Review: ARK: Survival Evolved (PS4)

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ARK_artAt the climax of Billy Wilder’s brilliant 1950 film Sunset Boulevard, Norma Desmond (Gloria Swanson) pumps three slugs into Joe Gillis (William Holden), leaving his body floating in her swimming pool and shortly thereafter gives us a classic line of dialog as well as one of the best endings in movie history.

ARK: Survival Evolved is, in its own quirky manner, a digital Norma Desmond all made up and ready for her close-up and you’ll be playing the part of poor Joe Gillis, but in a remake of Groundhog Day with a hell of a lot more dinosaurs and without the romance angle. Translation: expect to die in this game. A lot. That out of the way, the sheer amount of things to do here makes it somewhat fantastic if you put aside a few nagging “warts and all” issues.  Then again, hell, it’s basically like dumping all the best toys you ever had as a kid onto the floor and making the biggest, craziest “epic” playset you can think of. Except the toys bite back harder and might make you want to bite your controller in half on occasion.

 

 

Based on that last bit alone, Studio Wildcard‘s game is worth the $60 with a few caveats. On the technical side, expect performance highs (great looking creatures and often gorgeous environments) and lows (frame rate dips, assorted glitches, too tiny font text) along with plenty of patch updates (five since release day). Unlike poor Joe Gillis, the game is also bullet-proof (and unlike Norma Desmond’s career, critic-proof) thanks to a very dedicated legion of longtime players since it first appeared on PC as an Early Access game back in 2015 who don’t give a hoot what anyone says. The overall kitchen sink sandbox approach works quite well on one hand as the game is never shy about giving you a ton of choice in most areas. But yes, it’s a case where patience and even more practice is required in order to fully enjoy all the rides in this Jurassic Park meets Minecraft meets sci-fi/action survival hybrid.

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Review: Defenders of Ekron (PS4)

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Like your games of the semi-arcade space shooter variety with assorted adventure elements mixed in to shake things up? Want something that’s pretty cool but tough to play for a nice price? Well, step right up and snag a copy of Defenders of Ekron, currently available on PS4 and PC.

If you’re one of those gamers who won’t keep silent about some games being “too casual” these days, get ready for one that’s ready to get you jumping up and down on your controller if you’re that type of person. Well, PS4 controllers aren’t cheap, so maybe get one of these and keep it handy. Granted, the challenge is a welcome one overall if you’re willing to jump in and explore.

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Mixing single player twin stick “bullet hell” shooting with a top-down view, gear upgrades and a few different styles of play is what keeps the game fresh. Chilean developer In Vitro Games has cooked up a pretty cool sleeper that’s well worth the price point.  Somewhat like DOGOS and to some extent, the top-down levels in Thunder Force II, the ability to explore areas at will makes for a nice change of pace. Add in puzzle-themed missions, some great boss battles and a ton of other surprises and you get a game that’s pretty deep overall.

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Some Kiwami Films For Yakuza Fans

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With Yakuza Kiwami out now and hopefully selling well for Sega as an evergreen title into the future, overall interest in the long-running series over the past few years seems high enough that I’m thinking some of you folks might be interested in a few of the many Japanese gangster films out there. If you’re new to them, this very short list of recommendations may pack a ton of surprises on a few fronts.

If you’ve played Yakuza 0, Yakuza 4 or more recently, Kiwami (which means “extreme” in Japanese), you’ll very clearly see cinematic influences in abundance throughout the series. Even though the games are set in a more modern version of Japan, most of these films have very similar scenes that show how in general, some criminal behavior never really changes and it’s quite a draw for some who choose to live that lifestyle despite the risks.

Anyway, just step into this alley over here and I’ll set you up right… or set you upright after setting you up, right?

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Cops Vs Thugs * – Prolific director Kinji Fukusaku made a number of great yakuza-themed films, but this 1975 gem is probably his best. Notable for a brutal interrogation scene where an actor playing a gangster is actually beaten by actors playing crooked cops (the rehearsal footage is included as one of the bonuses), that scene is somehow very tame once added to the assorted forms of other violence on display.

When crooked but loyal to a fault cop (Bunta Sugawara) and his equally crooked and loyal to a fault Yakuza pal Hirotani (Hiroki Matsukata) clash with a gung-ho young detective who wants all corruption purged from the force, plenty of mayhem ensues. There’s not a dull moment at all here and it’s also a case of seemingly minor characters having major roles as the plot twists pile up.

Fukusaku’s candid camera catches it all, sometimes tilting mid-action during certain scenes and freeze-framing during others for added emphasis. The imminent threat of random violence and no clear black and white heroes makes you almost root for both sides. But you’ll see that there’s no winners here when all is said and done. This one’s a must despite the kind of goofy title as well as a great way to embellish your Kiwami experience outside the game.

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Review: Night Trap: 25th Anniversary Edition

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Good luck finding one of these, folks!

NT_tinyPlaying Night Trap after about 15 or so years away from any version brought back a few sour memories. Not those about the game’s campy/cheesy vibe and still somewhat clunky gameplay that’s better if you don’t use a walkthrough to blow through your purchase within the first hour of the day you buy it.  Nope, I ended up thinking too hard about how a bunch of overly zealous politicians lied their asses off to the public (and themselves) about an intentionally silly videogame being a potential root cause for real-life violence and mayhem.

Just as they did with comic books, Dungeons & Dragons, and Hollywood movies before that (I’d include Prohibition in this as well, but let’s not get too carried away today), Night Trap was made an easy scapegoat back in 1993 along with Mortal Kombat and a few other games deemed inappropriate for kids who very likely knew they weren’t being brainwashed into axe murderers en masse. As a result, it ended up selling out in spots, was briefly taken off the market but eventually reemerged on 3DO, Sega 32X, MS-DOS, and Mac OS, turning absolutely no one into a sex fiend or blood-lusting serial killer (well, the last time I checked, at least). In terms of the remaster/re-release, Screaming Villains has definitely delivered the definitive Night Trap experience, which is kind of like saying you’re getting dented canned tuna for dinner, but it’s the best damn dented canned tuna you can buy.

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Review: Yakuza Kiwami (PS4)

Yakuza Kiwami (Custom)While Sega could have done a basic HD remaster of the original 2005 Yakuza game and gotten away with it, they thankfully did a great deal more with a full-on remake running at 1080p and a pretty solid 60fps. Yakuza Kiwami is a total hoot that, while packing in a few old-school problems, makes for quite a hilarious and always entertaining game experience.

From over the top (and none to complex, thank you) combat to plenty of mature content snipped from the earlier North American PS2 version or added specifically to this version, it’s just good to see this game hold up as well as it does and remain mostly a blast to play. “Mostly” gets a point here thanks to the camera getting wacky in tight places and a few instances where the older game’s plot wonkiness step into the update and keep a few elements a bit confusing. Overall, though – the game is makes for a really great time from its opening moments.

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Review: Fallen Legion: Flames of Rebellion (PS Vita)

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Meanwhile, over at Legatus Laendur’s camp, the tactician supreme is fuming. The land of Fenumia has branded him a traitor to Princess Cecile, so he’s on the run with intent on crushing the empire and possibly taking over the kingdom. This begins Fallen Legion: Flames of Rebellion, a game that expands the story from Fallen Legion: Sins of an Empire on the PS4.

While the portable game has longer loading times and some slowdown to deal with, it controls and plays exactly the same. In other words, expect a challenging time indeed if you simply jam on the buttons thinking that’ll get the job done. Success here as in the other game demands precision and timing as well as learning who where and when to use your growing arsenal of moves on.

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Review: Fallen Legion: Sins of an Empire (PS4)

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It’s tough work running a fantasy kingdom. Political intrigue here, a smart-ass talking grimoire there, loads of life and death decisions to be made at the quick press of a button. Not an easy task for the daughter of a recently deceased king, but Princess Cecille in Fallen Legion: Sins of an Empire can do it with a little help from you, of course. Indie developers Yummy Yummy Tummy and Mintsphere have cooked up not one, but two challenging games (The other being Fallen Legion: Flames of Rebellion) that tell opposite sides of the overall story that should give PS4 and Vita fans a good reason to grab both.

Granted, there are a few flaws here and there, but if you liked the Valkyrie Profile series and VanillaWare’s more slickly polished titles, this one will be right up your alley. We’ll get to the Vita game and Legatus Leandur’s tale in a second review, but for now, let’s keep the Princess in our sights.

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Review: Hakuōki: Kyoto Winds

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HAKU1_PackArtIf you or someone you love are suffering from FVN (Fear of Visual Novels), Idea Factory International has a great solution at an affordable price. Hakuōki: Kyoto Winds is a great introduction to otome games for Vita owners willing to try something different that’s well made and quite enjoyable.

Yes, longtime fans will recognize this as “only” an enhanced port of an older game they may have previously played. But they should also recognize the fact that every day someone might just want to try something out of their comfort zone they’ll probably like. Hey, an expanded fan base can be a good thing when all is said and done, right?

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No Man’s Sky Atlas Rises Update: That Final Frontier Just Got A Whole Lot Bigger


 

 
I’m one of those folks who totally ignored all the negativity spewed towards Hello Games and No Man’s Sky because I knew something so huge would require at least a year’s worth of patches and content updates. Although I finally broke down and bought a discounted new/sealed copy and installed it a while back, I really didn’t get to play more than about 4 hours before I got really sick and ended up in the hospital for a month back from mid-May to mid-June. Well, it looks as if I’ll need to dive back into outer space soon as the latest update, Atlas Rises, adds a wealth on new content and changes to the game, making it an even better product in the process. PSN users can grab the base game at 60% off ($23.99!) and the update should auto-download once you’re all paid up.

30 hours of new story content brings a new context, quest system and branching narrative to the game, there are mysterious portals to discover that allow interstellar travel, the trading, crafting and other elements have been improved and even space combat has been overhauled to be more challenging. There’s a lot going on here and while I’m dying to try it all out soon, I’m not even picking up that PS4 controller until I knock out a few items from my burgeoning backlog. Yeah, I know me, kids – once I get onto something this huge, I tend to park myself and go in for the long haul. I’m gathering the usual suspects will still be spouting bile about the game’s initial launch woes, but here’s a case where redemption of an evergreen is something worth cheering.

-GW
 

 

 

 

Dragon’s Dogma: Dark Arisen Headed To PS4/Xbox One October 3rd


 

It’s about time Capcom ported over one of it’s biggest surprise sleepers from a few years back. I’m thinking the success of the PS version and all its tweaks plus a lot of fan bugging them helped compel this smart move. But hey, whatever. It looks as if the wait will be worth it. I’m gathering save data will NOT be transferable from any other versions of the game which means it’ll be a fresh start and all that exploration, fighting and leveling to do all over again. Yours truly won’t mind one bit as DD:DA is pretty compelling to dive into and has a lengthy campaign that doesn’t require playing with others to get your fill. I just need to find the time to sink into this gem, as I know my October is going to be packed with medical appointments (boo!). Then again, this seems like the perfect game to de-stress with for a while between visits to people poking and prodding at me and my assorted body fluids (yuck!).

-GW