This Ni no Kuni Behind The Scenes Video Will Make You Want To Make Games…

…Or hell, at least want to buy a PS3 just so you can play THIS one. Personally, I love this video because you can see the passion as well as dedication the team at Level-5 put into the project (and boy, do they have some nice offices in Fukuoka), with a “little” assistance from Studio Ghibli, of course. Kids, remember to show this to your parents so you can prove that all that time you spend in front of the TV will lead to something other than the need for glasses or contacts, a lust for caffeinated beverages and the occasional bandage to cover up those blistered thumbs.

NEOGEO X Gold LE: Delay of Game Equals More Anticipation (As Well As Some Rustproofing)…

 

Sometimes, delays are a good thing, provided you’re taking the glass half full approach. To wit: Best Buy notified me that my order would be delayed until the 18th, but no biggie. That gives me more time to practice playing a few games on that really fine PS2 collection from a few years back. After all these years I’m still absolutely, completely terrible at Magician Lord (and probably will still be), so I’m going to be spending a few hours trying not to die so much or jump up and down on a controller after losing that final life.

For newbies, let me very safely state that NeoGeo games aren’t for rage-quitters at all. Nope, if you get all Hulky and throw that big ol’ heavy arcade stick down, you’ll probably break a toe (and need to go spend a small fortune replacing it. Er, the controller, not your toe). The X’s replicated arcade stick seems to be of similar quality (and not inexpensive either), but I’m definitely NOT going to be tossing it around when I lose. Now you know why they call throw pillows THROW pillows. Just aim for something non-breakable (and not the family pet, lest you get that toe you didn’t break earlier chewed on while you sleep)…

The Hobbit: An Unexpected Journey TV Spot 9 (And More To Come, I’ll Bet)…

 

Funny that some people flew all the way around the world to see this flick, but hey – I guess obsession makes one do some strange things. I couldn’t put my mind to doing that at all even if I could afford it, as hell, there’s not a damn thing wrong with the local cinema here. Well, except for it used to be swarming with stray cats (!), but that problem was taken care of years ago. You’d think a film so huge and anticipated wouldn’t need so many ads, but hey, this sort of thing is quite common and has been for a while. Still, I’m waiting for the day when an entire movie is split into a bunch of commercials and all one would need to do is record or download them all and piece the film together like some sort of digital jigsaw puzzle. Oh, it’ll happen eventually – I’m just ahead of the curve again.

Review: Nintendo Land

Nintendo Land_CoverPlatform: Wii U

Developer: Nintendo

Publisher: Nintendo of America

# of Players: 1 – 5 (offline)

ESRB Rating: E10+ (Everyone 10 +)

Official Site

Score: B+ (85%)

As a launch title for the Wii U (or more precisely, the included pack in for those of you who are interested in or have very wisely purchased the black Premium version of the console), Nintendo Land is, much like Wii Play and Wii Sports, a collection of mini-games that shows how versatile the new GamePad is. Nintendo’s new system has a controller that’s been misunderstood by some in the gaming press and too many people who hang on every word some of those sites print. Fortunately, the game not only mostly delivers the goods where it should, some of the mini-games here end up being memorable enough that one hopes Nintendo decides to expand upon some ideas on the disc in the near future.

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Random Film of the Week: Fiend Without A Face

fiend_face_MPIf you’re old enough and recall camping out in front of the TV on Friday or Saturday nights long after the sun went to sleep (Chiller Theater or Creature Features, anyone?), you probably saw a ton of horror and sci-fi flicks from the 50’s and 60’s. For some reason, Hollywood’s “B” movie makers were brain-obsessed during this period, churning out films good to terrible with titles such as Donovan’s Brain, The Brain From Planet Arous, The Brain That Wouldn’t Die and so forth and so on.

All those brains on screen and yet, in my opinion the best one wasn’t even made in the USA. For years I always thought Fiend Without A Face was a US-made “B” flick, but I just found out recently that it’s British. Oops. Granted, that doesn’t make it any “classier” at all – it’s just yet another reason you should check out this classic 1958 sci-fi/horror gem.

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VGA 101 Update – Gallery: Pier Solar Reprint Edition (Plus!)

pier solar backs pier solar fronts

pier solar plusWell, that was fast – A game I’ve wanted to play for ages is finally in the library here: Pier Solar and the Great Architects for the Sega Genesis/Mega Drive along with the Enhanced CD for the Sega-CD/Mega CD. This isn’t the original print or the Posterity Edition, but the WM Reprint version in English, Portuguese and Spanish. Nice. I need to dig out one of my Sega-CD’s from under the TV set in the home office (oh, that will be a pain, but worth all that weightlifting), but I do have one of my Genesis systems out nearby (Actually, a Japanese Mega Drive), so I can at least start up the game (perhaps this weekend provided I have time).Yeah, yeah – I wanted to support Watermelon’s HD Kickstarter project, but I could only afford to either pick up this set now and play it or sign up for Kickstarter, donate and wait. I’m hoping the HD version of Pier Solar does well enough that it gets a reissue or even better, pops up on PSN (hell, a Vita version I’d kill for – or at least elbow someone gently in the head for)…

As for the other stuff? Well, it was cheap, so I picked them up. Sorcery (which should have been completed so that it shipped WITH the PlayStation Move as a launch title for the peripheral) was $10 and Heavy Rain was a few dollars more. Prometheus I bought to see the edited/deleted scenes and special features. I liked most of the film, but there are a few dumb lead characters and one part of the ending that should have been handled better. Otherwise, the film looks spectacular and ends up answering some questions and leaving others pinging around in the brain.

Review: Disney Epic Mickey 2: The Power of Two (PS3)

Platform: PS3

Developer: Blitz Games

Publisher: Disney Interactive

# of Players: 1 – 2 (Co-op)

ESRB Rating: E (Everyone)

Official Site

Score: Single Player: D+ (65%)/ Co-op B+ (85%)

 

 

Rather than cut and paste my Wii review of Disney Epic Mickey 2: The Power of Two  from earlier  with a few HD-themed edits, I decided to get a little more creative… to a point. Yup, this is what happens when you stay up to long playing one version of a game after another, folks…

More Epic song? OK, I’ve got one- 
In HD, Mickey’s hot as strong sun
The shadows here? They can’t be beat
with detailed backgrounds that are quite neat.

Disney Epic Mickey 2: The Power of Two looks great on the PS3, with some gorgeous cartoon colors, more detailed backdrops, better draw distance and some great use of shadows that give areas a lot more life than on the Wii version. It may seem like a small thing, but the care that went into elements such as the bucket-carrying brooms casting shadows on the walls (and yes, recalling the Sorcerer’s Apprentice sequence in Fantasia) add to the overall game experience. Granted, lovely shadows and backdrops don’t make a great game, but for the most part, the game doesn’t disappoint on the visual front…

 

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Video Game Appreciation 101 (Random Import Version): Bing Bing! Bingo

Mention Bingo to the average younger gamer and you’ll probably get a blank stare for a few seconds until they remember either that goofy song about a farmer and his dog or recall passing a local senior center or church with a photocopied sign or fading poster announcing weekly play sessions geared towards more mature gamblers looking to rake in a few extra bucks. Of course, leave it to Japanese developers and publishers to do something wacky and fun with what’s basically seen as an old folks’ time-sink here in the US.

Released in 1994 for the Super Famicom in Japan by KSS, Copya Systems’ Bing Bing! Bingo was an offbeat blend of mini-games makes for an interestingly wacky diversion as it presents Bingo from seven different perspectives across an island vacation paradise of sorts.  Granted, if Bingo had big-eyed ladies in skimpy outfits and a spandex clad hero called Bingoman as part of the draw, I’d bet those churches and union halls turned into minor vice dens for the elderly would be packed with hipsters and of age young folks looking to rake in those bucks a few winning cards at a time.

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Review: Disney Epic Mickey 2: The Power of Two

Platform: Nintendo Wii

Developer: Junction Point Studios

Publisher: Disney Interactive

# of Players 1 – 2 (Co-op)

ESRB Rating: E (Everyone)

Official Site

Score: Single Player D+ 6.5/Co-op: B+ 8.5

Like the piles of scattered Disney memorabilia you traverse through between maps, Disney Epic Mickey 2: The Power of Two is a beautiful mess. As in beautiful when it works and a mess when it doesn’t. Of course, that’s both a good and bad thing, but we’ll get to the constructive criticism below the jump. As a co-op experience, the game in a great deal of fun as Mickey Mouse and Oswald The Lucky Rabbit team up to battle enemies solve puzzles and track down a seemingly endless supply of collectibles as they tackle the task of repairing an earthquake-ravaged Wasteland. There’s less darkness here and a much richer color palette, making this one of the better-looking Wii titles this year. But both single player and co-op have a few technical and gameplay hurdles that can sap the fun down a bit. While the PS3 and Xbox 360 (and presumably Wii U) versions can probably be patched up to a more stellar experience, I’m gathering Wii owners will be stuck with a flawed game that could have been greater than it is as it currently stands.

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GTA V Trailer: Rockstar Proves (Yet Again) Single Player Games Aren’t Dead…

One thing you’re always going to get from Rockstar Games when it comes to their open world experiences is a damn fine story and some of the most memorable characters in gaming. Even if Grand Theft Auto V comes to retail packed with DLC and other online content, for many (if not most) who play it, it’s all going to be about the story and storytelling the company is well known for.  So, yeah – Spring 2013 is certainly going to be quite busy with people calling off dead from work for a few days so they can dink around in the fictional Los Angeles and the surrounding area Rockstar North is working so hard on. I say if you’ve got a console or PC that can run this game in your home (and you’re of age to buy M-rated games, of course). You should be putting money down on this one as soon as possible.