Lost Planet 3 Multiplayer Modes Revealed (Well, Two of Them)

Those smart gamers who haven’t been incessantly whining about Lost Planet 3 for its working-class lead character, intentionally unexciting cover art and American developer (for no legitimate reason other than they like to whine about a game they’ve yet to play) HAVE been wondering what’s up with the silence so far on the game’s online multiplayer modes. Well, Capcom is here to clear the air with a peek at two of them, so here comes half an answer if you’re one of those folks. Me, I’m all about the single player campaign in my games, but given that action-based games such as this seem to require ways to interact with other players by running around and shooting them in the face, here you go. Well, at least the two revealed modes sound fun if you like that sort of thing (to the press release, Robin!):

Scenario Mode sets each team a series of either offensive or defensive challenges and mixes them up with the extreme and unpredictable conditions of E.D.N. III. Players can compete in both third person on-foot action and in first person combat using the futuristic Vital Suits, making this a dynamic gameplay experience.

Akrid Survival sees two teams of three players compete independently of each other in a series of encounters against waves of hostile Akrid before the teams go head to head in a final PvP elimination round.

 
As the game’s now got an August 27, 2013 release date, that gives Capcom time to show off the other two MP modes and perhaps also show the really cranky skeptics out there that Spark Unlimited has done a solid job with this prequel. I still think the title is what’s confusing many more than the game proper, as I keep seeing bile-spewing posts all around where the authors believe this game takes place AFTER the events of Lost Planet 2 and not many years before. OK, Capcom – the ball is in your court again – I say get a YouTube video out with an explanation of where this game falls into place along with a nice long video of some live gameplay so people can shut the hell up and actually put more money into your pockets because they like what they see and understand it more fully. Me, I’m not in need of any further convincing because my hands-on time helped me see this one’s going to be quite good…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Art Appreciation (3)…

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New visitors to otherwise sleepy Greenvale who eventually get around the town proper will soon realize that it isn’t as fancy as New York, Paris, Tokyo or some other big city packed with all sorts of fancy art galleries and museums. However, if you look around you can find art in the strangest of places. This particularly controversial piece is “Untitled” and I didn’t get the artist’s name at all (as it was scrawled in blood colored paint), but it’s a truly striking work that’s bound to raise a few hackles amongst certain viewers who see it as exploitative. I think it represents the monotonous daily grind of preparing for work each day by starting off with a hot shower or something. But I really don’t know much about art… I just know what I like.

On the other hand, the best artworks generate debate as to their meanings and just outside the location this piece was exhibited at, there are a few people having an animated discussion about the work. I didn’t want to get too close to them, as it’s rude to be so nosy, but I think they were actually convinced the sculpture inside was REAL and one of them even put in a call to that FBI Special Agent I’ve seen popping up around town over the last couple of days. Hah! just wait until he shows up here expecting to find a dead body and finds out it’s just a VERY lifelike mannequin in that working shower. Boy, I’d like to find out who made this – I’d even shake his (or her?) hand for doing something SO dramatic with the simplest of materials.

DP_Preorder Speaking or artsy things… even though the release date is less than a week away, did you know you can still pre-order a copy of Rising Star Games’ PlayStation 3 exclusive Deadly Premonition: The Director’s Cut before it hits stores on April 30? There’s even MORE art on display here in those updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements over the original version, new DLC and more. I’d bet that playing this game will make you appreciate a few kinds of artwork you’d never have thought about until you picked up a copy of this one…

swery cigar_cognacOf course, if you’re a really highbrow kinda guy like Game Director Swery 65, you know all about art and appreciating it for what it is. Hey, you don’t get to smoke huge cigars and sip fine cognac because you happen to have them lying around in the house like a can of beans, y’know. Sit down with the man for a smoke and snifter and he’ll probably regale you with tales of the good olde days of making art and how he’s turned into one of the more recognizable names in his field in such a relatively brief time. That, or he’ll just ask if you’ve played his new game and what your favorite part was. I’d say you better have a darn good answer, as those big cigars and cognac aren’t cheap. I’m betting that’s a good Croizet in that glass…

Dungeons & Dragons: Chronicles of Mystara – The Cleric: The Doctor is IN!

Not just a skilled fighter, the Cleric can dish out some truly nasty spells that cause damage to all sorts of pesky creatures. Of course, going at it solo with the character is a challenge, but that’s the fun thing about these arcade games because they bend the D&D rules enough to allow anyone to play as any class and still have a complete blast. As in that Turn Undead spell completely blasting the game screen free of undead things before they get within chomping distance. Clerics don’t much care for zombie bites on their forearms (or foreheads, for that matter!). Dungeons & Dragons: Chronicles of Mystara goes on sale July 14 on PSN, Xbox Live Arcade, Nintendo’s eShop (for the Wii U) and PC. Yes, I’m still hoping there’s a Vita version coming down the road, as this one begs to be played on a road trip!

Shut Up And Play It: Dragon’s Crown Coming To PS3 & Vita August 6

DC display packsVanillaware’s latest game, Dragon’s Crown seems to be generating some minor “controversy” online thanks to one prudish writer-type who’s “ashamed” to play the game in public because he thinks George Kamitani’s artwork is sexist based on how one character looks (see below) and nothing else. Yikes. For starters, while SOME of the heroines in his games may be exceptionally curvy (as in they make Christina Hendricks look like Twiggy), they’re not just lounging around falling out of their tops or waiting to be rescued by some lantern-jawed dude in shiny armor at all.

sorceressKamitani’s larger than life gals do a damn good job at kicking all sorts of ass all around the screen, and I’d gather that the character in question will see her fair share of real-life cosplayers who like the outfit and Kamitani’s singularly pneumatic art style. As you can see here, some of the guys in Dragon’s Crown are exceptionally beefy (and even less dressed in some cases). Granted, I’m quite sure the audience for this will be primarily male, but I can recall quite a few gals and guys into Vanillaware’s excellent beat ’em ups buying the glorious Odin Sphere and/or Muramasa: The Demon Blade and not whining about boob size as an issue. Not to mention that it’s kind of foolish to fault an artist’s work because you don’t grasp his style… Continue reading

Brothers: A Tale of Two Sons Hands-On: Starbreeze Takes A Brave New Direction

brothers_cave01Starbreeze Studios and Josef Fares’ upcoming collaboration: Brothers: A Tale of Two Sons (set for a spring launch on PC, PSN and Xbox Live Arcade) is an important game for a few reasons, but it’s also a game you actually need to play in order to understand how and why it works so well. The acclaimed Swedish director and well-seasoned developer have crafted a gorgeous-looking fantasy adventure tale with an innovative control scheme, smart camera system and no GUI to take away from the immersion, all of which make the game unique but accessible once you wrap your head around controlling two characters with a single controller.

There have been many games where players were either followed around by “smart” AI characters or controlled multiple characters on the same screen, but Brothers’ unique control scheme gently demands that both halves of your brain operate in unison right from the start, as many of the puzzles you’ll face require timing and precision in order to progress. Just remember that your left side of the controller is Big Brother and the right side Little Brother and it all clicks into place…
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Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Georgeus Interruptus 2…

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In case you’re new to Greenvale or just dropping by here for the first time, let’s talk about Sheriff George Woodman again just so you’re up to speed on the man and his antics. FBI Special Agent Francis York (just call him York!)Morgan and he don’t get along well at all for a few reasons, but as you’re new, I’ll not go into all of them today. One thing that really ticks off York is George’s penchant for awful practical jokes at his expense. It’s bad enough to get a KICK KILL ME sign taped to your back that you don’t discover for the better part of the day (and only after the gal you’ve been eying, chatting with and potentially getting closer to sees it and starts laughing at you), but lately, it seems he’d going too far…

At the A&G Diner this morning, I overheard York talking to himself (…or someone who wasn’t there named “Zach” or something) about wondering what that axe and smelly costume was doing in George’s police car’s trunk and why that jerk was pulling such a stupid stunt when that Red Seeds Killer case wasn’t even solved Man, that George… What a total loser, huh? All I’ll say is if that killer gets wind of him and his stinky replica costume, the sheriff will be the one behind bars because he’ll need to sleep in the damn jail just to be on the safe side… what a creep…

DPDC PS3 US EFS 2D Real Hey, speaking of creeps, prepare to get a whole caseload of them in a week’s time when Deadly Premonition: The Director’s Cut lands in stores on April 30, 2013 exclusively for the PlayStation 3 from Rising Star Games. The updated HD visuals, PlayStation Move and 3D TV support, Trophies, all-new DLC and over 100 improvements over the original version should all have you halfway to hell or under the couch or both as you try to solve the mystery of the Red Seeds Killer before he strikes again. Personally, If I were York, I’d knock George on the head with a shovel and toss him in the trunk with his getup just so he won’t get in the way like it’s an episode of Scooby-Doo and there’s no fake killer to get “exposed” while the real one runs free. “Meddling kids!” indeed…

Hey, look! No, not here – up at that cool “launch” trailer above. Game Director Swery 65 is away today resting (so he says, but I was him in disguise at the Swery 65 Bar earlier because of the autograph seekers), so instead of a “candid” pic, you get that trailer to ogle. As for who he’s dressed as, well… I can’t tell you or he’d get upset. That said, he did leave a really tantalizing clue only a small amount of his TRUE fans can decipher. Something about a “Spy Fiction” or what have you… Hmmm…

Dragon’s Dogma: Dark Arisen Launch Trailer: Oh, I’ll Be Here For A While, Folks…

As I predicted, Dragon’s Dogma: Dark Arisen is so far, all I could have asked for and then some. The bonuses for converting that save file over are awesome, the MASSIVE new island/underground area is capital “D” Deadly (plus tax!) and overall, I’m predicting those who aren’t whining about the budget price point because they wanted this to be CHEAPER as stand-alone DLC (even though it has a tweaked version of the original game for FREE on that disc – or second disc if you own an Xbox 360) will be having a grand old time in Gransys’ new underworld. Hopefully, I can come up for air this weekend with a review. I’ll shoot for that, but don’t hold me to it because as with th original, there are WAY too many diversions in the game world to simply blow through this one in a few days…

GRID 2 Presents: A Few From BMW To Whet Your Appetite…

Only about a month plus to go before Codemasters’ superb sequel rolls out, so here are a few BMW’s to “Mmmmmmmmmmm…” over. I do recall the one I drove in the demo a few weeks back handling like a dream, but it was definitely on a tough track to make it around without some deft braking and proper acceleration when required. The game isn’t a sim at all, but you can’t just jam on the gas and expect to make it through a race with a decent position. Then again, you’d probably NOT want to be sitting in a real BMW or any other car with me, as I don’t drive in the real world (but skills picked up from gaming have helped me move a few vehicles over the years)…

Defiance Episode 1 Recap/Episode 3 Preview: Fun With The Past, Bugs In Your Future…

I like how syfy is poking a little fun at their big hit show in that recap above while keeping things interesting in the more serious preview below. Of course, titling your third episode after a classic Star Trek episode kind of reeks of unoriginality, but I’m betting if there’s a decent homage paid out during that episode next week, it’ll fly right on over the heads of anyone who’s never seen the old Trek show previously. Thank goodness for the Internet, right? Well, unless you’re a classic Trek fan angrily typing out some threats in Romulan or Klingon to send to the network…

Still, it’ll be nice to see which types of Hellbugs pop up in the show on Monday, as the game has a few nasty varieties that are pretty relentless once they start chewing on you. And, nope… that can of Raid on the shelf in the kitchen is NO help at all…

Star Trek: The Video Game Launch Trailer: Some May Ask “Warp Factor Who?”

Namco Bandai Games and developer Digital Extremes “prequel” of sorts to the upcoming Star Trek: Into Darkness has warped into stores today, but I haven’t seen much in the way of fanfare in the form of a decent TV spot. Then again, I’m not a regular TV viewer outside of some cable shows, but even when I do catch something on another channel, I haven’t seen a thing other than an ad or two for the film. Normally, this doesn’t bode well for a game, but I think that there’s the automatic assumption that Trek fans won’t need to be pressured to snap this up with big ads and too many dollars spent on hyping something many will buy without hesitation. Poking around a few message board shows that those who have the game are liking it in varying degrees, so let’s hope this one catches on as does well, as a lot of work went into it…