EDF Recruitment Update! Earth Defense Force 2025 Coming to PS3, Xbox 360 in 2013

EDF_Wants_YouThe EDF Wants YOU! Well, not right now, but soon enough. Get ready for more big bugs, big robots and big futuristic weapons to take them out with sometime in 2013. Although the game is still working its way through development over in Japan, Sandlot’s upcoming Chikyuu Boueigun 4 (Earth Defense Forces 4) is indeed coming to North America and Europe as Earth Defense Force 2025 next year. For hardcore EDF fans like me, this is fantastic news, particularly given that we’re also getting Earth Defense Force 2017 Portable on the PlayStation Vita in February. Yep, I have the import and in fact, I’m currently playing through EDF 2 Portable on the PSP because I’m that hooked on the awesome fun of this pick up and play run ‘n gun series since about 2004.

As you can see from the lovely screenshots below, EDF 2025 is going to be Sandlot’s most polished work to date. Not bad at all for what was initially created as a budget game for the Japanese market.  Now, all we need to see are some official game trailers and it’s even more on than it already is. While a concrete release date for EDF 2025 has yet to be revealed, the press release is dated “June 28, 2025”, but let’s not make anything of that until there’s a more official update in the future. All D3Publisher of America needs to do now is actually update their official site to include this game as well as EDF 2017 Portable, which is set to hit the PlayStation Vita on February 12, 2013. Between these two EDF games and Guillermo Del Toro’s Pacific Rim coming out next year, it’s going to be an absolutely epic year for kaiju fans. And if that new Godzilla gets let loose next year, expect lots of screaming in the streets as we all run into the theaters to see these flicks and then into game shops to snap up these two games.

EDF2025_Ant_March EDF2025_NewModel_Hector EDF2025_Ranger_Explosion EDF2025_Retiarius EDF2025_Street_Invasion EDF2025_Wing_Diver_Glory

Dead Island Riptide Trailer: Death Takes A Holiday (Again)…

 
 

It figures. The first Dead Island got a surprisingly emotional CG trailer that drew acclaim and major attention to the game, which turned out to be OK, albeit a bit buggy in spots. I actually held out for the recently released Game of the Year retail version after playing about an hour of the original because I knew Deep Silver and developer Techland would fix things up (and add all that DLC content I couldn’t get).  Anyway, this new trailer for the sequel is another superb two-hanky CG masterwork which also makes me never want to go anywhere on vacation ever again. Damn undead and their people-chomping ways mucking up everything like that. Imagine that last postcard from the doomed couple in the video: “Having a blast on our trip – Wish you were here!”  BOOM. 

Hmm… then again, I actually don’t actually believe in zombies at all (thank you science education!), so my ass is safe as the breeze wherever I go.  You can hole up with a shotgun, machete and a few thousand cans of beans if you like when the so-called zombie apocalypse hits. Me, I’ll just see some cranky-looking people stumbling around because all the Starbucks in the world will be closed. I’ll just carry a pocketful of coffee beans to toss at them and be able to get away while they’re rolling on the ground fighting each other for that fix.

Metal Gear Rising Revengeance Trailers: Platinum Games Leaves Me Speechless (Almost)…

 

Konami in Japan has been posting a bunch of spectacular trailers and game footage from this upcoming Kojima/Platinum collaboration and I’ve just been looking at them and shaking my head at the rather insane amount of talent these guys have. Despite their rather vocal fan base, i don’t think Platinum Games gets true recognition for their work from some pro gaming journalists and that’s too bad. Granted, if you’re a supremely jaded internet know-it-all and just look at their action games as similar to other titles based on first impressions, you’re cheating yourself immensely.  Bayonetta and Vanquish have some interesting depth and details you’ll discover only upon multiple replays and it looks like Revengeance will be their most impressive game to date.  Of course, getting some hands-on time will be the true barometer of whether or not the final product is a winner, but I’m gathering that given the combined experience of all involved, that won’t really be something to worry much about.

 

 

The Walking Dead Now Available At Retail (Yes, on a Disc!): Thank You, Telltale Games!

Excellent. I’m glad I (as well as the others who couldn’t download this as a per-episode experience) I can FINALLY get to play The Walking Dead, given all the stellar things I’ve heard about the writing and amazing amount of choice available that drive the story in a number of interesting directions. I’m actually surprised that in addition to a standard version (and a great budget price point of $29.99), there’s a super deluxe Gamestop-only version (that’s sold out from what I’ve seen) for about $40 more that packs in The Walking Dead Compendium: One (a thick volume containing 48 issues of the award-winning comic). I still haven’t touched the comic other than the first issue and skimming through a few others, so that Gamestop bundle would indeed be peachy to own. However, it’s already commanding some crazy prices online (one of the stupid perils of exclusives), so I’ll stick with the standard edition and pick up one of those collections in the future. Hell, I have a ton of stuff to read already, so those Walkers can wait a bit longer…

Now, it WOULD have also be very cool to see a Vita version, but hey – I guess we’ll need to see what Telltale plans for the future, as there’s going to be a second “season” of the game coming at some point…

GTA San Andreas: “Introduction” – One of the Best 20 Minute Game Movies You’ll Ever See.

 

Grab a 40 (or some eggnog), pull up a chair and sit down to one of the most impressive bits of storytelling from a ten-year old video game. To some of the less respectful gamers out there Grand Theft Auto San: Andreas may be ancient “by today’s standards” (and it’s now available on PSN and Xbox Live), but Rockstar Studios created a game for the ages (whether you like the M-rated content or not). I know I put maybe 70 or so hours into the game when it was initially released on the PS2… but I still didn’t see the ending. Not for lack of trying, mind you – the memory card with my saves on it went missing and I certainly wasn’t pleased with having to restart the game from the beginning. Not that I would have minded much at all – it’s just that I had a ton of other games to review and I’ve never gotten back into San Andreas after all this time.

Well, it sure looks as if I have the chance now, hmmmm?  As for y-o-u, well now, are you going to get THIS game for your favorite player, or will it be another Chia Pet or Clapper this year? C’mon, do the right thing and get this one as a gift for that (over 18, of course) gamer on your list.

D3Publisher of America’s Holiday 2012 Lineup Is Mysteriously Free Of Bugs…

 

Hey D3! Nice family-friendly lineup you’ve got there. One teeny-tiny thing irks me, however. You know, TEASING viewers about Earth Defense Force 2017 Portable (which comes out on February 12, 2013) in your otherwise fine Holiday Gift Guide YouTube video would have been a REALLY cool thing to do. Since you didn’t, I have an idea: cook up another of these videos for that game and post it, oh, I dunno BEFORE the end of this year (or at latest, at the beginning of 2013) just so people KNOW that the game is available as a pre-order from a few places. Look, the Vita is getting the crap kicked out of it by the 3DS and some games journalists who aren’t happy with some of Sony’s decisions. It needs any game that could be a potential hit (and system seller) to get as much notice as possible as early as possible. Sooooo, get ‘er done, I say! Take Two… ACTION!

Castlevania Lords of Shadow 2 VGA Trailer: More of the Same Is Actually a Great Thing…

From visual quality and gameplay to audio, Mercury Steam’s first Castlevania experience was the best 3D game in the series by a few thousand miles and this sequel looks to be even better. If you haven’t played the original Lords of Shadow yet, go grab it and see for yourself that the combination of 3D and Konami’s storied vampire franchise can and does work well under the right hands. Of course, a little help from Hideo Kojima doesn’t hurt at all, but the game is definitely a nice surprise. The sequel adds some new elements and characters, but I’m betting the dev team isn’t mucking much with what worked in their last game. As always, we shall see.. but I predict this one will be as good as or even better than the first one.

South Park: The Stick of Truth Trailer: THQ Bets The Farm You’ll Buy This RPG

Ah, the eternal coin flip here: Is South Park still enough of a viable money-making franchise for THQ that enough gamers will drop full retail for it (thus making The Stick of Truth a huge smash hit from day one)? Will the talented folks at Obsidian deliver a RPG experience closer to a Neverwinter Nights 2 (quite good), a KOTOR 2 (decent, but flawed) or an Alpha Protocol (good idea, poor execution)? Will enough critics be kind to the game once they get past the gimmicky elements and dig into the RPG aspects? All these Q’s and many more will be answered soon enough.

I’ll admit now that I don’t watch South Park regularly enough to offer up anything other than an opinion that the game needs to be consistent and not rely solely on the outrageous humor the show is well-known for. That said, I’d love to see this on portable systems, but I guess that’s up to THQ (if they’re still around after the game comes out)…

Tomb Raider “Survivor” Trailer: Thankfully, Not A Damn Thing Like That Stupid “Reality” Show…

 

I’m glad to see it’s looking as if Crystal Dynamics has pretty much kept the game they wanted to do as intact as possible during its long development cycle. Some are griping about it not being an open world experience, but I say go play the original TR and TRII and see why and how following a solid narrative overrides a need to explore at one’s whim in a game like this. The goal in the new game is to discover and survive the limited environments you’re dropped into primarily at the pace of how well you play the game, NOT to think you’re getting Skyrim meets The Hunger Games with a side order of Hostel II or whatever. So, shut up and either wait for a demo or the actual game to drop, learn some respect for storytelling and the fact that just because you want every game to be the same damn thing doesn’t mean a developer is going to listen.  Hey, they’ve got my money on day one, that’s for sure…

Dark Souls II VGA Announcement Trailer: Prepare to Die (Even More)…

 

Here’s that lovely VGA trailer for Dark Souls II – I love that like with the Demon’s Souls and Dark Souls openings, you really don’t find out anything about the story at all, but you DO get an eyeful of some of the horrific creatures that will kill you a few too many times during your adventures. It’s funny that some gamers still haven’t realized that FromSoftware didn’t just pop out of nowhere with Demon’s Souls and then Dark Souls. In fact, the Japanese developer has been making some of the most interesting games on consoles since 1994 starting with the deep, gloomy (and often frightening) King’s Field series. Their mech-focused Armored Core franchise allowed players to create and share some amazing custom mechs for years after PC mech games died off and other titles in the Shadow Tower, Echo Night and Tenchu series. A ton of other games ranging from the family-friendly puzzler The Adventures of Cookie and Cream to the intensely frightening (yet languidly paced) Kuon plus assorted licensed games done for the Japanese market and you’ve got a developer with a pretty solid pedigree.

Hmmm… I say These guys and gals need a retrospective or a documentary made or something in print just so people can see bits of everything they’ve done and respect their work even more. DSII is another day one buy for me and it should be for you as well.