Review: Little King’s Story

Platform: Nintendo Wii

Developer: Cing/Town Factory

Publisher: Xseed Games

# of Players: 1


Rating: T (Teen)

Official Site

Rating: A

Brilliantly conceived, beautiful and brash, Little King’s Story is a near-perfect blast of fresh air absolutely worth buying a Wii for. The game grabs you right away with its gorgeous art style and a smartly localized script chock full of references that in the know adults will appreciate more than the wee ones. Don’t be fooled when looking at the cover art, screens or movies into thinking this is yet another budget-priced kids game you’ll blow through in a few hours. Developer Cing makes itself a household name here with a fine mix of simulation, light RPG and real-time strategy that’s as amusing as it is addictive. Once the game gets its hooks into you, there’s never a dull moment and when you finally manage to drag yourself away from the TV, you’ll probably have super-colorful dreams about your growing kingdom. And gold… sweet, golden gold. Continue reading

Review: Damnation

Platform: Playstation 3/Xbox 360

Developer: Blue Omega Entertainment

Publisher: Codemasters

# of Players: 1 – 2 (Co-op) 1 – 8 (Multiplayer)

Rating: M (Mature)

www.damnationthegame.com

Score: C

Codemasters’ latest entry into the action game genre certainly offers up some innovative gameplay concepts and an interesting mix of steampunk and western-inspired visual elements. However the overall execution falls short thanks to some major quality issues. Developer Blue Omega Entertainment has expanded its award-winning Unreal Tournament 2004 mod, Damnation: Hell Breaks Loose to a full game, but despite the updated elements it still feels more like a halfway decent Unreal mod rather than a top-drawer release. Problems aside, there is some fun to be had here provided you’re willing to deal or overlook with the game’s flaws. Like too many games of this console generation, most of these issues probably could have been addressed with a patch. But at this point, it’s hard to say whether or not this will ever happen.
Continue reading

Review: 101 in 1 Explosive Megamix

Platform: Nintendo DS/DSi

Developer: Nordcurrent

Publisher: Atlus USA

Players: 1 – 2 (Wi-Fi)

Rating: E (Everyone)

Official Site

Score: A

With101 in 1 Explosive Megamix for the Nintendo DS, Atlus reaches a new low. A new low price point, that is. Retailing for a mere twenty dollars, this is a great deal for value conscious gamers on the go as well as any fan of mini-games galore. This budget priced collection (of yes, 101 different mini-games) is addictive and amusing, absolutely offering up some of the best fun you’ll have on the handheld without a licensed character in sight. Designed for pick up and play action (and often quite challenging), it’s a near perfect diversion for those otherwise dull commutes, waiting rooms or anywhere else you can tote that DS or DSi. Continue reading

Review: Neverland Card Battles

Platform: PSP

Developer: Idea Factory


Publisher: Yuke’s Company of America


Players: 1 (Ad Hoc: 1 – 2)


www.NeverlandCardBattles.com


Score: B

 

While Idea Factory may not yet be a household name among RPG fans in the US, the Japanese developer has been cranking out assorted games since1995’s Dark Chaser, a Photo CD adventure game for the 3DO, CD-I and other PCD player types. Chances are you probably missed out on Generation Chaos (PSP), Chaos Wars (PS2) or Spectral Force (Xbox 360), a few of IF’s Strategy/RPGs that came and went almost without notice at retail. Neverland Card Battles (based on the 2003 Japanese PS2 game Cardinal Arc: Konton no Fuusatsu), actually fares a bit better on the PSP thanks to the game’s unique mix of board game and card battle play. Mostly generic plot and characters aside, there’s a very challenging game here whether you tackle the campaign or take on a friend. Continue reading

Once More, Into the Breach (Onward and Upward)…

Yes, I’m back. Not quite where I’d like to be, but it’s a (re)start. The primary goal of DAF is to shake things up (gently, most of the time) in the way video games are reviewed while nudging you, dear reader, into appreciating more of what’s out there. The title of this blog is more an elbow to the ribs than a call to arms; a sort of a “Now that I have your attention” just to get you reading (and hopefully, responding).

For the past few years, I’ve felt that many major game review sites seem to have lost a good deal of their critical eye, focusing too heavily on bigger-budget, highly anticipated titles while ignoring or completely disrespecting smaller developers or games they feel don’t warrant as much attention. The problem with this is too many great games (that don’t have multimillion dollar advertising budgets) never get the praise they desire until they end up as bargain bin specials and small groups of gamers embrace them, too late for anything resembling decent sales.

Changing this trend won’t be easy, but that’s the plan. I’ll be taking a look at lots of lesser known releases while also commenting on some of the major games for all platforms. Yes, we’re platform agnostic here at DAF since system bias only keeps you from enjoying more good games. In 37 years of gaming from pinball to current gen consoles, I can safely state that I absolutely do not have a favorite console – it’s always been about the games for me, period.

Some of you may be familiar with my work from my fanzine, Continue?, or websites such as VGBlogger, Ace Gamez, the late, lamented BonusStage and Gametour sites as well as a few magazines here and there. Heck, if you own a copy of La Pucelle Tactics for the PlayStation 2, you may have even seen my name in the manual under ‘Special Thanks’ (that’s a cool story for another time, however). Anyway, a few hundred reviews, previews and a couple of in-depth interviews later, I found myself having to drop out of the scene for health reasons (mine and my father’s). During all this, I never stopped playing games and can in fact, state that thanks to a relatively steady diet of assorted console, PC and handheld games, I’m feeling a lot more energized and thankful for the support I’ve gotten from more than a few industry contacts I’ve made over the past ten-plus years.

But enough of the “world’s smallest violin” music playing in the background – I’ll be back later today with a review or two. Stay tuned…