Finally (after a wee bit too long and quiet time), here’s a cool short teaser for the upcoming Young Justice: Legacy game, set to hit home and portable consoles in 2013. Thanks, Little Orbit! OK, that’s one more game to keep an eyeball peeled for next year. If you feel like reading some insider stuff about the game, boogie on over here and here for some posts that are pretty informative about what goes into making a game like this come to life. Naturally, the big fat question for many fans remains just how good it’s going to be. Then again, given that it’s an action/RPG and there’s a nice pedigree behind the product in progress, I think the Little League (a ha ha) is in fine hands indeed. Now, let’s see an all gameplay trailer next time!
Tag Archives: Video Game Trailers
Review: Batman Arkham City: Armored Edition
Developer: WB Games Montreal
Publisher: WB Games
# of Players: 1
ESRB Rating: T (Teen)
Score: A (95%)
Nintendo-only console owners have most likely been hearing about how stellar Batman: Arkham City was on the PS3 and Xbox 360 for long enough that I’ve heard of some of the more hardcore fans of the Dark Knight plunking down the money for a competing
console and a copy of the game. For the rest of you who waited it out, you’re getting the definitive version of Arkham City that not only features every bit of DLC (on the retail disc (not as some download you need to buy or add before you play), but great new GamePad exclusive functions and some nice new costumes that make the experience even better than before. I’m console agnostic myself, so as soon as I heard this was coming out, it made it to the top of the list of “ports” that had to be played. While perfection comes thanks to the wealth of content old and new, some minor technical issues break the illusion from time to time. Nevertheless, WB Games Montreal has done some amazing work in bringing Rocksteady Studios’ smash onto a new console in such fine order.
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Review: Disney Epic Mickey 2: The Power of Two (PS3)
Developer: Blitz Games
Publisher: Disney Interactive
# of Players: 1 – 2 (Co-op)
ESRB Rating: E (Everyone)
Score: Single Player: D+ (65%)/ Co-op B+ (85%)
Rather than cut and paste my Wii review of Disney Epic Mickey 2: The Power of Two from earlier with a few HD-themed edits, I decided to get a little more creative… to a point. Yup, this is what happens when you stay up to long playing one version of a game after another, folks…
More Epic song? OK, I’ve got one-
In HD, Mickey’s hot as strong sun
The shadows here? They can’t be beat
with detailed backgrounds that are quite neat.
Disney Epic Mickey 2: The Power of Two looks great on the PS3, with some gorgeous cartoon colors, more detailed backdrops, better draw distance and some great use of shadows that give areas a lot more life than on the Wii version. It may seem like a small thing, but the care that went into elements such as the bucket-carrying brooms casting shadows on the walls (and yes, recalling the Sorcerer’s Apprentice sequence in Fantasia) add to the overall game experience. Granted, lovely shadows and backdrops don’t make a great game, but for the most part, the game doesn’t disappoint on the visual front…
Video Game Appreciation 101 (Random Import Version): Bing Bing! Bingo
Mention Bingo to the average younger gamer and you’ll probably get a blank stare for a few seconds until they remember either that goofy song about a farmer and his dog or recall passing a local senior center or church with a photocopied sign or fading poster announcing weekly play sessions geared towards more mature gamblers looking to rake in a few extra bucks. Of course, leave it to Japanese developers and publishers to do something wacky and fun with what’s basically seen as an old folks’ time-sink here in the US.
Released in 1994 for the Super Famicom in Japan by KSS, Copya Systems’ Bing Bing! Bingo was an offbeat blend of mini-games makes for an interestingly wacky diversion as it presents Bingo from seven different perspectives across an island vacation paradise of sorts. Granted, if Bingo had big-eyed ladies in skimpy outfits and a spandex clad hero called Bingoman as part of the draw, I’d bet those churches and union halls turned into minor vice dens for the elderly would be packed with hipsters and of age young folks looking to rake in those bucks a few winning cards at a time.
Review: Disney Epic Mickey 2: The Power of Two
Developer: Junction Point Studios
Publisher: Disney Interactive
# of Players 1 – 2 (Co-op)
ESRB Rating: E (Everyone)
Score: Single Player D+ 6.5/Co-op: B+ 8.5
Like the piles of scattered Disney memorabilia you traverse through between maps, Disney Epic Mickey 2: The Power of Two is a beautiful mess. As in beautiful when it works and a mess when it doesn’t. Of course, that’s both a good and bad thing, but we’ll get to the constructive criticism below the jump. As a co-op experience, the game in a great deal of fun as Mickey Mouse and Oswald The Lucky Rabbit team up to battle enemies solve puzzles and track down a seemingly endless supply of collectibles as they tackle the task of repairing an earthquake-ravaged Wasteland. There’s less darkness here and a much richer color palette, making this one of the better-looking Wii titles this year. But both single player and co-op have a few technical and gameplay hurdles that can sap the fun down a bit. While the PS3 and Xbox 360 (and presumably Wii U) versions can probably be patched up to a more stellar experience, I’m gathering Wii owners will be stuck with a flawed game that could have been greater than it is as it currently stands.
Review: Skylanders Giants (PS3)
Developer: Toys for Bob
Publisher: Activision
# of Players: 1
ESRB Rating: E 10+ (Everyone 10+)
Official Site
Score: B+ (85%)
As a sequel to the last year’s hugely successful Skylanders: Spyro’s Adventure, Skylanders Giants does exactly what it should and well enough that the kids it’s aimed squarely at won’t even notice its handful of mostly minor flaws. The goal of the game is to get kids to bug the heck out of their parental units to buy more Skylanders figures to use on that now USB-connected Portal of Power and the gameplay is fun enough to get you to plunk down those hard-earned dollars even if you don’t have kids and happen to be interested in trying this one out just for fun. Despite the still sluggish economy in some sectors, Activision and Toys for Bob have more of a cash calf to the original’s cash cow status that’s well worth a play.
Review: Thundercats
Developer: Aspect Digital Entertainment
Publisher: Namco Bandai Games
# of Players: 1
ESRB Rating: E 10+ (Everyone 10+)
Official Site
Score: C (70%)
There’s a decidedly old-school mentality to Aspect Digital Entertainment’s Thundercats that makes it somewhat compelling despite its flaws. It’s not innovative in any respect, but doesn’t need to be because it works well enough for what it’s aiming for. Then again, if you’re only looking for a side-scrolling beat-em up with timed stages, colorful but straightforward visuals and a ton of unlockable artwork and music, you’ll appreciate what’s here a great deal more than some snooty critic who demands innovation in every modern game they play. What’s here is fairly simple, definitely not for casual players (trust me, it’s a total ball-buster in parts) and packed with plenty of cheap enemies and bosses. while far from gaming perfection, it’s very reminiscent of plenty of quarter muncher beat-em-ups that crowded arcades in their heyday.
Woo Hoo. My Wii U Is On The Way!
So, Best Buy comes through (whee!), although since it’s a SUNDAY launch (which has been a Nintendo standard for a while), I won’t be jumping up and down like a kid on Xmas until the 19th or 20th. Still, that’s awesome news. I have some stuff coming and I hear Ninja Gaiden 3 has been reworked considerably to a much more enjoyable experience, so that one is going on my play list. Of course, Nintendo hasn’t ever sent me anything I’ve requested (they’re publishing the game not Tecmo/Koei), but I don’t mind paying for this one if it’s as good as I’ve heard.
Wonderbook: Book of Spells Zaps Into Retail – Does J.K. Rowling Still Have The Magic?
Hmmmm… this will be an interesting experiment for Sony, as the company is taking a big chance with a somewhat costly game experience and an audience that may not be willing to buy into it. On the other hand, Rowling’s fan base is massive enough to support the product and keep her and SCEA happy if it does well. Personally, I don’t see this selling out all over the place because new users will need to shell out for a PS3 and Move setup BEFORE buying that Wonderbook. As for the future, I’d say Sony absolutely needs to think about some sort of book/figure combo with an action or sci-fi theme in order to make the Wonderbook tech worth the money spent on cooking it up.
Imagine an Uncharted game using the Wonderbook and some relic replicas, a Star Wars game in the vein of Skylanders or some other popular franchise (think comic books and the possibilities are pretty striking) where people will want to automatically open their wallets and jump in without hesitation? That particular future is bright indeed…. but this first entry needs to sell very well in order for that to even happen…
Batman: Arkam City Armored Edition Drops Into Retailers
For my money, it’s looks as if the Wii U has one of the more impressive launch.launch window lineups for a new console this generation (er, next generation? whatever – there are some strong titles coming between now and the end of the year). Yeah, yeah, yeah – your jaded self has already played this on the PS3, Xbox 360 or PC (or all three if you’re that obsessed), but given that this (and every other Wii U) game is made first and foremost for Nintendo-only fans who may have never laid a pinky on any previous version AND Rocksteady has gone above and beyond the call in not shoving a straightforward quick port out the door, this may be the definitive version of the game. Anyway, I say shut up and play it – if it’s good, it’ll silence the critics – if it’s bad, it’ll get them babbling doom stories about the systems like those overpaid analysts who don’t play games at all but spend too much time comparing everything to Apple’s success or claiming consoles are dead because too many people are playing mobile games or whatever.
On the other hand, if it’s BETTER than any of the previous versions, well… I say apologies are in order from the naysayers directly to WB, the developer and any gamers who were falling for the hate hype. Fair is indeed fair after all…





