Yeah, yeah, the public beta is out and plenty of fans have been playing the thing for a while at events and such, but I’m going to jump in feet first on launch day and figure stuff out on my own. Granted, I’m in it for the single player first and foremost, so there’s that. From the bits I have played and seen at Sony press events, I can tell this one’s going to be huge to the point of potentially getting a few gamers away from certain modern shooters for a bit. The team at Lightbox has really cooked up an instant classic and along with some of Sony’s other 2012 surprises, this looks to be the best year for the PS3 (and PS3 owners, of course)…
Tag Archives: Updates
Touch My Katamari Trailer: It’s Good To Be The King!
Yes, he’s back, as are a few other familiar faces, all headed for a February 22, 2012 date with destiny on the PlayStation Vita. Can TMC roll up the sales and solid reviews big time, or will it be a touchy subject when the game rolls into the bargain bin? I predict minor to medium greatness, provided the target audience snaps it up properly and spreads the good word…
Phantom Breaker Updated Gameplay Trailer
7Sixty Games has released a new trailer for its upcoming 2D fighter, Phantom Breaker and officially announced that the game is now available for pre-order on Amazon. Remember folks, $39.99 gets you the Special Edition that includes a bunch of cool omake goodies you won’t be able to snag anywhere else. Go click that link above and see for yourself. You KNOW you want to…
Still Going… (Energizer Non-Bunny Update)
OK, I’m only up to July 2010 in terms of reformatting, but that’s not too bad. Still, when I get to the point where I can start looking at 2011 and seeing where things are (I think October of last year to now are fine as far as the layout goes), then, I’ll be happier. That is all and good night!
Retro Exploration: Dreamcast (Part 10)
Here’s a small and random mix of art this time plus some boring stuff from a game that SHOULD have gotten some omake love. To the left is the single image found on Rune Caster, a fairly terrible strategy/RPG not released outside Japan. Below are images from assorted DC discs starting from the left with the nice CG art piece from Dogu Senki Haoh, a pretty good import SPRG that also stayed in Japan. Next up is the Nightmare Creatures II logo from the US version of the game, which is on the disc along with a brief Kalisto logo movie clip (it’s the same clip you see when you start the game up). Next to that is the lone wallpaper image from Quantic Dream’s experimental open-world epic, Omikron: The Nomad Soul, a game that could use an actual remake (and a multiplayer mode) one of these days.There’s also a bonus music track on the disc, but I’m working on a post about those for a bit later.
The final two images are what’s on both the US and Japanese Sword of the Berserk discs, and yes, it’s damn disappointing that a game that’s so much fun to play (and a pioneer of QTE’s in modern gaming) gets two lame images found on many DC discs. Ah, well…
Atelier Meruru: The Apprentice of Arland Prologue
Gust Inc.’s swan song for Nippon Ichi looks to be their best game to date in the long-running Atelier franchise. Sure, it’s a niche game, but it’s got a nicely sized fan base that snaps up every entry. Check out the game’s official web site for more info and go pre-order a copy if you like what you see. I say absolutely let NISA know you’re one of those who’ll enjoy the game by getting it directly from their online shop as soon as possible. The game is set for a May 2012 launch, but if you’re getting the Prinny Bomb newsletter sent to your inbox, you’ll have a heads-up as to when pre-orderimg kicks off.
Gallery: SSX
EA Sports’ Communications Manager Duke Indrasigamany looked pleased but slightly annoyed the last time I saw him a few months back at EA’s Holiday event here in NYC. He’d spent the better part of the day playing through a demo build of SSX for small groups of game journalists and it seemed that only a few of them were coming away excited. I passed by the demo area when I entered, planning to loop back around and get some hands-on time with the game, but it took me a while to get there. After a few hours of playing SWTOR (excellent), Syndicate (REALLY surprising), Mass Effect 3 and Battlefield 3’s multiplayer modes (awesome), Funcom’s amazing The Secret World (great, but needs an offline mode), and the Dragon Age II expansion (featuring Felicia Day, everyone’s favorite gal gamer/multimedia star du jour), I finally made my way back to the SSX station and sat down with Sir Duke for a bit of fun in the high mountain air…
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Retro Exploration: Dreamcast (Part 9)
BioWare’s offbeat (and interestingly difficult) third-person shooter MDK 2 has a ton of bonus content on the Dreamcast disc that includes plenty of concept/in-game artwork and selected audio tracks such as selected music tracks and outtakes from a few dialog sequences. I’ll run all the artwork below the jump, but hold off on the audio portion for a bit, as I’m thinking about posting all the other tracks I’ve found on my tiny DC library in one post at some point down the road… Continue reading
Capcom Digital Collection Coming To Xbox 360 (On a Retail Disc!)
How’s this for Kismet-ic energy? Last month, I poked fun at Sega for releasing Sonic CD as a digital-only game, and now Capcom comes up and drops this cooler news in my lap. Eight of the company’s HD remakes formerly only available as digital-only Xbox Live Arcade exclusives are coming to retail on a game disc. Eight games for a mere $39.99 is a solid deal indeed, although in my humble indie opinion, this set would be even better (where applicable) if it had the arcade originals on the disc and a bit of history on the original games as bonuses. Of course, I tend to over-think any disc based release these days as something that should be filled to the brim with content just to please those of us who really don’t mind paying more for a physical product over straight digital-only content.
As to what’s on the disc, I’m posting the title cards and logos below:
and a nicely-sized screenshot gallery below the jump. It’s up to you to guess which screens go with which titles (although it’s not hard to figure out at all)…
Super Monkey Ball Banana Splitz Trailer Is Slightly Nostalgic (Sort Of…)
…Only because I’m ancient enough to immediately think of The Banana Splits (wait, they have an OFFICIAL web site? yikes!) and not the upcoming PS Vita exclusive. Still this is a pretty funny bit of CG, right? Of course, Sega wins in the end here, as just about any SMB game would be a lot better than a game based on a really kooky kids television show that’s older than most people who read this blog. Of course, Cartoon Network might prove me wrong one day (but I hope not!)…














