Hmmmm… so it’s officially priced (429 Pounds in the UK, 499 Euros in Europe), there’s still NO explanation about the license policies (awful PR there), most of the games look really impressive and if you have no online at home… welp, you need to buy another console. Also, the major focus on Xbox Live GOLD memberships across the board, while not enforced at the press conference, means it’s probably a given that it’s going to be the sole way to go. Well, at least Microsoft Points are now in REAL currency. Finally.
Yeah, yeah – it actually leaked last night on Vimeo and a few other places (and I was up when I noticed it, but decided not to post because it wasn’t the best quality AND hell, it’s not like waiting for an official trailer would kill anyone), but here you go in case you haven’t seen it yet. Of course, this is some mind-blowing CG work mixed in with actual gameplay (at least until we find out otherwise), so as amazing as this looks, grain of salt and watch out it doesn’t end up in your eye – just aim for that mouth saying “Oooooh!” Back in a bit…
Ah, NeoGAF… what would we do without you? Well, when your fast-typing opinion-driven crowd gets it right, that is. One clever user there named Cheesemeister has put together a fun to pore over little flowchart that, based on all currently available info more or less describes the “simple” act of playing a game on Microsoft’s upcoming Xbox One console.
Well, it’s “simple” if you can meet a few important requirements… enjoy!
Hey, he’s not real, he just wants your virtual stuff (especially if it’s sort of glowing as if it’s telling him where it’s at) and if you pop up and try and stop him, the worst thing that can happen is you’ll end waking up with a fake knot on your noggin upside down in a broom closet (blame the physics getting a bit wonky when he dropped your unconscious body into that quick storage solution). Ladies, you’ll probably get a fake rose and a fake peck on the cheek for waking up as he’s poking around for that fist-sized emerald you didn’t know you had, so feel free to file a fake discrimination complaint against him with that fake police report. Or something like that…
Finding a truly original game idea is like looking for ice cream on the sun, but here comes a really nice surprise headed to current and next-gen consoles: Murdered: Soul Suspect from developer Airtight Games (Dark Void, Jet Pack Joyride). In this PC/PS3/Xbox 360/Xbox One game, you play as a murdered detective named Ronan O’Connor who rises from the dead thanks to a mysterious power and seeks out his killer. The game’s Salem, Massachusetts setting makes for an intriguing choice thanks to it’s somewhat compelling real life witch trails, and yes, there’s indeed a mystical element added in here as Ronan’s spirit can possess townspeople in order to solve cryptic puzzles, do a bit of combat with evil spirits and while indoors, pass through solid walls. Yes, to some out there the concept may sound very close to Capcom’s Ghost Trick: Phantom Detective for the Nintendo DS and iOS, But among other things, Murdered is without the 2D side-scrolling gameplay and main ghost character’s amnesia affliction found in the portable sleeper hit.
It’ll be interesting to see how this turns out as more information surfaces, but I’m already ticking it off as a must-play title. Of course, not being at E3, I’ll need to hope Square Enix comes flying into NYC like many other publishers do after the big show is over and done. I have the feeling that this is one of those new IP they’ll want to show off to as many editor types as possible just to get the engine firing up on that hype train. If it’s going to be as intriguing as the concept makes it sound, I’ll be there with bells on when they come a-calling. Back with more on this one soon – stay tuned…
While its protagonist might not be a frightening disease-bringing fiend like the one in W.F. Murnau’s asolute eternal classic Nosferatu, eine Symphonie des Grauens (which is my ideal vampire tale for the ages thanks to its visually striking villain and zero camp elements), I’ll give DARK props for going against at least SOME of the grain today’s too-handsome teen/young adult vampires are cursed with. Sure, it’s more of a Deus Ex/Thief/Splinter Cell hybrid with an anti-hero who’s probably in deep doo-doo if he runs into a Hot Topic and fries up but good when he runs past all those fake silver goth crosses on display, but that’s OK with me. If the game is well-made (so far it seems so) and fun to play (so far it looks as if it will be) and keeps me hooked in with its story (that’s still to be determined), then it’ll be something that’s played and more than once around here. As usual… we shall see…
Hey! Quick WordPress editing tip, kids! If you open multiple Add A Post tabs in separate windows and do two different posts, one will overwrite the other when the second one is done! Whee. I just found that out after I zapped this original Wolfenstein: The New Order post with the one for Project Eden, so if you see this post twice in your feed, it’s not you going nuts… it’s me trying to save time but wasting it instead! Whee! Anyway, get me rewrite!
OK, I was interested in this sequel already, but this compelling trailer for Wolfenstein: The New Order REALLY makes me want some hands-on time just to see how it all plays out. Yes, it’s intentionally raising hackles on the back of some necks, but don’t get the wrong impression. The game is all about the return of that Nazi killing force of nature B.J. Blazkowicz and how he’s going to deal with this updated alternate future threat. The reworked imagery here is striking to the point where there’s the usual YouTube and message board debating about the wrong things (real world history) as opposed to how this game twists its of that into its narrative “What If” world (Nazis on the Moon! Yikes!) and packs a wallop with those images and finale that basically screams “PLAY ME!” So yep, I’m looking forward to doing so should Bethsoft truck on into NYC with a build… I’ll keep you posted should that indeed happen.
I can still remember parts of the internet going nuclear when Spanish developer Mercury Steam was chosen to do a new 3D Castlevania game with Hideo Kojima doing a it of supervision. Konami, the developer and even Kojima himself got raked over a few coal beds, the game was deemed to be doomed before anything was playable and the usual crowd of “if it isn’t 2D, it sucks!” folk were there to condemn the building as the foundation was being laid . Of course, 2010’s Castlevania: Lords of Shadow definitely wasn’t the train wreck many predicted and in fact, it was one of the nicer surprises in terms of aged franchises getting a chance to shine on current generation consoles.
With Earth Defense Force 4 less than a month away in Japan, D3Publisher is keeping fans up to date with a little web shop weirdness that really needs to be part of the game’s US localization. Yeah, yeah, explaining inflatable cuties in maid outfits is going to be an eyebrow lifter for some gamers, but just roll with it – they’re actually really useful in the game against the hordes of giants bugs and other pesky enemies you’ll face. July 4, 2013 is when this hits overseas, meaning those of you importers who pre-ordered won’t be getting your copies until after that holiday even if you paid for more expensive shipping. Anyone else, well – D3Publisher of America hasn’t dropped that release date just yet, but E3 is in a few days so expect some info soon…
Woo-ooooo! Yeah, I played the Transylvania demo level already at the Capcom event last month (it’s quite amazing how WayForward recaptured the feeling of the original and has enhanced it even more), but seeing it once more makes me smile. That Amazon level looks as tough as ever, but with some nice twists. I’m allowing this happy-happy joy-joy stuff take over instead of the news that all my (and your) emails and other online conversations have been (and are) pored over by the federales for security reasons. Bleh. Well, I should be a LOT more annoyed, but I guess I’ll leave that to the bloggers who do better at focusing on politics. Me, I just want to toss them all onto a slow boat to the sun, Wooo-oooooo!