of the “future” that it all means if you live in an area with no, crappy or “borrowed” internet access… you’re screwed.

Actually, you’re not really screwed… you just need to find another console to play your games on. Boo. To paraphrase the original Star Trek’s good Dr. Leonard “Bones” McCoy: “It’s a console, NOT a cellphone!”

Yeah, well… someone’s going to be in for a big, fat Greek surprise this holiday season and it’s not the consumer who’s decided to move on and spend their money elsewhere. It will be any Microsoft executive expecting a gigantic bonus check for implementing possibly the worst enforced evolution scheme in the relatively brief history of video gaming.  Want to hand a used game down to the kids in another home? Good luck with that. Want to lend someone you recently became acquainted with a game you bought and beat a few days back? Nope – they need to be on your Friends List for at LEAST 30 days. Not 29, 20, 14 or 4, folks. 30 or up. There’s a lot more, but it’s all downhill and garbage gibberish that sounds as if it was randomly generated PR nonsenseContinue reading

E3 2013: Surprises From DICE? Maybe (If You’re Very Easily Surprised, That Is)…

Hmmmm… Let’s see now. As much as I dislike speculation about this sort of stuff (my brain usually has better things to do with its time), I figure I may as well play along for a few minutes and get this out of the way so I can be proven wrong and get back to other, more important issues. I’d guess that we’ll see a big Battlefield 4 reveal, something very Star Wars related (and perhaps exclusive to a certain upcoming console/cable box hybrid), a lot of DLC news and maybe, just maybe something portable gamers may want to get their paws on (maybe). That is all. If I’m right, I’m pleased with this three minute forecasting exercise. If I’m wrong, well… what else is new?

Fantasia: Music Evolved: Harmonix Has A Hit Here (But I Bet The Real Yen Sid Is Rolling In His Freezer…)

Ho-kay. I’m so behind the times in the modern music thing that I initially thought this was going to be a game featuring that former American Idol winner who fell on hard times (pay your taxes, people!) getting a second chance in a new IP where players got to sing in front of their KINECT-enabled TV’s. Boy was I wrong. Look, I’ll give Harmonix every benefit of the doubt because they’ve made some great and innovative music and dance-themed games for a number of consoles, but this trailer is pretty lousy because it doesn’t say “Disney” to me at all – it says “desperation” for whomever got behind this and forgot all about the original movie and that still impressive classic animation/classical music combination.

Yes, I get the whole argument about tuning in to modern tastes, and YES, poking about for previews has revealed that the game has a few interesting aspects that make it sort of a cross between Child of Eden and some sort of exploration/collection-fest. That said, as a fan of traditional animation and more types of music than the not yet completely revealed track list that’s seemingly made up of later 20th to more current hits, I have to pull the emergency brake and fall onto the heaving bosom of a tutu-clad cartoon hippo for comedic effect. Come on, Harmonix – there’s a great library of classical tunes that deserve being introduced to folks who have no clue what an orchestra is.

Yeah, this will probably do well and make people like me warm up the oven to pop in another frozen crow pie, but no classic Disney magic means… no classic Disney magic, period. Bruno Mars and classic Queen are for listening to when you’re dancing in the shower (watch that soapy floor!) or driving to the mall with the kids (as they’re screaming at you to change the station because Freddie Mercury’s voice freaks them out). I guess this being an exclusive for the Xbox 360 and Xbox One means the chances of a Wii U game that’s closer to the original film (or hell, even Fantasia 2000) in tone. But, whatever – maybe I’m just old fashioned or something…

Memo to Microsoft: You Can’t Rewrite History By Erasing It…

Call Me IshmaelI was going to save this (or a variation of this) for after Microsoft’s E3 press conference, but I may as well do some (ugh) speculation based on their current mine cart zooming to the cliff full of baskets of freshly laid rotten egg ideas.

Actually, I’ll lay some new-age Nostradumbass foundation here and follow up after the show (or during if I’m able to recover from whatever “major game announcements” they throw into the pot that either make or break their new console as a purchase around these parts.

Anyway, for some insane reason, Microsoft keeps wanting to ignore, avoid or otherwise stamp out its gaming history in favor of shipping out a new console that does even more to be less of a gaming system and more of a cable box with a gaming “service” added in, an always connected all-seeing eye that some are already seeing as having serious privacy rights issues and what’s looking like a near complete focus on North American entertainment tastes, well… sure, go right on ahead. I still have three working Xboxes, two dead Xbox 360’s (and when your first console is better made than your second… that’s a bit of an issue) and a nice chunk of physical media to fall back on.

Sure, you’ll get sales from those who want to buy into your service plans and monetization schemes, but but at what REAL cost at the end of the day? You can indeed keep those shareholders and non-gaming investors and overpaid analysts happy all you want, but torching the forest and salting the ground behind you means no one will remember that Microsoft once (at least outside the U.S. of A.) was KEY is helping create a more important part of game history at one point in the faraway past.

That would be the MSX and its variants and not the Xbox, by the way.

More sane over-thought processing to come during or after E3…