Project Eden Needs More Love (& A Nice Remake/Reboot)…


 

project eden PS2 To me, Core Design’s 2001 sci-fi action/adventure Project Eden was a pretty killer game back in the day on PC and PlayStation 2, but I bet many of you have never played it or even heard about this gem. Anyway, it was a team-based game where you controlled four characters (one at a time or with up to three other live players) as they attempted to find some missing workers inside the Real Meat factory after a little “incident” that turns into a real mess as the team goes deeper inside the structure. It’s basically an action/adventure game with shooting portions and awesome environmental puzzles that revolve (sometimes literally) around getting the team from one end of the level to another. Core’s coolness also extends to the cast of characters, which is ethnically diverse without making a single point about it (which is how it should be).

The game also goes from a straightforward mystery about what happens to the missing workers into a sort of “survival” horror game as mutated creatures start popping up in one level. Sure, it’s not the prettiest game these days, but the levels are massive and take some thought to navigate, there’s a nice sense of dread that creeps in when the monsters start increasing in number and some of the puzzles will have you hitting yourself in the head with the game case if you’re not paying careful attention and using the proper characters. I think this needs to get up on GOG.com one of these days so MORE can discover its charms and yes, properly remade, as it’s a great example of how to get four people to play nicely together without resorting to PvP nonsense (although there IS a deathmatch of sorts in the game, it’s kind of lame, as are the Rover “racing” courses )…

Game of Thrones Season 2 DVD/Blu-Ray: In Case You Missed It, Don’t Duck This Time…


 

Thankfully, the fine folks at HBO who get these season sets out KNOW that not everyone likes streaming (or CAN stream) shows they missed, has a DVR or hell, just doesn’t have HBO at home for whatever reason. So yes indeed, if that’s YOU and you’re not watching Season 3 just yet, here you go. Granted, everyone else is laughing at you at this moment, but not too loudly. You’ve seen Season 1 already and KNOW where the pointy end goes… Poke, poke. *Ouch!* Poke, poke, poke… *Ouch, ouch!!*… OK, OK – I wasn’t laughing!

The Last of Us: American Dreams #1 (Another Dark Horse From Dark Horse Comics)

TLOS_AD_CoverDark Horse Comics gets its tie-in mini-series rolling into stores and if the first issue is any indication, the remaining three issues should be essential reading before the game hits retail in North America on June 14, 2013. Co-writer and artist Faith Erin Hicks has a style that’s very Harvey Kurtzman influenced (always a good thing) with a touch of David Mazzucchelli (another good thing) and there’s a nicely gritty feel to her brushwork that’s a great counterpoint to the video game’s hyper-realistic graphics.

The Last of Us art director and lead writer Neil Druckmann is also on the case, co-writing with Hicks a nicely paced tale that’s got some intriguing characters whose fates aren’t all clear nor tied into the upcoming game experience. Verdict: absolutely check this out if you’re a PS3 owner and comics fan looking forward to Naughty Dog’s survival adventure game – it’s out now at a comics shop near you.

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Take Care of Your Tools!

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Hmm. As you can see from the screenshot above, Greenvale’s deadly Red Seeds Killer isn’t exactly handling his axe with respect. This is a bit disappointing for a few reasons, but especially annoying to his future potential victims. ANYONE knows that if you’re going to lose your head (and not from blowing your top, mind you), you certainly don’t want it lopped off with a nasty, dull axe. To avoid future errors (and I do hope you’re reading this post, Mr. Killer), I’ve decided to use the Internet to help you out a bit:

Correct Axe Use

  1. A tool of the wrong weight or size is dangerous. The axe should be an appropriate type and size (head weight, haft length) for the job and for the user’s body size and skill level
  2. Warming the axe head before use in very cold weather may prevent blade chips
  3. Driving the axe into the ground will dull it and chip the bit (sharpened edge) – Use a chopping block
  4. Avoid glancing blows, overstrikes, and understrikes as these are apt to damage the tool (and the user!)

Proper Axe Storage

  1. Do not leave an axe laying on the ground
  2. Keep the axe in a dry place, preferably in a shed where porcupines can’t gnaw the handle
  3. For the sake of conservation, do not store an axe by driving it into a live tree
  4. An axe may be stored temporarily by driving it into the chopping block (preferably in such a way that nobody will walk into the handle)
  5. Keep the head lightly oiled when not in use to prevent rust
  6. For safety (and to keep the blade sharp!) mask the blade when the axe is not in use

From Suite101: How To Maintain an Axe by Thomas Alan Gray

DP_PreorderThere, I feel MUCH better. As for YOU dear reader, it’s time to put your How To Get Away From That Killer With The Very Well-Cared For Axe skills to the test in Rising Star Games’ upcoming PlayStation 3 exclusive, Deadly Premonition: The Director’s Cut. Featuring upgraded HD visuals, PlayStation Move and 3D TV support, new content and more, you’ll hop into the suit and shoes of FBI Special Agent Francis York Morgan (just call him York) as you attempt to solve the messy murder mystery of the aforementioned Red Seeds Killer (and hopefully, his better cared for axe). April 30, 2013 isn’t too far away you know, so I’m recommending a bit of cardio and at LEAST a mile of running a day. And that’s a minimum recommendation, as I’m betting our killer is doing a bit more working out now that I’ve got an eye on how he’s been taking care of his tools.

IMG_2148Granted, Game Director Swery65 SHOULD have been noticing that axe getting dragged about like that would mean it was going to be less effective, but he was going for effect over realism and yes, an axe being dragged on that stone flooring does make for a pretty scary image. Not to mention the nails on a chalkboard sound effect with a few bumps and dings for good measure. Hell, I’d go hide in the closet now, but I’m sitting in the local library typing this, safe from Mr. Killer unless he’s going to beat me to death quietly with an encyclopedia.

Dragon’s Crown Gameplay Trailer: Not Your Typical Storybook Fantasy Memories…


 
DC display packsAs you can probably guess from that video above, Vanillaware sure isn’t making Dragon’s Crown for the little kiddies… well, other than that happy dancing mouse that cracked me up because *BOOM!* it’s just THERE for a second or two in the middle of things before the next visual hits your eyeballs. Yeah, this gorgeous 2D side-scrolling fantasy chase ‘n chop is destined to get the fans raving about the lush art and maybe a few raging about the generously-endowed ladies (hey, that’s George Kamitani’s style at work and working well), but it’s all good.

I’d say that Atlus most certainly has a hit here for the PS3 and Vita, so set your sundials accordingly and maybe even think about pre-ordering this one, as I can see it going out of print fast as a physical copy when the otaku snap it up on day one. Yeah, yeah, digital is the big deal, but some of us like hugging our software a bit tighter whenever we can and for as long as possible…