007 Legends: Eurocom’s Trip Through Bond’s Greatest Hits Might Be Cooler Than You’re Thinking…

Here’s why:

Eurocom just rocks. The veteran developer did  a bang up job with both GoldenEye 007 reboots on the Wii and later the PS3 and Xbox 360. Sorry N64 fanboys, but both of these newer (and more polished) games outstrip Rare’s classic (sorry, Rare!) by miles in terms of presentation and accessibility.  Additionally, if the team can make the story and gameplay flow as well as or even better than the stunning Dead Space Extraction (still one of the best M-rated Wii games ever and even more superior on the PS3 with the Move controls), they’ll have folks who like a decent narrative hooked in from the time they press Start.

Also, other than Skyfall, the other five Bond films being used to derive material from are currently unknown (well to me at least, but I like being surprised), but I’m gathering we’ll see bits of the BEST Bonds and not the worst. As for the other modes, the fun MI6 Ops Missions from Goldeneye Reloaded are coming back (structured to the new game, of course) and yes, Virginia, there will me multiplayer modes included. This leads me to believe that the game will be a FPS, but I’ll wait and see what the screens and movies reveal before I over-speculate here. Anyway, I’m keeping my fingers crossed that The game’s always on the ball PR ace keeps me up to date with the latest news on this, as I’m thrilled to see what’s coming with this new Bond game…

Transformers: Fall of Cybertron Gameplay: Grimlock Not Look So Dumb Now!

Excellent. I’m liking High Moon Studios’ take on these characters more and more each time I see new screens or videos and it’s clear that this one is going to be a hit when it finally drops into stores. It’s too bad the movies aren’t as good as the non-movie based games, but then again, freed from that license and Michael Bay’s directorial efforts, there’s always room to breathe, I say…

XCOM: Enemy Unknown Update: Classic To Current, Not Lost In Translation

Hey 2K! While this very cool progress update on the tactical version of XCOM is fantastic, let’s also hear about the other game as well. I’m actually one of those fans of the PC classic that’s NOT going bat crap crazy against the first-person origin story at all as I want to see how it turns out. Besides, it’s time that developers and publishers stood up a bit more steadfastly to the constant whining about every damn thing getting in the way of otherwise interesting design decisions.

Sure, keeping fans happy is ONE key to success, but it’s also important to have the freedom to take any IP in a different direction even if there’s some resistance. I think it’s time for some of these angry kids to shut it and eat their broccoli – hell, they may just find that it’s not as bad as they’ve been hearing…

Star Trek Update: Hey, We May Not Be Here In 2013. Beam Me Up, Already!

Yeah, yeah – some Trek fans want less action and more of the same “nautical” ship combat from other Trek titles or something slower and more procedural like the old show instead of a more action-oriented game that this has been from the start. i say wait and see what a playable build brings as I hope this one gets around to NYC so I can get some hands-on time and let you all know the real deal. I have my fingers crossed Bad Robot does a game any Trek fan can be pleased with, but hey, you can’t win everyone over even with the best of intentions…

Dragon’s Dogma Demo Due, Dig?

April 24 here in the US, according to Capcom’s PR department. April 25 in Europe. Now, you can finally get your hands on this hard as nails action/RPG and see what’s what with all those big monsters attempting to eat you alive or poke you full of holes and whatever. As I see from the press release, it’s a two-part demo, so I’ll stick my neck out here and assume it’s the one with that Griffin boss battle which is awesomely hard as hell thanks to a confined space and a boss that’s cheap as all get out. If indeed it IS the same demo, a tip for you: pay attention to his attacks and make sure you deal as much damage as possible in a short time, as dragging the fight out too long is a bad idea. Or it WAS a bad idea for me when I tried the game last year at NY Comic Con…

Hitman Absolution Pre-Order Bonuses: Agent 47 Hides Guns Everywhere, It Seems…

I’m not a huge fan of the way game bonus content gets diced up into selected bits and turned into multiple retailer exclusives (and I just KNOW a lot of fellow gamers as well as more than a few developers hate this as well), but this is something you just can’t get away from these days with many AAA releases.

Still, IO Interactive and Square Enix made me laugh with these pre-order weapons from the upcoming Hitman: Absolution. That thick Professional Edition in the top photo is tempting enough, but Amazon (well, one of their many crate-filled warehouses), Best Buy, GameStop and Walmart are all looking like places Agent 47 can pop into when he needs a new gun. Which means that clerks and shelf-stockers at these places had better watch their backs, as they might get KO’d and dragged into a closet when a certain bald guy in a black suit steps into their workplace…

Prototype 2 “The Power of Revenge” TV Ad: If The Game Is This Memorable…

 

…then it indeed more than justifies the cost of making this excellent short film. Like a few other big 2011 and 2012 titles, publishers are going all out with the CG and live-action advertising and not simply showing off actual gameplay, which sometimes backfires when the ad is better than the actual game. Fortunately, Prototype 2 is managing to be even better than the original, based what I got to see and play last year (at NY Comic-Con), so fans of the first game needn’t be concerned at all about this sequel. Activision and Radical Entertainment are on the right track for the most part, so prepare to strap yourself in for a wild ride. Say, that April 24 release date is coming up fast, isn’t it?

Lollipop Chainsaw: The Happiest Zombie Killing Game You’ll Ever Play

Over the past few years, Grasshopper Manufacture’s creative genius Goichi Suda (or Suda 51) and some of his games have been called “insane”, “crazy” and “weird” (among other things) by journalists who cover his work (and who very much need new thesauruses).  But to me, they’ve all been wildly incorrect in their assessments. In fact (and from first impression), Suda is one of the nicest game creators you’ll ever meet as well as a really fun guy to chat with. But don’t let him know I said that – he’s got a reputation to uphold amongst some fans out there who still consider him an unpredictably mad genius flying around Japan in a wrestling mask or something.

That said, Lollipop Chainsaw, a collaborative effort between Suda, James Gunn (Super, one of the best indie films of 2010) and the team at Grasshopper (working the Unreal engine again to excellent effect) is a game that’s going to be called insane, crazy, weird and more by gamers and critics alike. And they’d be absolutely right – particularly those who quickly clue in on how great the game is by accepting all the offbeat content it doles out at a nonstop pace…

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Lost Planet 3 Trailer: Good Things Seem To Come In Threes…

 

I love how Capcom isn’t relying on simply whipping up an exact template of the last game and shoving it out the door to guaranteed sales (but boring replay value). The new stuff shakes things up nicely while making me want to go back and replay the two previous installments to poke at the things I didn’t like so much. I still think that the game should have the flying rig from Dark Void added in as an Easter Egg of some sort, as well as a Dino Crisis 3 reference just for old times sake. Hey, making fun of misfires always works for my own life, so I say go for it, guys!

Sniper Elite V2 Demo Goes Live. Give It A Shot.

Even if you’re still somehow on the fence about this one (why? It’s NO CoD clone or anything even close to what you’re probably thinking if you ONLY play FPS after FPS), you can now PLAY the PSN or Xbox Live demo and see for yourself what I’m psyched for. Rebellion’s done its best work to date with this one, so take it for a spin and then go pre-order the game, already.  As for you PC owners and your tricked out rigs… well, you have to sit it out for a bit longer until that demo is ready, so keep your shirts on, OK?  Maybe  you can go hang out at a friend’s place even though playing games on a console is “beneath” your graphical and keyboard-mouse control expectations (*yawn*… whatever!), you’ll see what you’re in for shortly.

Hell, All those German V2 scientists aren’t going to shoot themselves, you know…