Those smart gamers who haven’t been incessantly whining about Lost Planet 3 for its working-class lead character, intentionally unexciting cover art and American developer (for no legitimate reason other than they like to whine about a game they’ve yet to play) HAVE been wondering what’s up with the silence so far on the game’s online multiplayer modes. Well, Capcom is here to clear the air with a peek at two of them, so here comes half an answer if you’re one of those folks. Me, I’m all about the single player campaign in my games, but given that action-based games such as this seem to require ways to interact with other players by running around and shooting them in the face, here you go. Well, at least the two revealed modes sound fun if you like that sort of thing (to the press release, Robin!):
Scenario Mode sets each team a series of either offensive or defensive challenges and mixes them up with the extreme and unpredictable conditions of E.D.N. III. Players can compete in both third person on-foot action and in first person combat using the futuristic Vital Suits, making this a dynamic gameplay experience.
Akrid Survival sees two teams of three players compete independently of each other in a series of encounters against waves of hostile Akrid before the teams go head to head in a final PvP elimination round.
As the game’s now got an August 27, 2013 release date, that gives Capcom time to show off the other two MP modes and perhaps also show the really cranky skeptics out there that Spark Unlimited has done a solid job with this prequel. I still think the title is what’s confusing many more than the game proper, as I keep seeing bile-spewing posts all around where the authors believe this game takes place AFTER the events of Lost Planet 2 and not many years before. OK, Capcom – the ball is in your court again – I say get a YouTube video out with an explanation of where this game falls into place along with a nice long video of some live gameplay so people can shut the hell up and actually put more money into your pockets because they like what they see and understand it more fully. Me, I’m not in need of any further convincing because my hands-on time helped me see this one’s going to be quite good…



Speaking or artsy things… even though the release date is less than a week away, did you know you can still
Of course, if you’re a really highbrow kinda guy like Game Director Swery 65, you know all about art and appreciating it for what it is. Hey, you don’t get to smoke huge cigars and sip fine cognac because you happen to have them lying around in the house like a can of beans, y’know. Sit down with the man for a smoke and snifter and he’ll probably regale you with tales of the good olde days of making art and how he’s turned into one of the more recognizable names in his field in such a relatively brief time. That, or he’ll just ask if you’ve played his new game and what your favorite part was. I’d say you better have a darn good answer, as those big cigars and cognac aren’t cheap. I’m betting that’s a good
Vanillaware’s latest game,
Kamitani’s larger than life gals do a damn good job at kicking all sorts of ass all around the screen, and I’d gather that the character in question will see her fair share of real-life cosplayers who like the outfit and Kamitani’s singularly pneumatic art style. As you can see here, some of the guys in Dragon’s Crown are exceptionally beefy (and even less dressed in some cases). Granted, I’m quite sure the audience for this will be primarily male, but I can recall quite a few gals and guys into Vanillaware’s excellent beat ’em ups buying the glorious Odin Sphere and/or Muramasa: The Demon Blade and not whining about boob size as an issue. Not to mention that it’s kind of foolish to fault an artist’s work because you don’t grasp his style…
Starbreeze Studios and Josef Fares’ upcoming collaboration: 
Hey, speaking of creeps, prepare to get a whole caseload of them in a week’s time when