Diablo III On PS3: I’d Say Something Corny Here, But I Really Just Want To Play It…

This is REALLY good news, as the original Diablo made it to the PSOne too long ago and is mostly forgotten unless someone actually owns a copy (I do) and Diablo II never got the console treatment at all leaving some gamers who never played any of this series wondering what the fuss is all about. As long as the console versions (PS3 and PS4) have OFFLINE solo play (please don’t mess THIS easy thing up, Activision!), the game will see a new audience. Of course, if it’s jammed up with online only nonsense and no one can get on to play in a manner close to what happened with the PC launch, it’ll be more woes for Sony the just don’t need. As usual, we shall see…

PAX 2013: Capcom Makes My Day: Dungeons & Dragons AND DuckTales Are Back!

 

Dungeons & Dragons: Tower of Doom and its sequel Dungeons & Dragons: Shadow over Mystara have been two arcade games fans in the US have been begging Cacpom to localize for the US. For years, the only ways to play this were flying to Japan, buying an expensive Sega Saturn import or through not so legal emulation means, but now PS3, Xbox 360, Wii U and PC owners will get to get down with some serious D&D arcade action in Dungeons & Dragons: Chronicles of Mystara. Iron Galaxy is handling the dev chores on the two D&D games, which will get the HD remaster treatment and more (read that link for details – I have to warm up my happy dance) with everything set to release digitally in June.

 

 

DUCK TALES RMAs for DuckTales? This NES classic platformer is getting the SUPER royal deluxe McDuck treatment, as its HD remake is being handled by none other than WayForward Technologies, one of the best 2D developers in the business (in my humble opinion). Expect to see this one on the Xbox 360, PlayStation 3 and Wii U this summer.  I’ll post galleries for both games later today or tomorrow, as I have a museum trip and dinner appointment calling me and I’m about to dance on over thataway, happily…

GRID 2 Video Update Finally Uncovers Drift Mode

 

You Codemasters racing fans have probably been wondering what was up with the not so revealing of every game mode in GRID 2, but there’s a plan at play here to keep you all dialed in and driving those browsers back to the company’s game and YouTube pages. In case THAT trick doesn’t work at all, it’s kind of up to people like me to get you skidding there through posting stuff like this. No, the video above, not my well-played and humorous text that doesn’t describe what’s in the video above at all. Hey, consistency is my thing here at DAF and if you’re in an always confused state while poking around here, that means my work is done. Of course, I’d be neglecting my duties by not informing you that GRID 2 hits retail in North America on May 28, 2013 for PC, PS3 and Xbox 360 (and 5/31 in the UK/Europe).

Resident Evil Revelations Story Trailer: Capcom Has A Few Things To Let You In On…

 

First and foremost, Capcom knows you’re interested in Resident Evil Revelations on the PS3, Wii U and Xbox 360 because you just might not be a Nintendo 3DS owner and may just have been a wee bit curious about this previously exclusive handheld-only game (that somehow skipped the Vita? Whaaaat?). Anyway, they also want you to know that no, you big silly, those aren’t up-rezzed 3DS graphics at all. The entire game has been rebuilt for home consoles and looks great throughout. They also want you to know that even though that trailer you just watched has a ton of spoilers, you still need to play the game because you’re not THAT psychic and you need to spend some more money on their products. How do I know all this? Oh, a little undead bird told me, that’s how… It also told me to not write any more bad RER poetry, so I didn’t (and you’re lucky… this time).

Might & Magic X Legacy: Ubisoft (Finally) Revives The Classic RPG Series (Fingers Crossed Version)…

 

MMX_goblinySure, my first Might and Magic game was the lowly (but still incredibly hard as hell) Sega Genesis game, Might & Magic: Gates to Another World, but that turned me onto the series and I followed it onto the SNES and later, PC as time went on. Anyway, the series ended up dying a horrible death in 2002 with the rushed release of an unfinished Might & Magic IX (as publisher 3DO was itself dying in the flames from churning out too many mostly awful games for far too long) and has until now, been a series longtime fans have been begging to see reborn. Well, it looks as if Ubisoft is finally getting it in gear, as German developer Limbic Entertainment is working away on an all-new installment that’s coming to PC and will be revealed this weekend in Boston at this year’s PAX East.

Firemage rangerMight & Magic X Legacy should be one to watch out for if it’s done right, so here’s a few fingers and toes well-crossed that the dev team and Ubisoft get this out in fine form AND get it to gamers across multiple platforms and this classic style of RPG is strong thanks to a few indie darling hits and seeing MORE people playing a new M & M game instead of the high end PC elites only will make more fans of this game and more loot for the developer and publisher at the end of the day. Hell, Ubisoft slapped the much more casual-friendly Might & Magic: Clash of Heroes onto anything with a screen except for digital watches (and that was only because the screens were too small), so let’s see Vita and 3DS versions even if they’re scaled back or entirely different side-stories, I say…

Star Trek The Video Game – Making the Game Part 2: All Gorn, No Corn…

Another behind the scenes look at Digital Extremes’ upcoming Star Trek game, this time featuring a peek at the redesigned Gorn. I like the faster, meaner versions here over the one from that classic Trek episode, “Arena” (itself based on a great sci-fi story) – Kirk would have been eaten alive before he was able to get. Out. His. Dialog. in that inimitable Shatner style. If this one’s at Namco’s upcoming NYC press event next month, I’ll get some hands-on time and let you fine folks know what’s what…

Transistor: Supergiant Games’ Next WIP (PLUS, Buy Bastion Cheap If You Haven’t Yet!)

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Transistor_19-mar-2013_01Meet Red, heroine of Supergiant Games‘ currently in development action/RPG, Transistor. That’s a mighty big sword she’s swinging, isn’t it? Turns out that weapon is integral to the plot, as it was previously used in an attempt to kill the poor gal, but she survived and is out to find out who wanted her dead and why they used such a damn big butter knife when an accidentally dropped piano would have done the job. OK, so THAT piano stuff is probably not part of the plot (I hope), but those of you who played Supergiant’s amazing Bastion on any platform it ended up on know that Transistor will be a spectacular and memorable experience. Keep an eye on this one, folks – it’s going to be one for the ages, I predict…

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KILLER IS DEAD: Xseed Teases Voices You’ll Hear in Your Head Down the Road…

 

Ha- Xseed Games is really just showing off here, now that they’ve got a nice voice cast lined up for Suda 51 and Grasshopper Manufacture’s upcoming PS3/Xbox 360 action game, KILLER IS DEAD. Despite all the stylized blood spraying all over, I’m betting the farm this is one more love story from Suda, just like the last few games he’s made. As I’ve said previously, the man is a romantic at heart with a really bizarre sense of humor and a love for putting whatever is in his head into the games he cooks up. That’s fine by me, as playing a Grasshopper game is like going to the world’s most innnnnnnteresting amusement park that just so happens to have the strangest arcade you’ll ever step inside. Which is a very good thing indeed, by the way…

Time to Get Jumpy! Urban Trial Freestyle Headed to 3DS, iOS This Spring

3ds_1After a fun run in February that saw the PS3 and Vita versions move in some pretty solid numbers, Tate Interactive and Shadowlands’ hot stunt bike game Urban Trial Freestyle is zooming onto the Nintendo 3DS as well as iOS devices this spring. Unlike the previous versions, the 3DSWare-only version is going to ship with a level editor that should extend the lifespan of the game considerably for owners of that handheld. I’m hoping we also end up with an update or sequel to the PS3 and Vita games that allow for rider creation (so the ladies can fly and wreck too!), track editing and other customization/sharing features.  As soon as more news on the 3DS and iOS games pop up in the inbox, I’ll let you know…

Dead State: DoubleBear’s Indie ‘ZRPG’ Looks Awesomely Apocalyptic…

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combat_shot_finalI’ve been way too busy to keep up with every indie game I’d like to play, but once in a while I catch up to something like DoubleBear Productions work in progress, Dead State and all is well in my little corner of the Internet. As you can see, there’s a nice The Walking Dead meets Fallout vibe going on here (which is double cool) and the WIP combat video below shows off a pretty impressive engine and grid-based tactics at work. The writing here is solid as well, with some nicely done descriptions that bring the slower-paced battles to life very well indeed. Hopefully, this will run on my ancient PC or laptop when all is said and done. I could use a nice turn-based post zombie apocalypse RPG that’s not a system hog for the sake of flashy graphics (and so could you, I bet). This absolutely looks as if it’s going to have a wider appeal amongst a few types of folks into the current zombie craze which seems to be without end and only growing in strength.

 

 

Keep an eyeball on this one, folks. If everything falls into place, this just might be an indie sleeper that gets a ton of attention and puts DoubleBear on the lips of zombie fans around the globe. Or at least keeps them busy for way too many hours across many sleepless nights… or both.