Yeesh. I’ve heard of vacations from hell, but this is REALLY ridiculous. Granted, the original Dead Island had that whole “island paradise gone to zombie hell” vibe going for it from that first CG trailer everyone fell over backwards over that wasn’t quite what the game was about, but this one looks like it’s got more of a story. And more crazy undead to put down before they eat your skin. Did I mention this game isn’t for kids or those who faint at the word BLOOD or sight of it (even if it’s fake)? Well, it is. So there. Oh, wait…. you fainted dead away, so now I’m typing this to no one. Rats. Well, as long as you didn’t crack your head open when you fell from that chair (and don’t come after me as a zombie), it’s all good…
Tag Archives: PC
Defiance 1:3 Preview: “The Devil in the Dark”
Short and longer previews of next week’s episode, anyone? I like that the show picks bits and pieces from all over and cobbles them together into something entertaining that makes those who get all the references nod and wink at their TV screens. I’m not tracking the ratings at all, as that’s a useless thing to do for any show that SHOULD get a full season and story arc to find its place. I hear that the game has been having some bumps that are being ironed out through patches, but that’s the online space for you – nothing ever goes THAT smoothly even if that’s the best intention of all involved. It’s a really good thing the show is so much fun to watch and both products can stand alone while enhancing the overall experience if one has the means and connection speed to play.
Ride to Hell: Route 666 Trailer: It’s A Biker Strategy Game? OK, I’m Sold…
Deep Silver’s upcoming “grindhouse” style action game Ride to Hell: Retribution isn’t the only surprise they’ve got up their sleeve, it seems. The company has just dropped a very cool trailer for (of all things) a tactical/action game for PSN and Xbox Live Arcade called Ride to Hell: Route 666… and yep, I did a triple take when I say that trailer above. Of course, now I have to play this game as it appeals to a few things I happen to like a lot. That said, I wish it was a grittier looking game, as it’s almost too cute for its content… well, almost. Anyway, this one’s coming in the summer and I’ll be keeping an ear to the ground for more info…
Lost Planet 3 Multiplayer Modes Revealed (Well, Two of Them)
Those smart gamers who haven’t been incessantly whining about Lost Planet 3 for its working-class lead character, intentionally unexciting cover art and American developer (for no legitimate reason other than they like to whine about a game they’ve yet to play) HAVE been wondering what’s up with the silence so far on the game’s online multiplayer modes. Well, Capcom is here to clear the air with a peek at two of them, so here comes half an answer if you’re one of those folks. Me, I’m all about the single player campaign in my games, but given that action-based games such as this seem to require ways to interact with other players by running around and shooting them in the face, here you go. Well, at least the two revealed modes sound fun if you like that sort of thing (to the press release, Robin!):
Scenario Mode sets each team a series of either offensive or defensive challenges and mixes them up with the extreme and unpredictable conditions of E.D.N. III. Players can compete in both third person on-foot action and in first person combat using the futuristic Vital Suits, making this a dynamic gameplay experience.
Akrid Survival sees two teams of three players compete independently of each other in a series of encounters against waves of hostile Akrid before the teams go head to head in a final PvP elimination round.
As the game’s now got an August 27, 2013 release date, that gives Capcom time to show off the other two MP modes and perhaps also show the really cranky skeptics out there that Spark Unlimited has done a solid job with this prequel. I still think the title is what’s confusing many more than the game proper, as I keep seeing bile-spewing posts all around where the authors believe this game takes place AFTER the events of Lost Planet 2 and not many years before. OK, Capcom – the ball is in your court again – I say get a YouTube video out with an explanation of where this game falls into place along with a nice long video of some live gameplay so people can shut the hell up and actually put more money into your pockets because they like what they see and understand it more fully. Me, I’m not in need of any further convincing because my hands-on time helped me see this one’s going to be quite good…
Dungeons & Dragons: Chronicles of Mystara – The Cleric: The Doctor is IN!
Not just a skilled fighter, the Cleric can dish out some truly nasty spells that cause damage to all sorts of pesky creatures. Of course, going at it solo with the character is a challenge, but that’s the fun thing about these arcade games because they bend the D&D rules enough to allow anyone to play as any class and still have a complete blast. As in that Turn Undead spell completely blasting the game screen free of undead things before they get within chomping distance. Clerics don’t much care for zombie bites on their forearms (or foreheads, for that matter!). Dungeons & Dragons: Chronicles of Mystara goes on sale July 14 on PSN, Xbox Live Arcade, Nintendo’s eShop (for the Wii U) and PC. Yes, I’m still hoping there’s a Vita version coming down the road, as this one begs to be played on a road trip!
Brothers: A Tale of Two Sons Hands-On: Starbreeze Takes A Brave New Direction
Starbreeze Studios and Josef Fares’ upcoming collaboration: Brothers: A Tale of Two Sons (set for a spring launch on PC, PSN and Xbox Live Arcade) is an important game for a few reasons, but it’s also a game you actually need to play in order to understand how and why it works so well. The acclaimed Swedish director and well-seasoned developer have crafted a gorgeous-looking fantasy adventure tale with an innovative control scheme, smart camera system and no GUI to take away from the immersion, all of which make the game unique but accessible once you wrap your head around controlling two characters with a single controller.
There have been many games where players were either followed around by “smart” AI characters or controlled multiple characters on the same screen, but Brothers’ unique control scheme gently demands that both halves of your brain operate in unison right from the start, as many of the puzzles you’ll face require timing and precision in order to progress. Just remember that your left side of the controller is Big Brother and the right side Little Brother and it all clicks into place…
Continue reading
GRID 2 Presents: A Few From BMW To Whet Your Appetite…
Only about a month plus to go before Codemasters’ superb sequel rolls out, so here are a few BMW’s to “Mmmmmmmmmmm…” over. I do recall the one I drove in the demo a few weeks back handling like a dream, but it was definitely on a tough track to make it around without some deft braking and proper acceleration when required. The game isn’t a sim at all, but you can’t just jam on the gas and expect to make it through a race with a decent position. Then again, you’d probably NOT want to be sitting in a real BMW or any other car with me, as I don’t drive in the real world (but skills picked up from gaming have helped me move a few vehicles over the years)…
Defiance Episode 1 Recap/Episode 3 Preview: Fun With The Past, Bugs In Your Future…
I like how syfy is poking a little fun at their big hit show in that recap above while keeping things interesting in the more serious preview below. Of course, titling your third episode after a classic Star Trek episode kind of reeks of unoriginality, but I’m betting if there’s a decent homage paid out during that episode next week, it’ll fly right on over the heads of anyone who’s never seen the old Trek show previously. Thank goodness for the Internet, right? Well, unless you’re a classic Trek fan angrily typing out some threats in Romulan or Klingon to send to the network…
Still, it’ll be nice to see which types of Hellbugs pop up in the show on Monday, as the game has a few nasty varieties that are pretty relentless once they start chewing on you. And, nope… that can of Raid on the shelf in the kitchen is NO help at all…
Gallery: Dark Souls II
As noted last week, Dark Souls II is looking quite spectacular for a work in progress. FromSoftware is toiling away like mad to give fans what they want and MORE, with the focus being on getting to the good stuff (combat and survival) faster, eliminating some of the overly tedious backtracking and beefing up the visuals, enemies and overall level of challenge to new extremes. Casual players looking for a simple hack & slash and those not wanting the thrill of barely making it past some brutal death traps, enemies and bosses will want to tread lightly here (or tread not at all), but everyone else looking for the King of Pain and willing to roll the dice here will be in gaming heaven (and more often than not, hell) when this one ships out for PC, PS3 and Xbox 360 once it’s all done…
For anyone who plays, however… expect to feel DESPAIR (and frequently, if you rush around like Kratos on a caffeine jag)…
Papo & Yo Comes to Steam (And Yes, It’s On Sale For A Few Days More)…
Oops (again!). I’d not even realized Papo & Yo was on Steam (for PC!) as of a few days ago until I did that article below on Among the Sleep. Anyway, if your PC or laptop can run this one and you’re a fan of offbeat stuff with a personal touch, BUY THIS GAME! New to the PC version are nicely updated visuals and Steam Achievements, and yes, you can (and should) use a controller to play. As you can see, the game looks quite lovely running on a higher resolution than an SD or cheaper model HD television:
Until April 28, 2013, this one’s on sale for $13.49 and is worth every penny. You can also pay a few bucks more ($16.99) and grab the game’s excellent soundtrack so your ears can be as entertained as your eyes.












