Armored Core 3 Portable Hits PSP As PSN DLC Only


From FromSoft, with Love (BOOM!), Department: PSP and PSP go owners can do the happy dance while folks who want their retail UMDs are crying in their root beers. An all new PSP Armored Core game is here and ready to go over the PlayStation Network, so drop the fifteen clams on this one and get with the customizing and mecha blasting action, whydontcha? Now, I’m hoping that FromSoftware sees fit to localize and release King’s Field Additional I and II in the US via this method one of these days (especially with Demon’s Souls blowing up the charts all over the map)…

Press release and images below:

FromSoftware Inc. today announced that Armored Core® 3 Portable, the latest installment in its popular mecha action game series, will be available for download on the North American PlayStation®Network on October 22, 2009. The Armored Core franchise has sold more than 3.5 million copies worldwide, and the original Armored Core 3 for PlayStation®2 has stood the test of time as a fan favorite.

In Armored Core 3 Portable, players battle as members of the mercenary organization “Raven,” piloting customizable mecha Armored Core (AC) units. The ACs are customizable with different weapons and machine parts that can be reconfigured as necessary to complete a variety of combat-intensive missions.

Features:

* Over 50 action-packed missions
* Enhanced menu interface and in-game visibility
* Pilot a fully customizable AC unit, configuring weapons, parts, armor color and emblems
* Over 200 parts available to assemble and create your own machine, including parts from the previous games in the series
* PSP® (PlayStation®Portable) Ad Hoc Network support; easily battle up to four friends using a wireless connection
* Challenge opponents nationwide over the Ad Hoc Party on PlayStation®3 (PS3™)
* A new opponent from the Japanese Armored Core novel
* Future-proof data can be saved and transferred to future Armored Core PSP titles

Armored Core 3 Portable is rated T for Teen (Violence) by the ESRB, and has a purchase price of $14.99.


Demon’s Souls is HERE (And So Is The Wiki!)


Yeah, some of you have it, all of you will die multiple times playing it and more than a few of you will want to jump up and down on your PS3 until it’s a flat black file folder with sparks coming out of it.

Before you reach that point (it’s an expensive file folder, folks), head on over to the new Demon’s Souls Wiki and get some assistance for those problem areas (which will be pretty much the entire game for those trying to play this like it’s Diablo 2 or some other simple chase ‘n chop game with a basic multiplayer and PvP mode… which it isn’t at all)

As the Wiki is *NEW*, a LOT of stuff needs filling in, so if you’re getting really great at surviving what’s being thrown at you in the game and can string a sentence together, SUBMIT to the Wiki! Just remember to use that spellchecker, folks. Poor grammar is a worse death than the False King Allant can ever give you…

P.S. The servers are officially UP – enjoy the game!!!

WARNING: Playing Demon’s Souls TOO Early Will Blows UP Teh Internets! WARNING!!!

Oh Noes!!!! Actually, dear readers (and this IS the truth this time), Atlus is letting you know that the Demon’s Souls US servers won’t be active until the game’s 10/6/09 release date.

Now, SOME of you LUCKY pre-order-ers out there may receive your standard or collector’s edition before this date and should you try to jump online, you’ll simply get, according to the press release Atlus sent out this evening,

“…an immediate PSN error and have to start playing offline.”

 

Ulp (that big-ass font IS scary, huh?). Cue Demon’s Soul’s doomy-sounding atonal main theme played loudly enough to creep the cat right under the sofa. Poor Kitty…

In other words, be good and listen to the soundtrack (which is an awesome aural experience), read the hint book if you must and ogle the lovely art book as you sit in front of your lonely PS3. Of course, you can always just play the offline game for a bit until that clock strikes “Server’s UP!”

Anyway, be patient and really, really, really enjoy the game, as it’s spec-tac-u-lar, period.

Review: Demon’s Souls

Platform: PlayStation 3

Developer: From Software

Publisher: Atlus

# of Players 1 (Online: 1 –  3)

Rating: M (Mature)

Official Site

Score: A+

Console (and to some extent, PC) role-playing fans have been subject to some pretty darn disappointing games this generation thanks to a few too many developers and publishers playing it safe by merely rehashing familiar anime-style adventures, cooking up oddball battle systems that just don’t gel completely or copying top-rated western-style games with a few new ideas here and there. Sure, graphics have improved tenfold this cycle and there have been more than a few memorable games released during this period. However, other than stunning visuals and larger game worlds, not too many of these titles have done all that much to raise any new bars for the genre. Continue reading

Demon’s Souls Arrives, Goes Ahead And Makes My Day…

THANK YOU ATLUS! Early impressions: Well, I lasted a whole five or so hours before my avatar finally died, falling (well, rolling) off a ledge trying to get the heck away from something BIG and quite nasty chasing my character. This game is brilliant, beautiful and BRUTAL, all at the same time with a side of fries. Scary as hell in spots, too. As a longtime King’s Field fan, I knew it was going to be great, but From Software has really knocked it out of the park. Hardcore? Oh hellllllllllll yeah. This game will kick your butt all over the living room and into the kitchen, whereupon it shall cook and eat your corpse.

Twice.

Back with a full review in a bit… Did I mention it’s also scarier than a big box of dead, flaming monkeys?

Dealing Death Due to Double D’s of Doom and Destruction!

In English: a reviews update: Darkest of Days showed up yesterday (it’s really good so far) and Demon’s Souls is on the way as well (I’ve pored over the manual and a few other pieces of cool stuff from Atlus and I know I’ll be VERY busy for a while with this one). Got a few DS, Wii and PS2 entries to add next week and in the coming weeks as well…

I’ll be back later with a few impressions… that is all!

Gallery: Demon’s Souls

Hands-down, one of my favorite game developers ever is From Software. I’ve been a huge fan of their games for close to 15 years thanks to many unforgettable hours playing their King’s Field series. While the US only saw four of the seven total games released to date, the combination of Western RPG aesthetics, challenging gameplay and interestingly doomed characters (the series has a rather NPC high mortality rate) made for memorable times indeed.

Between the mighty Armored Core franchise, Chromehounds, the two stellar Xbox Otogi games and one-shot brilliance of Kuon, there’s a lot to love about From’s games. That love also extends to From oddities such as Evergrace/Forever Kingdom, The Adventures of Cookie and Cream, Lost Kingdoms, Enchanted Arms, coolimports such asSpriggan: Lunar Verse, Frame Gride and Metal Wolf Chaos. Not to mention the underrated Echo Night games, Eternal Ring, Shadow Tower and Shadow Tower Abyss (one of those great import-only titles that would have been an excellent addition to the US PlayStation 2 library). Of course, not every developer can have a perfect track record. Between you and me, well… we’ll kind of forget about a couple of those later Tenchu games. OK? Continue reading