Dungeons & Dragons: Chronicles of Mystara – Meet The Thief (Your Wallet Will Be Lighter, But You Won’t Mind)

 

D&D ThiefAnother week, another class from Capcom’s upcoming arcade classic set to hit PC, PSN, XBLA and Nintendo’s eShop later this month. As I noted in my hands-on preview last week or thereabouts (hey, it’s close to E3 and I’m up to my newly clipped nose hairs in press releases and such!), the game is coming along fantastically and will be packed to the gills with content and game modes that should make it highly replayable.

Hopefully, this will do well enough that we also see portable versions hit as well as a new sequel or all-new D&D game starring the same characters plus a few more classes for good measure. All that’s up to you (well… partly, as I’m not sure how “easy” it is to get the license for a new game from whomever owns it these days), so make sure you make yourself happy and Capcom happier by snapping this up.

UPDATE! Release dates from Capcom incoming: Dungeons & Dragons: Chronicles of Mystara is due out this June on PSN (NA: 6/18; EU: 6/19), Xbox LIVE (NA: 6/19; EU: 6/19), Wii U e-Shop (TBC – more info coming soon!), and PC (NA: 6/18; EU: 6/18) for $14.99.

Batman: Arkham Origins Update: The Riddler Is Back To Drive Bats Nuts…

Hoo boy. Those darn Riddler Challenge puzzles were am optional set of very tricky timed action sequences that extended the life of the previous games for anyone up to the task, and WB Montreal isn’t forgetting about them in this next installment. You know the drill, folks. You’re doing your Darkight Detective thing and while on a rooftop or some other otherwise nondescript location, you spy a glowing green “?”, accidentally or intentionally trigger a pressure plate and need to race to hit a few other spots so you can nab something cool before it’s locked away. The first one’s a gimme, but they get harder and harder and the next thing you know, you’re up at 4am consulting an online FAQ or making one yourself. This is actually the ONLY question I had about the game, as I know it’s in mighty fine hands otherwise. Off to look at jumbo-size aspirin, as some of those later puzzles will no doubt require a few…

Review: Resident Evil Revelations (Xbox 360)

RER_360Platform: Xbox 360

Developer: Capcom

Publisher: Capcom

# of Players: 1 – 2

ESRB Rating: M (Mature)

Official Site

Score: A- (90%)

Calling Resident Evil Revelations a mere “port” actually does it a tiny bit of a disservice, as Capcom didn’t simply press some magic upscaling button to get this great, formerly Nintendo 3DS exclusive onto PC, PS3, Xbox 360 and Wii U. The game’s character visuals have been completely redone in HD, there’s a brand new monster type added to the game, a few new modes and a good deal more (especially for Wii U owners, I hear) that make this one a must by for any non-3DS owner who missed out on this as a portable game experience. If you’re one of those longtime series fans overwhelmed by the crazy kitchen sink that was Resident Evil 6 (I actually liked the game’s chaotically schizo overkill amount of content) or the nonstop MP-centric focus of Resident Evil: Operation Raccoon City (which was fine, provided you played with like-minded friends), RER’s return to greatness will bring a smile to your face at the return to classic form. Continue reading

New Young Justice Legacy Trailer: This Hit’s Really Going to Hurt…

Little Orbit and Freedom Factory’s upcoming action/RPG might not help being the fan-favorite show back, but it’s going to be a hell of a lot of fun to play for many out there who want more of these heroes in a more interactive form. Sure, it’s not packing the most amazing visuals, but there’s a ton of fun to be had busting heads and solving some straightforward puzzles as the game progresses. I got a bit of hands-on time with an earlier version of the game not too long ago, so I’m really hoping the final product adds even more polish and does well at retail. This sort of non-MMO hero-packed game used to be a bit more popular a few years back, but it would be nice to see this do well enough that this sub-genre makes a welcome return.

VGA 101: New DS Aquisitions: Soma Bringer & ATV Wild Ride

new DS stuff

One is an awesome Japanese import action/RPG that’s very much Diablo inspired with an anime edge (and sadly was never localized into English – thanks, Nintendo for missing out on what would have been yet another a surefire hit new IP!).

The other is an amazing technical wonder in the form of a 60 frames per second racing game featuring those four-wheeled death machines some folks seem to love a wee bit too much. Thanks to Anthony Bourdain nearly killing himself when he fell off one that proceeded to roll over him as he tumbled down a sandy slope on an old episode of No Reservations, every time I see or think ATV, I get a good laugh going that takes a minute or two to subside… Continue reading

Dungeons & Dragons: Chronicles of Mystara Hands-On: The Eye of the Beholder Sees An Instant Classic Return…

After a bit of hands-on time with a build of Capcom’s upcoming PC, PSN, Xbox Live and Wii U eShop arcade game Dungeons & Dragons: Chronicles of Mystara, let’s just get this out of the way and say it’s probably going to be one of the bigger hits of the usually dry summer game season. With solo or drop-in/drop-out play, gorgeous high-definition 2D visuals (that can be displayed in a few fun resolutions) plenty of challenging gameplay and a wealth of bonus content, this game defines “arcade” and just might be seen as the way to port over an arcade classic. Developer Iron Galaxy has gone a few extra miles and packed the game with content without mucking with the original games’ visuals and yes, that Dungeons & Dragons license gets put to really good use here. If you were a Sega Saturn owner lucky enough to buy the expensive import version double pack, you can finally put that one back up on the shelf, as what’s here is a superb replacement…
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Now Playing: Resident Evil Revelations – Jill Valentine’s In Ship Shape, That’s For Sure…

I got a review copy of Resident Evil Revelations on Friday evening, but just got around to firing it up on Sunday night thanks to me needing to get my Deadly Premonition: The Director’s Cut review up and some other stuff. Anyway, so far, so good – Capcom has done a great job with this (DO NOT call it a simple “port”, as that cheapens the effort that went into this game) and it’s really fun to play, as they kept the short maps from the 3DS game, meaning you can dive in for 15 to 30 or so minute chunks, hop out to do something else and come back to the game without having to figure out where you left off. OK, shutting up and going back home to play more – expect a review later in the week…

WayForward Brings Shantae Back (Yeah!) As A Digital Download (Argh!)…

Shantae's BackOK, before some of you think I’m totally nuts, let me explain. Way back in 2001 and 2002, WayForward Technologies made two games for the Game Boy Color that were completely amazing from a technical standpoint: Wendy the Witch: Every Witch Way and Shantae, both of which got one production run and despite some solid reviews from all over, never got the sales they so deserved.

“So, er… what’s so cool about these ancient games?” you ask? Well, it’s funny you should ask, dear reader. Here’s a very nice (and pretty lengthy) long play video of Shantae from YouTube user cubex 55 to check out and see for yourself what’s what:

Nice stuff, huh? Yeah, now YOU want one of your own too, right? Well, these days, complete copies of either game are ridiculously expensive (even cart-only versions command top dollar on eBay and game trading sites) and although the developer did indeed finally make a Nintendo DSi sequel to Shantae (Shantae: Risky’s Revenge, which also ended up on iOS devices), folks who wanted something more physical to own got shut out once again (bleh!). Well, the original Shantae is coming back after eleven years, but this time, it’s also a digital download hitting Nintendo’s eShop on June 20, 2013 for the Virtual Console. Sure, it’ll do well, but cranky old farts like me want a better way to keep the gal around a bit longer than as a download.

eshop

Heck, I’d bet a wooden nickel that some sort of crowd funding deal could get both Shantae games (and perhaps a Wendy remake) onto a disc for PC with all sorts of fun extras. The chances of these coming back to a cartridge are slim (it’s probably not very economical for a few reasons), I’ll admit, but at least there would be a bunch of people paying WayForward more for a new game and not getting the old ones of torrent sites (as I know more people have played Shantae and Wendy than own legal copies of either). Eh, we’ll see what’s what down the road, I guess. In a perfect world, both physical and digital versions would be available, but I know that’s a pipe dream these days…

Gallery: Batman Arkham Origins

BAO_360_2D-KA BAO_PC_2D-KA BAO_PS3_2D-KA BAO_WiiU_2D-KA (Custom)

This recently announced prequel to the hugely successful Arkham series looks quite nice in that CG trailer and really gorgeous screens below, but I see that some fans are concerned that no Rocksteady at the wheel means the game won’t have the same quality. I say give this one a shot, as it’s from the same WB Games Montreal team that converted  Batman Arkham City: Armored Edition to the Wii U (and did a stellar job, at that) and I seriously doubt that they’ll deviate much from what made the first two games work so well.

Outro_shot_ (9) Shot_2 Shot_3 Shot_5 Shot_7 Shot_8

In fact, I’ll predict a few tweaks and improvements to the formula that make Origins an equal or better game (as it should be), simply because going backwards is NOT an option at all. Anyway, BAO is set to launch Oct. 25, 2013 for PC, PS3, Wii U and Xbox 360 along with Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Nope, I don’t have screens or video on that just yet – WB Games just sent one batarang through my window with these images and trailer for the console game, so I guess the other one will come crashing through as soon as I get the window replaced.

Oh, by the way… Deathstroke IS indeed going to be playable in the game’s Challenge Mode and fans who pre-order the game for PS3, Xbox 360 or PC version of Batman Arkham Origins will receive exclusive early access to the Deathstroke pack (sorry, Wii U owners… unless you get yours some other way that hasn’t been revealed yet).

Well, I guess it’s better than getting a strange box from the Joker with who knows what sort of surprise inside, right?

DuckTales Hands-On: Woo-oo! WayForward Remakes (and Creates) A Classic…

Ever since it was revealed a few months back, I knew WayForward Technologies and Capcom had their DuckTales reboot all buttoned up like Scrooge McDuck’s custom-made spats, but after getting some hands-on time with the first level of the game, I can safely report that any adult who played this as a kid on the NES will feel as if they’ve lost a good 20 or so years when they get to play this one. The game brings the classic into 2013 with all-new HD visuals, excellent voice acting from members of the original cartoon’s cast and a fantastically redone score that takes those familiar tunes you remember and makes them even more memorable.

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