Adventure Time: The Secret of the Nameless Kingdom Mini Gallery: Another Top Down Treasure?

AT logo LOI certainly hope so. While the last Adventure Time game got beat up a bit critically, I really liked its retro toughness a lot and felt veteran developer Wayforward Technologies did a fine job with the game overall. sure, it was a bit on the hard side if you tried to rush through it, but it had a certain charm that made it fun to play while retaining enough cool stuff from the show.

With the next game, The Secret of the Nameless Kingdom coming from new publisher Little Orbit, based on these in progress screens it seems as if Wayforward is keeping the neat top down viewpoint but tweaking other aspects of the game.

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If it makes the experience even better than the last game, it’s all good in the end. This one’s not coming until the fall, so I’ve got high hopes it’s even more fun that the previous entry while not too easy just to hook in non-gaming fans of the show. Hey, they need to learn some skills after all, as the game is kind of partially inspired by role-playing games anyway, grrrr!

More on this one after the show – hopefully in gameplay trailer form and more screens. I’ll see what I can do for you guys and gals…

E3 2014: Natsume’s Lineup Currently Has More Games Than Capcom’s. This Could Get Interesting…

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Let’s see now. Here’s Natsume’s E3 lineup:

Harvest Moon: The Lost Valley (Nintendo 3DS)
A-Train: City Simulator (Nintendo 3DS)
Alphadia Genesis (Wii U)
Reel Fishing: Master’s Challenge (PlayStation Vita)
End of Serenity (Sony PSP)
Reel Fishing Pocket 2: Ocean (iOS)
Gabrielle’s Monstrous Duel (iOS)
Hometown Story: Pocket (iOS)
Ninja Strike (iOS)

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And here’s what Capcom is packing:

Dead Rising 3 (PC)
Monster Hunter Freedom Unite (iOS)
Phoenix Wright: Ace Attorney Trilogy (Nintendo 3DS)
Ultra Street Fighter IV (PlayStation 3, Xbox 360, PC)
Monster Hunter 4 Ultimate (Nintendo 3DS)

Ready? FIGHT!

little orbit logo blkOr not really. For that matter, new-ish publisher Little Orbit also will have more games at E3 than Capcom does. Granted this isn’t really astonishing news, as both small and large publishers have been condensing or expanding their lineups over the past few years in order to maximize profits and it seems that we’re at that stage where small and large games make the cut at these companies. Granted, Ultra Street Fighter IV or Monster Hunter 4 Ultimate will easily sell more copies than Reel Fishing and End of Serenity combined. But for a guy like me who just wants to play good games no matter who publishes them, these leaner, meaner lineups are almost a godsend because I don’t need to wade through junk to get to the treasure.

Naturally, not all of these games I’ll get to will be great, but fun is a more important factor than anything else for me at the end of the day, as is enough QA (quality assurance) that’s occurred pre-release that keeps what I play playable from beginning to end without a patch in sight (or at least one that fixes anything that’s busted). Anyway, I’ll have a more complete list of E3 games from more publishers shortly.My inbox is filling up with official lists and I want to do them all in one post as opposed to dropping in multiples.

Back in a bit.

Falling Skies Landing Hard on Consoles, Mobile In Autumn From Little Orbit

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Falling SkiesConfession time: I’ve never seen a episode of Falling Skies, so last year when I heard a game was in development, I was wondering what type of experience it would be with my fingers crossed it was going to at least be a genre I liked and not just another first or third-person action game that would be compared to superior genre entries and easily forgotten if it wasn’t good enough to grab the attention of the shows fans or gamers expecting something like what they know so well.

Today’s news that we’re getting this as a tactical strategy RPG for the Wii U, PS3, Xbox 360 and PC along with a mobile game called Falling Skies: Planetary Warfare is making me smile a bit more. Some screens to peek at from both versions (and I’ll leave it to you to guess which one is which, although it’s pretty obvious):

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Granted, these work in progress screens aren’t going to blow you away if you’re expecting a superior LOOKING tactical experience. On the other hand, this particular genre is known for games that may not look the best, but deliver the goods on the gameplay front.

I did take special notice that Little Orbit mentions the Wii U version FIRST in the press release, which is a good thing to me 9and probably a bunch of other Wii U owners). If the game is good, it’ll probably (and hopefully) use the GamePad as a key part of gameplay (which is a no-brainer in my book). Anyway, we’ll see what’s what soon enough. I’m hoping Little Orbit gets this game orbiting into the hands of editors post-E3 just so the folks who aren’t attending that madness (raises hand) can get some hands-on time and spread the word if the game works as it should. Back in a bit with more on this one. Maybe it will get me to actually check out the show at some point on DVD… We’ll see!

Surprise! Nintendo Gets The Jump On Super Smash Bros. Wii U Fans With A Game Cube Controller Adapter

GC_WiiU _AdapterWell, this is quite cool. Earlier today, Nintendo dropped a little video about the upcoming Super Smash Bros. Invitational Tournament they’re holding at (or near) E3 this year and at the end of that video, BOOM! you’ll see that there’s a Game Cube Adapter coming for the Wii U, price and release date TBA.

Of course, Nintendo went and posted a picture of this soon to be hot seller on its Twitter feed… and pretty much anyone who still has a Game Cube lying around in a closet somewhere (or hey, still under their TV!) probably fainted dead away, woke up to pinch themselves HARD and promptly fainted dead away again. I think it was that sexy music playing when the Adapter was shown, but that’s probably just me…

Yeah, I want one of those AND more Game Cube games coming to the Wii U on the eShop… which according to rumor, MAY just happen. I’d gather this rumor is true as making that adapter for ONE game is just insane and I know a LOT of people want to buy and play some of those classics from the GC era and have at it for old time’s sake. I’m in that crowd although I still have a Game Cube here and a big stack of games to play on it. That said, I’ll snap this thing up in a heartbeat…

Watch_Dogs Launch Trailer: Your Ticket To Chicago Is Almost Ready…

 
May 27 will be a pretty quiet day at some workplaces in a few places thanks to people coming down with crippling cases of Watch_Dogs flu and staying home to get some finger and wrist exercises in to keep healthy. Ubisoft Montreal is certainly doing its part to move next-gen consoles and maybe a new 3D card or two, but I think even on the older consoles the game will be a winner to those players that don’t give a hoot about their games looking about as realistic as it gets. Anyway, we’ll see what’s what next week (or later for Wii U owners still hoping for an actual release date).

Moon Chronicles On Nintendo 3DS: Much More Than A Remake Of A Great Sleeper Hit…

Back in 2009, developer Renegade Kid released MOON, a fine little Nintendo DS exclusive first person sci-fi adventure game/shooter hybrid that got decent reviews and was a fun solo game with some nice twists and turns as it progressed. The team at RK is still around making games and is revisiting their game as a remade and expanded four part episodic eShop download-only experience that’s sure to draw attention on a few fronts. First and foremost, yes, that trailer above and those screenshots below are a bit fuzzy, but the resolution on the Nintendo 3DS (particularly the 3DSXL) is greater than what’s seen here (as you know if you own the handheld) and the game will run at a slick 60 frames per second even with the 3D effect all the way up.

Secondly, the game being split into chapters means players will have some added suspense to their gaming lives as each new episode is revealed. The original game wasn’t one to be blown through quickly, as it was deliberately paced to be played in small chunks. So the digital delivery method using the eShop is s great move on that front. Granted, gamers who still don’t care for digital content probably won’t be convinced they need this game, but this is a case of supporting a developer that’s always gotten the most out of the hardware they develop for and like the DS version, Moon Chronicles looks to be a technical showpiece for the 3DS (as well as one of the few first-person shooters on the handheld). Episode One drops this summer (price and release date both TBA) and after the other three chapters are released, RK has a second “season” in the works for what they’re now calling an “on-going episodic saga”.

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I’m liking this a lot, but I really want to see what RK can do with more powerful hardware. MOON Chronicles on the Vita would probably be quite spectacular and pack and even more impressive visual punch, especially if it’s running at 60fps with even nicer lighting and shadow effects. Anyway, my pipe dreams will continue some other time. More on this one as news drops in – stay tuned…

Adventure Time: The Secret of the Nameless Kingdom Coming In November from Wayforward & Little Orbit

Adventure_Time_LogoSMALL“What Time Is It?!”

AdventureTime_artworkWell, it’s NOT quite THAT time yet, kids. Anyway, Publisher Little Orbit’s partnership with Cartoon Network looks to pay off this November when the latest Adventure Time game is released for PC via Steam, Nintendo 3DS, Xbox 360 and PlayStation 3.

So far, all we have is this somewhat intentionally generic (and intentionally HUGE! – Go on, click it and see for yourself. YAAAA!, Right?) artwork of heroes Finn and Jake to ogle (although, according to the Ice King and a few other characters from the show,  there’s some desperation in you if you consider either of these two ogle worthy). However, according to the press release:

The game will introduce a classic top-down action adventure experience and puzzle-solving element to the franchise, reminiscent of early high fantasy console games… In Adventure Time: The Secret of the Nameless Kingdom, players take on the personas of both Finn and Jake as they navigate through the eponymous kingdom – a mysterious unexplored region in the Land of Ooo. They will discover hidden secrets by exploring all corners of a new kingdom created exclusively for the game and encounter never-seen-before characters and creatures.

Sounds like a plan, man. Put this one in the pan, Stan! Yeah, there’s no Wii U version, but I guess you could say “what else is new?” when it comes to support drifting away from that console (which is too bad, but hey – you gotta sell where your game will sell these days!). More on this once we get some screens and trailers out of Wayforward and/or Little Orbit. I wanted to squeeze them like a sack of grapes, but they really don’t have much to show it seems. I guess e3 will be the big reveal…

Mario Kart 8 Direct: Nintendo Goes Nuts (Part Whatever) In The Best Possible Manner…

Yep, Nintendo is swinging for the fences with all their might with these Directs and as crazy as it sounds to those who wan the console to simply roll over and die (it won’t), it looks as if they’re going to make the Wii U a system its owners can be proud of no matter how it does against the competition. Granted, by all accounts I’ve read, Mario Kart 8 isn’t breaking any “new” ground other than being the first in the series to run in glorious HD. On the other hand, it also shows that no one knows what its customers want in a returning and eagerly awaited franchise like this than Nintendo. Could it use MORE characters like (Smash Bros.), some actual gameplay innovations and perhaps better support for that GamePad? Sure, why not try to sell more copies to people who might still be on the fence about that shiny black or white console of yours? Of course, the game will sell millions as it is and doesn’t need me to tell you die-hards anything at all about what it “needs” to do.

Then again, the oddball launch strategy for the 3DS and Wii U versions does have me a tad worried. Then again, second guessing Nintendo seems to be a silly proposition (with a few exceptions where I’ve been correct, ha ha). Between this and the company skipping the usual E3 press briefing for a big Direct presentation (more on that later today), following its own muse is the best thing the company has done in a while. Methinks 2014 is going to be a worm-turning phase for that beleaguered console some have already written off, but it’ll take a LOT of sales in a market packed with too many other grand distractions…

Disney Infinity: Marvel Super Heroes: “This Is Why We Can’t Have Nice Things”, Indeed…

 
Well, it HAD to happen, but I’m not exactly happy it has. Anyway, I bet Activision is royally ticked off because this would have been excellent as a T-rated Marvel Ultimate Alliance sequel or reboot with a more serious story and more “realistic” action figures that they could have also done as a more family-friendly jaunt in the Skylanders vein. Granted, dividing the universe up like that may have been a bad idea because one BIG game that will sell well is better at the end of the day that two that use wallet-draining collectibles as a core element, but who knows? I could see the older collectors sticking to the heroes they like and spending money and those with kids (and more money) springing for both sets, but that’s my brain over-thinking things (again).

Anyway, the license is now Disney’s to play with for ages (forever, it seems), so this is what’s coming, and soon, at that. Hmmm… Iron Man, Thor and The Black Widow in that starter pack? Okay, but I bet Cap will sell out in America and yes, like you, I thought Spider-Man (who’ll fly off store shelves as well) wasn’t going to be here thanks to Sony Pictures currently owning the rights to the character. Yes, Disney Infinity 2.0 and these figures will indeed sell out everywhere this holiday season, but I’d love to see something mature pop up out of the Marvel Universe again before it goes all cookies and milk and yearly “spend your holiday money on THIS!” on us grumpy old timers. That, and how do you make Deadpool cute? Or the Man-Thing? Or some of the other oddball characters you probably won’t see here thanks to some hefty editing out of anything deemed too much by Disney? Eh, we’ll see… I’ve been proven wrong many times in the past.

Child of Light Out Is Out Today (So You’re NOT Reading This Post, Right?)

 
Nope, I wasn’t lucky enough to grab a Child of Light review code from whomever handles this stuff over at Ubisoft, but I don’t mind paying the $15 to play this game at all. My platform of choice will be the Wii U, as it’s a system that needs more love and it’s great that Ubisoft decided to bring this game to the console, although it’s no surprise given their support for it since its launch.

 
As you can see, reviews are indeed in from those who DID get codes early and yes, the game comes highly recommended. I’ll probably get to playing this early next week, as I’m working on a few things and my poor backlog is indeed killing me these days. I guess I can train a monkey or goat to play games and write about them, but that would cut into my budget something fierce (and the food? Yikes, I’d go broke with a pet here in NYC)…