Well, once the embargo is lifted on 3/13, actually. There’s nothing like getting a good game to review on a rainy Friday evening, that’s for sure. I haven’t quite fired this one up just yet, as I’ve been busy with some other stuff today, but it’s absolutely on the agenda for this weekend. As with other Tales games, I expect to get pretty occupied in getting through the game once for the review, then heading back in to tackle stuff I missed out on and whatever other surprises I can find on a more exploratory play through. Alrighty, then – back in a bit with some impressions…
Daily Archives: March 2, 2012
Dragon’s Dogma Demo Day Definitely Doable, Says Capcom

Capcom has revealed that a Dragon’s Dogma demo will indeed be made available over PSN and Xbox Live. Back in January, the company issued a press release stating the upcoming game’s release date (May 22, 2012 for North America) and the awesome news that it will come with a Resident Evil 6 demo. The demo will feature two classes (the melee-based Fighter and bow-wielding Strider) and two different areas, each with a huge boss to defeat. Additionally, players will get to check out the party AI system with three allies (Pawns) fighting alongside them. Based on my experiences with last year’s demo, those Pawns are quite necessary, as the bosses are quite mighty (and mighty cheap).
This updated news about the DD demo should please those who haven’t yet had the chance to try the game out at any of the conventions it’s appeared at. More on the game as soon as new news drops into the inbox here. I see that I have some cool DmC news from Capcom, but I’ll post that later today, as I’m about to head out the door…
Journey Developer Diary: thatgamecompany WIll Make You A Believer
Not only are the folks at thatgamecompany some of the nicest you’ll ever meet, they really know how to make some truly engaging games. While you’re waiting for Journey to drop onto PSN later this month (early reviews are out and yes, the game is a must-buy), take a look behind the curtain and check out what members of the dev team have to say about their baby and the games industry in general. I still think they need to slap all of their games on a Blu-Ray with an art gallery (maybe an actual art book) a soundtrack CD or download with selections from their games and some behind the scenes videos like this one just to get a few more folks who might want to get hooked onto their work up to speed.
