Firefly Online: The “Little” MMO That’s Gonna

Even though I don’t play online games these days, Firefly Online has had me intrigued every since I heard there was an official game underway. Oddly enough, no one from any PR firm contacted me about covering it, so I assumed that was some sort of warning sign or worse, someone not wanting to do the hard work of getting the word out on something they thought was going to be too niche for its own good. Well, I was wrong on both counts as I found out when I bit the bullet and signed up for Firefly Online Cortex, the companion pre-game app currently available on Steam, Google Play and the App Store.

firefly online cortex 

There’s not much to do in Cortex other than collect digital trading cards and points playing mini-games on a map of The Verse or reading news updates. That said, the cards are cool, there’s a second series coming soon and you can also score some even better bonuses by ponying up five bucks to attain Big Damn Hero status. This status will get some some great perks for the main game when it launches this spring on Windows, Mac OS, iOS and Android OS. What kind of perks? Well, exclusive gear for your crew mates, access to items non-BDH players won’t have and some other neat stuff. Hey, they got my five clams without hesitation. I’m not here to babble about anything you can read in the FAQ here other than to add I like where this is all going and if you ever were a Firefly fan at some point in the past, you may want to think about signing up yourself.

What I like about the game based on the descriptions and video above it that it’s NOT at all forced social interactivity. You can play along with your virtual crew as you rise up in the ranks, taking your customized ship into charted and uncharted territories for fun and profit. The game is in fact, a single-player experience that just so happens to have some social elements added in like the ability to create and share quests with others. As it’s also powered by Unity, this means there’s a slim chance it may end up on other platforms (as in consoles) if it does well enough on the initial platforms it launches on (and there’s enough demand for a port in every port, of course).

Right now, my own personal choice will be what to play this on when it does ship. I’ve been eyeballing a few inexpensive tablets recently (primarily for gaming purposes) as well as dinking around on devices owned by a few friends while I decide to make up my mind. I suppose I could just run the game on the laptop just fine. However, I want to keep it freed up to write and have something else dedicated entirely to FFO. So, it may be a mobile platform after all that’s bigger than a phone and smaller than a breadbox. We shall see, but whatever I choose, Firefly Online will be played. At my own pace, of course.

Kabam Comes Out Swinging Hard With a Strong Mobile Lineup…


 

POW! Okay, I’ve kind of avoided most mobile games over the years for a few reasons that paradoxically enough, I still play console titles for. But I’ve been coming around to the 21st century just in time for mobile gaming to be more or less where I’d like it. An invite to see Kambam’s lineup of mobile titles just so happened to zing into my inbox, so it was off to see what they had to offer and if I’d be hooked in by anything that caught my eye. It turns out everything I saw caught my eye (yes, and the other eye, too) and I found myself trying to figure out just when I’d find time to play what I got my hands on that afternoon and into the evening…
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The Elder Scrolls Online: It’s Beta Sign-Up Time!

 
 

I’ve been following TES Online for a while now and while I won’t be diving into this one at all (I have an awful internet connection, prefer my fantasy RPGs offline and solo play with no PVP nonsense or dealing with jerks of the helpful and unhelpful variety), I won’t stop YOU from joining the beta and helping with the stress testing on the first ever Elder Scrolls MMO. I do respect that the dev team at ZeniMax isn’t simply tossing out a game set in the same era as the single player TES games from Bethsoft. With a thousand years or so separating this new game from the more familiar lands some of us ancient fans have explored many times over, there’s room to do pretty much anything with the history that won’t step on the toes of past or future RPGs. Of course, I’m hoping Bethesda has at least started working out concepts and early pre-production work on the follow up to Skyrim (and that they make a game that’s much more stable on any console it gets made for)…

E3 2012: As A Game, Defiance Proves Me Wrong, But The Show Still Needs To Be Worth Watching…

 

OK, I’ll admit it. I wasn’t at ALL keen on Defiance from the moment I heard about it. Sure, Trion Worlds is known for some solid MMO experiences, but the fact that the game would be based on a show from the network that brings us crappy camp like Sharktopus and Jersey Shore Shark Attack! didn’t exactly make me comfortably assured about reliable quality control in regards to the upcoming TV series.  Sure, the Battlestar Galactica reboot was groundbreaking and great from the start , but as the song goes, “What Have You Done For Me Lately?”

Then I saw some gameplay and well, I had to eat my hat…

 

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Defiance Trailer: OK, If The Show Stinks, This Will Be A HUGE Waste Of Time And Talent…

 

Was that TOO harsh? Oops, sorry (heh). Well, I was trying not to be TOO negative, but I was royally bugged by a few things in the game and TV show description. I’m just saying that this is a massive risk for Sony, SOE, Trion Worlds and the former Sci-Fi Channel (yes, I still refuse to use that illiterate new spelling they paid someone far too much to change a few years ago). Sure, the game looks great so far (and has a way to go before its complete), but what if the vastly hyped upcoming TV show is less Battlestar: Galactica and more Terranova?  Oops. For a few potential players, that would doom the game, especially if they have memories of The Matrix Online or a few other MMO’s that promised the world but gave up the ghost somewhere along the line.

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The Return of ROSE Online! (Well, It Didn’t Actually REALLY Go Away)


Ah, Nostalgia! I reviewed the super-cute entry-level fantasy MMO ROSE Online about five or so years back for another gaming site that's long dead and found it to be very cool and quite a bit of fun at the time. Since then, Gravity has revamped the visuals a bit, retooled the game model from a per month fee to FREE to play and is looking to revive interest in it with a big media push. While my own time for MMO's is pretty much over and done with (way too many other projects cooking here!), don't let that stop you from giving ROSE a shot, particularly if you're not a total slave to the WoW juggernaut.

Game info and a few screens below the jump.

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