Defiance: New Alien Sightings Make For A Spring Workout Plan…

 

More looks at syfy’s upcoming series DEFIANCE in a quickie alien preview. As noted earlier, this is really looking like it’ll be a show worth running home to see each week, provided you LIKE running home or running before you catch a favorite TV show. Hey, it’s SPRING and you could use to lose that winter fat, buddy. Yeah, me too, but I work at home, so I’ll need to run around the block a few times (or back from the library which is about 1/2 a mile from home) or the Starbucks with the better internet connection about 1.2 miles away. OK, I’ll “walk quickly”, as I don’t run for anybody and I’m certainly not going to run for office, even if it’s at home…

Woo. That’s cyclical humor at its finest, folks! I’ll be here all week – 2 shows nightly, 2 drink cover. Don’t forget to tip your server!

BioShock Infinte’s Elizabeth: Creating Much More Than Just A Pretty Face…

It takes a good deal of work to put together a video game and with being Women’s History Month, I’m gathering Irrational Games is trying to celebrate their version of the event in a bit more interesting manner by showing what it took to create Elizabeth in its upcoming game, BioShock Infinite. As you’ll see, it wasn’t an easy process at all, but the end results seem to be working for both male as well as female fans of the series. Of course, the final test of that comes when the game hits stores on March 26, 2013 for PC, PS3 and Xbox 360.

Transistor: Supergiant Games’ Next WIP (PLUS, Buy Bastion Cheap If You Haven’t Yet!)

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Transistor_19-mar-2013_01Meet Red, heroine of Supergiant Games‘ currently in development action/RPG, Transistor. That’s a mighty big sword she’s swinging, isn’t it? Turns out that weapon is integral to the plot, as it was previously used in an attempt to kill the poor gal, but she survived and is out to find out who wanted her dead and why they used such a damn big butter knife when an accidentally dropped piano would have done the job. OK, so THAT piano stuff is probably not part of the plot (I hope), but those of you who played Supergiant’s amazing Bastion on any platform it ended up on know that Transistor will be a spectacular and memorable experience. Keep an eye on this one, folks – it’s going to be one for the ages, I predict…

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Anachronox Is $2.39 On GOG.com…(!) Yes, You Should Give It A Try.

 

anachronox coverTo some gamers, Ion Storm’s excellent 2001 role-playing game, Anachronox hasn’t aged so well in terms of visuals (the 3D character models in particular can be quite ugly thanks to the aging, but heavily modified Quake II engine), but the story, writing, art direction and turn-based combat are all prime reasons for checking this out. As usual, GOG.com comes to the rescue with a temporary price drop on this gem that makes it well worth a test drive. The game is often very funny, there are some interesting quests and NPC’s to meet, nice nods to eastern and western RPGs and film noir in all that sci-fi shininess and yeah, it’s pretty darn long. The ending is the weakest link as the game was so huge and seemed ripe for a follow-up that never got made. Nevertheless, at the end of the day there’s a lot to love about this not quite forgotten slice of gaming history, so yes indeed… I say you should set aside time to check this out…

(*whispers* It’s kind of hard to pass up a value like this, is all I’m saying…)

BioShock Infinite TV Spot (Long Version): A Good Week Is Many Miles Away… Look Up!

 

March 26 is what, a week away and 2K Games is finally getting the bigger, more splashy ads for this out in full force. As usual with a game so long awaited and important, I’m not going to go poking around for quickly written reviews or the opinions of friends who blow through this in a day at all. I’m thinking this is yet another one of those deeper than it looks games that deserves a full play on my own time and not some speedy rush through just to make a deadline. I’m gathering Ken Levine and Irrational Games would prefer people take the time to “relax” when they’re not being shot at or otherwise maimed in the game world and check out as much of Columbia as they can survive, as I can see the potential for Easter Eggs galore that take a bit of Sky Hook action, some deft shooting skills or other fun, challenging navigation and/or gameplay to reach. As usual, we shall see, folks… we shall see…

Dead State: DoubleBear’s Indie ‘ZRPG’ Looks Awesomely Apocalyptic…

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combat_shot_finalI’ve been way too busy to keep up with every indie game I’d like to play, but once in a while I catch up to something like DoubleBear Productions work in progress, Dead State and all is well in my little corner of the Internet. As you can see, there’s a nice The Walking Dead meets Fallout vibe going on here (which is double cool) and the WIP combat video below shows off a pretty impressive engine and grid-based tactics at work. The writing here is solid as well, with some nicely done descriptions that bring the slower-paced battles to life very well indeed. Hopefully, this will run on my ancient PC or laptop when all is said and done. I could use a nice turn-based post zombie apocalypse RPG that’s not a system hog for the sake of flashy graphics (and so could you, I bet). This absolutely looks as if it’s going to have a wider appeal amongst a few types of folks into the current zombie craze which seems to be without end and only growing in strength.

 

 

Keep an eyeball on this one, folks. If everything falls into place, this just might be an indie sleeper that gets a ton of attention and puts DoubleBear on the lips of zombie fans around the globe. Or at least keeps them busy for way too many hours across many sleepless nights… or both.

VGA 101: More Collection Madness, Badly Shot (For Now)…


 
Nope, I’m not QUITE taking today off, folks. I was just catching up on some games I need to review (the results of which you’ll read shortly). Anyway, to keep you “entertained”, I thought I’d grab my crappy camera and quickly zoom through some stuff in the library (which NEEDS a big reorganization and/or a makeover I can’t afford yet, boo!). Er, you may want to take some Dramamine before viewing this, as it’s probably really fuzzy and moving faster than a caterpillar who’s had a pot of strong coffee. Or like a rat. Made out of a LOT of video games. Squeak, squeak! Eek, eek!

Making of Defiance (7): Amanda & Kenya (And The Places They’ll Take You)…

 

Fans of Showtime’s Dexter and a few other shows she’s been in will recognize Julie Benz from her great work and it looks as if the streak will continue in Defiance. The upcoming syfy series launches eleven days after the PC/PS3/Xbox 360 game tie-in hits, so there will hopefully be enough people playing or hearing about the game to generate a wave of interest in the series. The big fat elephant in the room is quality, but so far, the show and game seem to have it in spades. As always, we shall see… but I say give this one a chance for a season and see where it takes you.

BioShock Infinite: Some Questions Answered And Mysteries Solved For Your Curiosity…

 

Will BioShock Infinite be as well-received as the original? Will we see so many ads for the game that 2K Games breaks some sort of record for spending on a single title? Will Ken Levine ever give a boring interview? All signs point to “yes” or “no”, as my crystal ball is busted and I’ve been called a False Shepard before. Eh, whatever – I’ll be playing this at some point and know I’m going to enjoy it no matter what the jaded flies on the wall say. As for ken and interviews, well… THIS one at BAFTA certainly isn’t dull at all:

 

 

Anyway, March 26 is rolling up REALLY quickly and I’m betting a few people call in dead from work just to spend some quality time buried in the story, characters and gameplay Irrational has cooked up…

BUY THIS GAME! Amanita Design’s Machinarium Headed to PS Vita March 26

 

One of the most unique-looking and fun indie adventure/puzzle games from a few years back is finally Vita-bound for an excellent price later this month. Amanita Design’s Machinarium is coming on March 26, 2013 for a paltry $6.99 and it’s actually greatly enhanced over the previously released PSN version. A reworked control scheme allows analog sticks or touchscreen movement, a new zoom function allows you to see things a bit closer (the artwork is so intricately detailed that this is a necessity), and PSn leaderboards have been added so you can check your times and mini-game scores against players from all over. Another must-buy indie game for Sony’s handheld? Sure, I’ll take it if it’s one as good as this…