DomiNations: Big Huge Games, Back With A Big Huge Game You Need To Play


 

If you do this writing about games stuff long enough, you tend to go into media events with low to no expectations. Not because you’re jaded, mind you. It’s more because going in blind works better at getting one’s surprise meter better tuned when something actually does blow one’s mind. That said, I knew as soon as I heard the names Big Huge Games and Tim Train, I knew I had to prepare to be surprised and thrilled at what they were going to show. DomiNations (published by Nexon) is the name of the company’s new game and it’s a free to play mobile game that just so happens to be a real-time strategy game with a light world history theme. Sure, there are plenty of mobile RTS titles out there from Clash of Clans to Game of War and so forth and so on with fantasy themes. DomiNations adds some familiar bits of PC classics Train and Brian Reynolds have worked on such as Civilization II and Rise of Nations while making sure to be entertaining enough that anyone can hop in and play within a few seconds. Continue reading

Kingdoms of Amalur: Reckoning/Mass Effect 3 Demo Bonus Gear Revealed

Personally, I’d have preferred to see this cool gear made available on the game discs (for those folks who can’t try out the demos thanks to no/slow broadband access), but I guess that crowd will have to suffer without the cool swag unless it pops up on a reprint down the road. Granted, none of the gear in this trailer is probably necessary to clear either game, but it all sure looks cool, doesn’t it?  As for that demo, it’s really excellent. The game absolutely is NOT trying to be “realistic” in a Skyrim or Dark Souls manner where carry weight, proper blocking or balance when swinging a weapon comes into play. Hell, you’re running too fast for wearing armor, the colors pop in a more graphic novel/fantasy art manner and overall, the gameplay owes more to faster-paced action games more than classic RPG’s.

Still, these will be major selling points to those gamers who disliked the games mentioned for their pacing and general overkill in a few areas. As for me, I can make the distinction between many types of games, so I’m all in for Amalur as well as anything else that comes down the pike as long as it’s well done. EA, 38 Studios and Big Huge Games have a big, huge hit on their hands, so don’t pass it up when the game hits retail on February 7, 2012. I’ll need to flip a coin to decide which console version to pick up, but I’m leaning towards the PS3, as it’s the system that’s given me the least (as in NO) troubles over the long haul.