Carnage Heart EXA Goes Gold, Gets Nicely Detailed Facebook Tutorial…

 

Well, Natsume kind of (and very smartly) realizes that this isn’t your garden variety “casual” game at all, so with the announcement that Artdink’s PSP exclusive,Carnage Heart EXA has gone gold and will be available for download on PSN on March 19, comes a cool link on the company’s  Facebook page that walks you through some basic “programming” skills needed to get your OKE’s up and running as they should. “What’s an OKE?” you ask? Well, dear…just go check that fb page out and see for yourself (the link should be on the right side). I’m about to run home before this stupid storm that’s about to roll through here kicks off…

Metal Gear Rising Mural Project: Games As Art (And Lesson of the Day)…

 

It’s always really cool to see and type of video game art go up in public as advertising and a way to get a few artists noticed by folks who’ve never heard of them. Here’s Yoji Shinkawa’s incredible line art brought to life by artist Jim Vision (EndoftheLine) in this slick time-lapse video. I’m sure there’s a Metal Gear fan out there buying up cheap airline tickets and trying to pack a hammer and chisel in that carry-on bag. Of course, the SMART thing to do is bring an empty bag, BUY the appropriate tools in each city, crate up and ship your prize back (via seamail) before you leave (which will be a few weeks to years, as you’re going directly to jail for taking down the side of a building just to get that piece of amazing art for your collection)…

Torment: Tides of Numenera Kickstarter: inXile Gets That Planescape “Sequel” Underway…

 

torment artWell, now… That’s going exactly as predicted, ladies and gentlemen. As in it’s ALMOST funded on the first day (and probably FULLY funded by the time or very shortly after I complete this brief post). Torment: Tides of Numenera is an upcoming PC RPG game that will take place in the world of Monte Cook’s new tabletop RPG setting (called Numenera of course), and as you can see if you poke around both the Kickstarter and Numenera pages, it all looks quite spectacular indeed.

As with other projects this huge, Digital and physical versions will be made available for backers (whee!) and I hope this actually makes it into retail at some point, as the original game is one of those classics for the ages and this one (being cooked up by some that were involved in that epic) is looking mighty amazing as well. Getting more people to play a game like this outside of those lots of throwing money at it for strictly personal reasons (hell, If I had a few thousand bucks lying around, I’d want to be an in-game NPC too!) is a pretty good way for gaming to gain a bit more respect among some who overly criticize the hobby based on what they see in the media… Continue reading

Zeno Clash II Trailer: Atlus Has Another ACE Effort (That More Need To Be Able To Play)…

 

As much goofy but intense fun as Zeno Clash II and its prequel, Zeno Clash: Ultimate Edition look, the tiny little fact that many devoted Atlus fans who can’t get access to PSN or Steam accounts are going to miss yet another great game is going to be a sticking point that has yet to find a proper resolution. Yeah, yeah, I know digital is the way to go (and the waaaaaaaaaaaaaaay of the future!) for a super-niche game such as this one (and man is it weird!), but I’d love to see Atlus get BOTH Zeno Clash games onto a disc (along with ACE Team’s awesome Rock of Ages) for console users who don’t or can’t use PSN or XBLA. I actually have the first game for PC on a new import disc I picked up from the UK, but it requires a wee bit more powerful of a PC than I currently use and my laptop DEFINITELY can’t run it at all. Bleh.  I’m not one for online petitions, but I’ll go sign one if need be just to get to play more funky games such as these…

Iron Man 3 (Trailer 2): Just In Case You Were Wondering If It Was Going to be Good…

Hmm… It seems Marvel Productions is going to be pushing this one much harder than they need to, but that’s fine by me. The multiple TV spots should be fun to watch as they follow the “serious/action/catchy joke finale” thing most of these comic book flicks (and heck, most other movies) get when truncated down to 15 to 30 second spots. I don’t think I’ll run them all or I’d need to change the name of the site to “IRON MAN 3 Trailers!” or something corny like that.

Overkill was never my style (nor was coming up with good alternate site names, as you’ve probably guessed)…

Lost Planet 3 Pirate Reveal Trailer: I Thought Cold Made Criminals Stay Home!

 

June 25, 2013 is the big day for those Lost Planet 3 fans keeping a good eye on Spark Unlimted’s best game to date. Of course, there’s still a way too vocal online presence from those who don’t get this is a PREQUEL and not a sequel (I blame the numbering system a little for this, but more blame goes to those who’ve NOT been reading all those hands-on previews at all), but I think (and hope) this will iron itself out when the game finally ships. HOPEFULLY, that’s enough time to silence some of these negative yappers as they ease into the game proper, but I also think Capcom needs to push back as gently as possible and help some of these misguided miscreants a bit before they get to vomiting their “I didn’t play the game BUT…” opinions all over Metacritic (which is no longer a reliable source for fair ratings at all) and get a LOT of people downsized out of jobs in the process. I love what I got to try out last year and think the game will “click” with many as soon as they let the story and characters do their thing.

FUSE Hands-On: Insomniac Wants You Up All Night With Their Co-op Focused Shooter

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fuse_PS3fuse_360In a way, FUSE is probably Insomniac’s most important game to date. The veteran games studio is well know worldwide among critics and PlayStation fans (and anyone else who happens to be console agnostic) who knows everything the developer has done has been of the highest quality. Sit down with any Insomniac title and you’ll find plenty of outstanding design, excellent visuals, and games that are just pure fun to play. Much of that work has held up over time (yes, even Disruptor) and as their first multi-platform release, the game looks to the carry those traditions to both the PS3 and Xbox 360. EA had a new demo of the game up and running at their spring press event a few weeks back and it was one of those cases where I walked up to the demo setup with a huge grin and left holding the top of my head so it wouldn’t fall off because that grin got a wee bit too wide. The co-op focused shooter formerly known as Overstrike looks spectacular, controls like a dream and more importantly, is certainly geared towards expert players.

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