I’m always happy to see more Starhawk in action and hope the game does spectacularly well enough that we see more by LightBox Interactive that keeps the series going (and maybe even a Vita game at some point). Of course, I’ll be all about covering every bit of the single player campaign simply because heck, the team has worked on it for so long and I love to see games that don’t forget those of us who crave a bit of story more than merely hopping online and shooting up the competition. Conversely, the beta seems to be huge success with PS3 owners who want to do just that as well as those new to this style of RTS/shooter gameplay. Now, let’s hope anyone else who eventually picks up the game will get what’s here and be able to keep up with the blazing fast pace it offers when compared to other action/shooters.
Daily Archives: March 3, 2012
The Ghoster, The Immortal & The Road Wolf Star In Ridge Racer Unbounded Update
Hmmm. That trio of names above sound like a bunch of Mad Max drivers (they must be personal friends of The Toecutter and Humongous). OK, I’m guilty of missing posting this trailer from about two weeks ago, but that’s because I was buried in Toy Fair stuff, so there (nyah!). Anyway, Bugbear’s hard work is paying off in my book, as the game is looking better each time I see it. Sure, it may not be the most original arcade-style racer out there. But if the parts that work as well as they’re supposed to all click into place, Namco Bandai is going to have quite a sleeper here…
Game Appreciation 101 (V): The Basics (Again, For The First Time)…
Yikes. It still seems not enough of you out there know the difference between a developer and a publisher. Yup, I keep reading message board posts on different forums from or having actual conversations with folks who rant and rage about whatever wrongs they feel certain game companies have committed against a favorite game franchise, but I always see the same mistakes in self-misdirection. You simply can’t have a rational argument that works at all if you keep pointing your fingers in the wrong places. Once again, a DEVELOPER makes games, while a PUBLISHER gets them out the door into a retail or online shop near you. Yes, sometimes both are the same, but more often than not (in the case of many AAA titles), many hands are working together. Let’s keep the DISTRIBUTOR out of this for now, as that’s a bit tricky to define and can get bizarre if you follow the twisty trail that loops backward on itself at times.
Mass Effect 3 Launch Trailer: Are You Throwing Money At Your Screen Yet?
So, it’s come to this has it? Actually, it’s no big deal that we’re seeing launch trailers land online before a game ships, but of course, some out there are over-speculating (as usual) when they should just knock it off and get their grins on that BioWare and EA are getting the final part of Shepard’s story into their hands. Well, issues with DLC aside (for those who can’t access it more than the ones who CAN but still want to complain all day about the cost and availability schedule), I’d say the game is going to be huge (duh) and neither the developer nor publisher should let those pooh-pooh bears rain on their parade.
