E3 2013: Castle of Illusion Trailer: From Genesis to a Remake Full of Revelations…

If you’re ancient enough to remember the Sega Genesis version of this classic Disney game, you’re probably pretty pleased to see it back and looking pretty amazing. In a way, it’s too bad this is going to be a digital download only release, as I could see this doing spectacular on a disc with a ton of bonus features, the original game and perhaps (as it’s a Disney property) Capcom’s upcoming DuckTales Remastered just to get people slipping in puddles of drool as they ran to their nearest game shop to pick up their copies. I know I’d run over a pack of old ladies with puppies if they were in my way. OK, I’d more likely leap over them or run around them than stomp on a few bunions. Those old ladies can be pretty spry and those swinging canes and yapping dogs kind of hurt when swung at one’s head a few too many times…

Fantasia: Music Evolved: Harmonix Has A Hit Here (But I Bet The Real Yen Sid Is Rolling In His Freezer…)

Ho-kay. I’m so behind the times in the modern music thing that I initially thought this was going to be a game featuring that former American Idol winner who fell on hard times (pay your taxes, people!) getting a second chance in a new IP where players got to sing in front of their KINECT-enabled TV’s. Boy was I wrong. Look, I’ll give Harmonix every benefit of the doubt because they’ve made some great and innovative music and dance-themed games for a number of consoles, but this trailer is pretty lousy because it doesn’t say “Disney” to me at all – it says “desperation” for whomever got behind this and forgot all about the original movie and that still impressive classic animation/classical music combination.

Yes, I get the whole argument about tuning in to modern tastes, and YES, poking about for previews has revealed that the game has a few interesting aspects that make it sort of a cross between Child of Eden and some sort of exploration/collection-fest. That said, as a fan of traditional animation and more types of music than the not yet completely revealed track list that’s seemingly made up of later 20th to more current hits, I have to pull the emergency brake and fall onto the heaving bosom of a tutu-clad cartoon hippo for comedic effect. Come on, Harmonix – there’s a great library of classical tunes that deserve being introduced to folks who have no clue what an orchestra is.

Yeah, this will probably do well and make people like me warm up the oven to pop in another frozen crow pie, but no classic Disney magic means… no classic Disney magic, period. Bruno Mars and classic Queen are for listening to when you’re dancing in the shower (watch that soapy floor!) or driving to the mall with the kids (as they’re screaming at you to change the station because Freddie Mercury’s voice freaks them out). I guess this being an exclusive for the Xbox 360 and Xbox One means the chances of a Wii U game that’s closer to the original film (or hell, even Fantasia 2000) in tone. But, whatever – maybe I’m just old fashioned or something…

Castle of Illusion Behind the Scenes: Disney & Sega Stir Up That Nostalgic Stew Just Fine…

Between this remake of the Sega Genesis classic and Capcom’s spectacularly remastered DuckTales coming to gamers, I’m almost ready to forgive Disney for it’s transgressions regarding killing off Lucasarts (although it remains to be seen if their new track for future Star Wars games and content will be as successful as they’re thinking and wanting it to be under new development hands). They have the game’s original director aboard as an adviser, the in-progress work looks gorgeous and if this one is as fun and challenging as the original, there’s going to be a new legion of gamers playing this.  Er… as well as an older generation hogging that console for too long and getting dirty looks from the wee ones who might want to play what dad and or mom is waxing nostalgic over.

Say… If you’re one of those aging hipsters, just break down and buy your own console already, I say. You can let your kids have fun without pretending to show them those classics and somehow never letting them actually PLAY the games…

Gallery: Castle of Illusion – Disney and Sega Want Your Nostalgic Bones Smiling Away…

Image converted using ifftoany

8149CastleOfIllusion_PackFront_XBLA_no arcade banner copyOK, I can’t stay too annoyed at Disney, as this latest blast from the past actually looks quite good. Granted, this one SHOULD be on MORE platforms (those high resolution screens on the Vita and Wii U Gamepad are begging for more love), but I guess Disney is going first and foremost where they’ll rake in the most immediate sacks of loot. Granted, I’d bet a LOT more Disney fans without Xbox Live or PSN accounts (or a fancy tablet) would want to throw money at this on a disc or cartridge of some sort (with that DuckTales reboot tagging along), but no one ever thinks of catering to that crowd these days unless it’s some crowdfunded project that grabs the collectors where they like it.

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Anyway, the game art and logo above look nice enough and that teaser video is just that (and too short!):

 

but those screens below are dipped in yummy chocolate and ready to eat (and they’re freakin’ HUGE when you click on them – go ahead… you KNOW you want to):

COI Announcement screenshot (1) COI Announcement screenshot (2) COI Announcement screenshot (3) COI Announcement screenshot (4) COI Announcement screenshot (5)

Look for this one this summer on PSN and Xbox Live Arcade. Will Disney Interactive, Sega of America and Sega Europe be able to recapture the glory and thrills of the 1990 Sega Genesis classic? Well, we’ll soon find out, right? So far, it’s looking like a real winner…

Nostalgia: Castle of Illusion Gets The Remake Treatment For A Summer Launch…

Hmmm, so Disney is on a BIG nostalgia kick these days (with Sega along for the ride on this one), despite killing Lucasarts off and pretty much all chances for new Star Wars games. Or perhaps that demise was part of a larger game plan?  Some not so deep thinking shows that between this reboot and the upcoming DuckTales remake from Capcom PLUS the other Disney related games on the way or out already (Kingdom Hearts, Disney Infinity, whatever device and mobile games there are I don’t care about because I don’t like the swipe and drag much), there might be enough loot raked in to put aside a few pennies for the future. As in if that upcoming in development Star Wars flick is looking as it needs some sort of interactive tie-in, whatever is coming will be developed in-house or by a developer contracted to do the job… that has (argh) excellent Metacritic scores for their previous titles.Whatever happened to just making good games, period?

Then again, Disney doesn’t discriminate, as they also killed Junction Point Studios dead after Disney Epic Mickey 2: The Power of Two didn’t do so well critically (and it seems, commercially). Yeah, that’s where we are these days, kids – studios shut for spending too much money and their games not garnering great aggregated scores on a faulty site while older games from the back catalog get yanked from their graves and given new life with the hope all will buy and every sin will be forgotten. Yuck. Well, I guess not having to pay $50 – $60 for a cartridge game will draw in more old and new fans of both Castle of Illusion and DuckTales… but there’s still that crowd of noisy ducks who think every game these days should be cheap or free, no matter how much it costs to make…

R.I.P., Lucasarts (Earn It, Mittens. EARN IT).


 

If I were a REALLY cranky and cynical bastard, I’d say Disney REALLY killed off Lucasarts (and pretty much anything Star Wars related in the game space forever) so cheaper to make casual games like Mittens could live. Sacrifice that expensive cash-draining bigger studio and two solid-looking works in progress along with that formerly proud sci-fi IP (that still has a gigantic fan base, mind you) that’s had a bunch of not-so-hot games mixed in with a few winners over the years for this cute kitten and a ton of other faster to cash in mobile and social titles? Sure, why not? Any non-gaming industry analyst worth his salt (and a few who do, I’d bet) will say it makes PERFECT economic sense at the end of the day (albeit at the cost of too many jobs at a newly shuttered studio)…

Hey, all is not lost, right? Disney still has some of its own famous (and new original) properties that are SURELY guaranteed a huge audience based on that company name recognition alone? And hey, NO one will miss Lucasarts save for a “vocal minority” (as we get called by the executive types who trumpet these casual games and their monetizing schemes over “risky” IP with a shaky track record).

Yeah, sure… that’s the ticket…

Fortunately, I’m NOT that guy… I think. So long Lucasarts. Hopefully, the Force will be with those now unemployed.

Disney Infinity Announce Trailer: Kids… Take Your Toys Outside, But Stay Home!

 

OK, I’m sure Disney won’t be marketing their upcoming (and fun looking) multi-platform game this way and I’m sure those parents who prefer their kids get some actual exercise in a real theme or other park will be rolling their eyeballs as the wallet comes out later this year, but that’s how it goes. New cool tech means old school parental units wondering what the fuss is about. Granted, the game is mixing up the figure collecting fun of Activision’s billion-dollar grossing Skylanders franchise with the ability to create and share game worlds with other players, so there’s more to this than meets the eye. Still, I’m wondering why Disney didn’t ring up Square Enix so both companies could rake in probably half that billion Activision is making furniture out of with a Kingdom Hearts: Infinity game. Hmmmm… I wonder if either company is hiring? I’m an idea guy first and foremost and I’d bet a whole dollar that I’ve got a few good ones rattling around upstairs some folks can make a mint off of…

DIsney Epic Mickey 2: Solo Or Co-op, This Is Going To Be A Total Blast To Play

 

Having seen and played a bit of this a few months back solo and co-op, I can safely say that it’s one of the better player-friendly games I can recall. You have a few different ways (all up to you) to get through the levels and while a second player does make things more fun, even in solo play you have enough freedom to have fun getting from point A to point B. November 18th, folks – I need to decide which version I want, as I was leaning towards the PS3 one for its Move support initially, but the Wii U version is tempting me with that shiny new (and innovative) GamePad.

Disney Epic Mickey 2 Is Multiplatform. Now Everyone With A Console Can See How Much Fun They Missed…


 

Yes, the original Wii game had it’s quirks, but it was also a breath of fresh air for the “mascot” platformer thanks to Warren Spector’s guidance and Junction Point’s solid programming. Of course, Peter David’s wonderfully dark script and James Dooley’s stellar music score helped as well. Anyway, I’m happy that PS3 and Xbox 360 owners will get to see the sequel (my own Move and Navigation Controller are shaking the dust off of each other and smiling crazily), but I wonder how those HD versions will address the first game/ Hopefully, we’ll see some sort of special prologue or perhaps a brief playable segment that highlights what went before. Below is a super-short Spike TV segment with Spector kicking his new baby off. I can’t wait to see this sequel in HD…