Dungeons & Dragons: Chronicles of Mystara Hands-On: The Eye of the Beholder Sees An Instant Classic Return…

After a bit of hands-on time with a build of Capcom’s upcoming PC, PSN, Xbox Live and Wii U eShop arcade game Dungeons & Dragons: Chronicles of Mystara, let’s just get this out of the way and say it’s probably going to be one of the bigger hits of the usually dry summer game season. With solo or drop-in/drop-out play, gorgeous high-definition 2D visuals (that can be displayed in a few fun resolutions) plenty of challenging gameplay and a wealth of bonus content, this game defines “arcade” and just might be seen as the way to port over an arcade classic. Developer Iron Galaxy has gone a few extra miles and packed the game with content without mucking with the original games’ visuals and yes, that Dungeons & Dragons license gets put to really good use here. If you were a Sega Saturn owner lucky enough to buy the expensive import version double pack, you can finally put that one back up on the shelf, as what’s here is a superb replacement…
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DESTINY “The Law of the Jungle” Trailer: Bungie’s Jumping Into This Action/MMO Both Feet First…

Well, all in is all good and well if you’re a Bungie fan and yes indeed, this live action and CG trailer looks absolutely gorgeous. However, my only caveat is this is exactly the type of game I’m not interested in as it has no offline single player mode and seems to be a fancier version of a AAA shooter and MMO hybrid. Yes, it will sell incredibly well, but I’m more concerned about longevity and what happens when people burn through content too quickly or grow tired of this sci-fi shooter sub-genre. Granted, it’s going to be a few years before that happens, but I’m glad as hell I don’t have to be the one putting all my eggs into one basket and dropping it into a pack of internet wolves hoping it’ll keep them happy. I’ll keep an eyeball on this one anyway, as anything Bungie does seems to turn out really interesting when all is said and done…

VG 101: Wizardry 6, 7 & 8 Hit GOG.com – Your “Homework” for the Year Is Here!

In the words of the great philosophers… FINALLY! One of the most requested classic PC games on gog.com has been the Wizardry series and today, the company has dropped some big news by releasing digital versions of the final three chapters at a great price point. I’m gathering the first five parts (which don’t need to be played to enjoy these three games) will be coming soon, but for now, a few hundred hours of gameplay should tide you over for a while (and you automatically pass the class here if you finish these before the end of the year). Feel free to dance to that disco music in the video above – I know I was when I got this news. OK, before you keel over from those flashing lights and colors above, here’s some Wizardry 8 gameplay (sans disco effects):

Anyway, Wizardry 6 & 7 are ONLY $5.99, and Wizardry 8 is $9.99 – Grab them all and I’ll see you in a few weeks or so. Or months. I won’t mind if you don’t drop by so much because I know where you’ll be…

Pacific Rim “Drift Space” Featurette: “Can I Have A Giant Robot Too, Ma?”

You know, if we DID have big ol’ clanky fight-bots stomping around like in Pacific Rim, you know you’d see far too many kids dolling themselves up with cardboard boxes, paint and tinfoil so they could look like their favorite heavy metal heroes. Of course, these days, it’s a bunch of middle-aged men and aging hipsters with access to 3D printers and far too much time on their hands trying to relive those Gigantor fantasies. Of course, Guillermo Del Toro gets a major pass because he can afford to build a real robot if he wanted to.. or at least have a CG effects team make it LOOK as if he’s kicking station wagons around in that mall parking lot making room so he can pick up a quart of organic goat milk. Yeah, I laugh at them (and quite a lot)… but that’s because I’m just too darn busy to make my own big cardboard robot suit. One day… one day…

“Oh My!” mimoco’s Mr. Sulu MIMOBOT Has My Phasers Set To Stumped…

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Captain’s Log, Stardate 90994.46

Um… OK, kids… I got nuthin’ today. I was going to to a chuckle-filled double (or tribble)-entendre packed post about this cool new Mr. Sulu MIMIBOT USB Drive (available in 8 to 128GB sizes and chock full of awesome Star Trek content), but I think every possible GOOD joke has been thought up already by George Takei and I’d like to stay on his good side. Hey! you don’t need me to be funny to know that this is a really cool bit (well, a whole lot of gigabits, har har) of Trek collectible that’s useful and ready to save your red-shirted behind from mortal data dangers.

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Yeah, you know you want one, but you need to beam your up NOW as there are only 1000 of these and I bet George has at least one on his shelf already. I know, I know… just don’t get all “That Which Survives” around that MIMOBOT (or George, for that matter). That’s kinda creepy…

Lost Planet 3 Updated Hands-On: Payton’s Place Is On Channel E.D.N. III…

LostPlanet3_BrokenGlassI’ve been a supporter of Lost Planet 3 ever since I played the demo last year simply because I completely “got” the direction Capcom and developer Spark Unlimited set for the upcoming prequel. While that first demo was put together to show off certain areas in the game and how well-designed and acted the cinematic sequences were, the version I played last week here in NYC was the first area of the game that showed off a solid story and gameplay progression that made the 45 or so minutes fly by too quickly.

Those folks unfairly criticizing the game for nonsense reasons will hopefully not affect the sales one bit should they actually get their hands around a controller and have their minds changed. Of course, you can’t care what some less informed people say on the internet, right? That said, my more informed powers of “I played it and see where it’s going” trump anyone with a bile covered keyboard who still thinks this is a “sequel” and not going to cover elements in the other LP games…

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Random Indie Game of the Week: The Incredible Adventures of Van Helsing Storms Onto Steam…

No game is perfect, but the only thing I can see here that I don’t like is the title of NeoCore Games’ great-looking Action/RPG. Call me crazy (please do!), but The Incredible Adventures of Van Helsing sounds like a Saturday morning cartoon series that pops up too early to catch on a regular basis. Anyway, snark aside, that video above and screens below show that this one looks pretty awesome. I just need to carve some time into my schedule to play this one and let you know how cool it all is. What? You’re STILL not convinced? OK, OK… here’s another video, you cranky skeptic, you:

Yeah, I thought so – now keep it down back there and check out these screenshots:

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Even better, the game has launched today on Steam and is available at a 10% discount ($13.49 instead of $14.99), so I say take advantage of this launch day deal and snap up a copy. Now if you’ll excuse me, I need to grab a good knife and go find my cuckoo clock. It was on the wall, but seems to have scampered off somewhere (I think I’ve gone after it a few too many times with sharp objects in an attempt to make more hours in a day)…

Random Film of the Day*: Sinbad and The Eye of The Tiger

*For the next few days, I’m going to add a random film the great Ray Harryhausen worked on. The legendary special effects MASTER passed away on May 7, 2013 at age 92 in London and yes, the film world has lost a true giant as well as a fine and talented gentleman…

Sinbad & The Eye of the TigerWhen I was much younger, I wondered why Ray Harryhausen didn’t make more films until I found out how long it took him to design all those characters from drawing and painting some outstanding concept art to the construction and creation the visual effects. Let’s just say the man gained all the respect I had after that. That said, 1977’s Sinbad and the Eye of the Tiger is an example of what happens when a movie studio decides to rush things a bit too quickly, as it’s not his best work of the decade on display.

Yes, there are some major showpiece moments, but between some awful matte shots and a few creatures missing Harryhausen’s trademark expressionism, the film suffers a bit from a “by the numbers” look that’s noticeable to the point of distraction. Then again, that the film arrived in theaters a few months after Star Wars opened and was still generating a huge amount of money. I’m sure to many viewers blown away by George Lucas’ epic, Sinbad seemed almost like a relic from another decade…
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Man of Steel “Fate of Your Planet” Trailer: (Even More) Seriously, Now…

Well, well, well… THAT’S how you blow an audience away. Taking Superman’s former camp value from those old films away and giving fans a serious to the point of “yeah, I need to see this twice on the first day” status is a damn good thing. I was thinking we wouldn’t see a more dynamic trailer like this one for a few more weeks closer to the film’s launch, but the gloves have come off (as in Warner Bros. and DC yelling “Take that, Marvel!” POW!!) and it looks like this one will be the Superman flick that gets remembered this generation. Well, provided it has a solid finale that sets up something without leaving a ton of plot holes open or feeling like it needed ten more minutes to make a scene or five better. As usual… we shall see…

Now Playing: Resident Evil Revelations – Jill Valentine’s In Ship Shape, That’s For Sure…

I got a review copy of Resident Evil Revelations on Friday evening, but just got around to firing it up on Sunday night thanks to me needing to get my Deadly Premonition: The Director’s Cut review up and some other stuff. Anyway, so far, so good – Capcom has done a great job with this (DO NOT call it a simple “port”, as that cheapens the effort that went into this game) and it’s really fun to play, as they kept the short maps from the 3DS game, meaning you can dive in for 15 to 30 or so minute chunks, hop out to do something else and come back to the game without having to figure out where you left off. OK, shutting up and going back home to play more – expect a review later in the week…