Review: Professor Lupo and his Horrible Pets (Switch)

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Yeah, and here’s Rule #1: NEVER take a job as an intern for a scientist collecting cute and deadly as hell animals to sell to the highest bidder.

lupo switchBefore you fire up BeautiFun’s challenging and amusingly droll puzzle/adventure Professor Lupo and his Horrible Pets ($14.99), do yourself a big favor and let the game run a few minutes on the title screen without touching any buttons. Why? Well, you’ll get a really cool bit of fun narrative text that adds to the game’s plot, a really nice touch you’ll miss out on if you just start the game when prompted.That text actually changes when you go to continue a game, so make sure to see those bits as well when you pop back in after quitting for the day. This is the sort of thing I really like where you see that little bit of extra care that goes into some games which makes them overall a lot more enjoyable.

That same care went into the control options although in my opinion, using the Switch’s touch screen is going to be the best way to play this, followed by a Pro Controller or similar wireless or wired pad. Using the Joy-Cons (particularly ones that aren’t exactly new) is a bit of tricky business what with their tendency to sometimes drift up or down sporadically, which will mean certain death in a game where precision is key to survival. That’s not BeautiFun’s fault at all, mind you  they just had to cater to every possible control scheme and for the most part, it works. I ended up switching between touchscreen and my Ematic controllers and he touchscreen, settling for the tap and move option because it made for less dying overall.

So does the story here, by the way. That Professor Lupo is holding an illegal auction aboard his space station where a number of deadly aliens are up for bid for potential use as biological weapons when the ship is attacked by a justice-minded organization who want to shut him down but good. Unfortunately, your character, simply named “Intern” gets caught up in the chaos and yep, needs to escape over 100 levels of increasing difficulty courtesy of some very excellently designed puzzles. There’s actually a lot of plot under the hood here and it’s in interesting journey our too-generically named hero takes, to say the least. Most assuredly, that Intern will expire quite a lot (in a splash of G-rated green goo) as you seek to survive and discover a few truths. Interestingly enough, with a few tweaks to the plot (and  a bit of M-rated gore), this could be a ALIEN game or that Jurassic Park sequel I only caught part of on cable where deadly dinos were up for bid and things went south once those creatures were set free.

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“It followed me home, can I keep it?” Well, NO. It’ll eat your face off as soon as you go to sleep, pal.

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Professor Lupo and his Horrible Pets Trailer: Ticks, and Flees

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Well, this sure looks like a ton of fuzzy/scaly/puzzle-y fun. Indie developer BeautiFun Games’ upcoming Professor Lupo and his Terrible Pets is set to land on Nintendo Switch and Steam July 11. There’s a free demo on both the eShop and Steam to try out and even better for Switch owners. pre-orders for that version are currently 15% off until the game’s release date. Here’s a trailer to ogle and maybe pet (be gentle!):

As the Professor’s personal Intern, players are set to deal with the ferocity of his collection of so-called horrible pets: deceiving alien creatures with a double nature, looking adorable while unbothered, but turning into hungry monsters when they sense their prey. When a series of catastrophes cause them to run amok across the Aurora Space Station, it’s every Intern for themselves.

Professor Lupo and his Horrible Pets is an adventure game with 100 levels that delivers clever puzzle gameplay mechanics, a heavy dose of humor in a suspenseful plot, and original art with traditional 2D animations. Embracing the Nintendo Switch philosophy, the game supports every configuration the console provides, including portable, tabletop and TV modes. Players can use the Joy-Cons, gamepads, and touch screen to play through the story however and wherever they want. On Steam, players can choose between point and click mode, keyboard controls or the Steam controller, which the game is fully compatible with.

Sounds like a plan for puzzle fans, I’d say. Since I happen to be one, I’ll take that review code I got for a spin and report back if my character survives the experience. That space rabies is no joke, I hear.

Back in a bit.