Ridge Racer Unbounded Hands-On

Bugbear Entertainment has been hard at work on a much different Ridge Racer, but it’s clear than this new game isn’t being made to completely take the place of the more familiar franchise that’s been a key title for nearly every console it’s appeared on. Rather, Unbounded is a high-impact spin-off that takes the drift-crazy gameplay and fictional vehicles the series in famous for, adds in destructible elements and the ability to create your own courses and hits the ground running. I took a demo build for a spin at a Namco Bandai event about two weeks back and liked what I played quite a lot. There’s definitely a nod to Criterion Studios’ last few Burnout games (as well as Burnout-inspired titles such as Split Second) as well as Bugbear’s own FlatOut series. As Burnout has morphed into a top-down family fun arcade game with disco tunes blasting during crashes and FlatOut has been retired (for the time being), it looks as RRU will be the go-to game for crash fans when it’s released next year. Continue reading

PlayStation Vita Gets Simultaneous 2012 NA/EU/LA Launch Date

February 22, 2012 is the big day Sony fans here in the US (as well as in Canada, Europe and Latin America) have been waiting for. No news on a launch lineup just yet, but the full press release (which mentions a few titles in the works) is below the jump, system specs and all. Color me thrilled. The Japanese Vita launches on December 17, 2011 and from what I’ve been reading, interest seems fairly high amongst some (including those who will import the region-free hand held a few months early at a premium).

Of course, it’s really less about what we as critics have to say about the Vita than all about enough people having enough money to afford a new handheld and games for it in this very shaky economy for too many out there. I’ll have to figure out which body part to sell of that I’m not using much, but I may not have to go that route after all if I can get my finances where they need to be… Continue reading

Max Payne 3 Preview: Rockstar Does It Again (But Better)

At this point, you can pretty much bet on anything Rockstar Games does turning into an instant hit and Max Payne 3 looks to continue the solid streak of titles coming from one of the most consistent studios working today. Bringing Max into the current generation of consoles after too many years away, four of Rockstar’s studios are carefully crafting what’s looking like a genre classic in the making. Last week at New York Comic Con, I had the great opportunity to sit in on a “hands-off” demo that showed off some truly impressive visuals and spectacular animation, refined gameplay and an all-new cinematic style that combined graphic novel and film techniques using the in-game engine to its fullest. This isn’t a “reboot” or a re-imagining at all – it’s the next chapter in Max’s story and he’s going through some major life changes… Continue reading

Transformers: Fall of Cybertron Trailer: Grimlock Gets A Mean Makeover

Like it or not, nostalgia is very often a hard horse-kick to the head disguised as a wake up call. I liked the toy designs, but actually hated those corny-ass 80’s kiddie cartoons and the awful 1986 animated Transformers movie to no end (“Dare to be Stupid” indeed), but thankfully, there have been a few very cool licensed games for assorted consoles over the years. Melbourne House’s excellent PS2 game from a few years back was my personal favorite until War for Cybertron hit and it looks as if Fall of Cybertron is set to bump things up more than a few notches. I’m hoping they give this version of Grimlock a fitting voice, as that goofball dopey metal Bizarro sounding junk from the old shows definitely wouldn’t fit the darker tone the trailer exudes. We shall see…

EA Just Keeps it Coming…

A quickie post before I keel over, as I need to bounce out of bed bright and early for day one of New York Comic Con. EA has some really nice surprises coming up this year and next in pretty much every category. Battlefield 3 multiplayer on the PS3 was amazingly fluid and controls like a dream (seriously, Call of What?). There was a really nice Mass Effect 3 surprise I can’t share just yet (as it’s embargoed until10/27). Speaking of surprises, Syndicate is going to make even the most hardcore fans of the PC classic bow to Starbreeze’s skills. They nailed the dark feeling of the original but as a first-person experience (it’s not a Deus Ex: Human Revolution clone either, which is even better). SSX is another shocker – don’t let the more realistic visuals fool you at all – the game is SUPER fun to play (the tricks flow off the controller) and the mountains are massive. SWTOR is an instant addiction (I had to stop playing before I got hooked) that’s sure to be huge once it ships (look out WoW!). The Secret World brings a fresh, modern take to the MMO (and NEEDS to come to consoles with a single player offline mode, as there’s a lot of good under the hood that begs to be explored).  There’s a LOT more to yak about, but that’s for later – i need my beauty rest…

The Avengers Trailer: 2012 Can’t Arrive Quickly Enough For Some…

Here’s that Avengers trailer people are buzzing about. Expect some big news at NYCC this weekend and possibly a sneak peek at a few minutes of the upcoming film. Maybe I’ll drop by the packed to the gills panel, maybe not. I’m still deciding exactly what to attend thanks to so many other meetings/screenings/diversions happening around the same time. There’s SO much going on at this year’s show that the convention is competing with itself in many areas. Anyway, May 4, 2012 isn’t THAT far away if you think about it. Just don’t start waiting in line in front of some random multiplex… that would REALLY be crazy.

SSX “Defy Reality” Trailer (Things To Come, And Soon)

Nice new trailer, guys. I’ll have the chance to play three stages from EA’s upcoming extreme snowboarding reboot in a few days at their Naughty or Nice press event. Patagonia, Siberia and the Himalayas are on the agenda at the event, so expect a hands-on shortly afterward. Given that New York Comic Con is the day after, I don’t expect to have a preview up until the weekend, but I may skip the final day of the convention just to make sure I’m home for The Walking Dead Season 2 premiere (which means yes, I’ll be reviewing this season’s episodes as well).

Yakuza: Dead Souls US/Europe Bound in 2012

Thanks again, Sega! Known as Ryū ga Gotoku OF THE END in Japan, this offbeat (and more action-oriented) side story to the long-running franchise known as Yakuza in the west will be hitting the PS3 in March 2012. The game uses the same engine and locations found in the PS3 Yakuza games, adds plenty of zombies to the mix and lets players take on the roles of four characters as they try and put an end to the undead plague. No doubt Sega of America will get this out with as few changes as possible, as the US version of Yakuza 4 was a more solid game than the thanks to the wise decision to NOT chop out some of the more, shall we say, “controversial” content. I’m guessing this may show up at a press event at some point. If it does, I’ll get a hands-on preview up.

TGS 2011: Resident Evil Revelations Trailer

Well, the whole helpless female vibe going on here is not exactly going to make the gal gamers too happy (nor anyone who hates this particular stereotype in gaming), but here it is. Nintendo 3DS owners are in store for another great-looking Resident Evil game with hopefully much better gameplay and multiple save slots this time. I guess we’ll have to see when the game ships now, won’t we?

TGS 2011: Inversion Teaser Trailer

Saber Interactive’s innovative gravity flipping cover-based shooter is one of those games you HAVE to play to fully grasp. This action-packed teaser is a fun clip, but I can see some people mistaking it for yet another Gears of War clone (when it’s FAR from it). As I’ve said previously, this one will surprise a lot of people once they get their hands on it. Hopefully Saber can make the full experience as rewarding and surprising as what I’ve seen and played so far. A Vita version down the road would be really sweet as well.. but let’s not get ahead of ourselves just yet.