L4D2 Scavenge Mode Revealed – Plus, A Slight Aussie Update!

New details have emerged on Left 4 Dead 2’s Scavenge Mode, one of the new features the zombie killing (and soon to be multimillion selling, soon to be masterpiece) PS and Xbox 360 exclusive packs in right out of the box. Check out the bit of press release and two screen grabs below the jump. I’m going back to practicing my rolling off and under the couch move while I’m waiting for the game to ship…

 

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Ju-on: The Grudge Set To Creep Into Stores Next Week

Time to get a little bit more frightened if you’re a Wii owner… Xseed Games has announced that Ju-on: The Grudge will ship on October 13, 2009. The feelplus-developed interactive “Haunted House Simulator” looks to scare up sales with its unique use of the Wii remote, genuinely scary moments aplenty and most importantly, creative input from Ju-on creator, Takashi Shimizu.

Don’t expect any big guns, fast-paced action or room sized bosses to do battle against here – the game is a pure test of nerves and what could be called a “true” survival horror experience, as your sole goal in each scenario is to make it to the end of the stage alive. Trust me, folks… it’s harder than you think, especially if you’re scared of the dark, objects moving just out of your vision, strange sounds emanating from your Wii Remote and pure, “jump-out” scares when you least expect it…

A tiny bit of the press release remains to let you know what you’re about to experience… two surviving game images merely hint at the horror to come…

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Interview: Bringing Zaku to Life With Super Fighter Team’s Brandon Cobb

“Never Let Dreams Die!” indeed. When you get an e-mail from Brandon Cobb, President of Super Fighter Team, that credo is at the bottom, right under his signature. Based on the upcoming Atari Lynx exclusive shooter, Zaku, it’s clear that this credo was also a call to action that kept the project going for six years. Not only is Zaku the first complete new release for the Lynx in about five years, it’s looking like one of the best games ever created for the handheld system.

My interest in the Lynx led me to the Super Fighter web site and eventually, to have the opportunity to send off a few questions on the project over to Cobb, who took the time to answer them in a straightforward, non-nonsense manner with flashes of humor that’s more than welcome in this age of quick sound bites and evasiveness. Here, Cobb weighs in on bringing Zaku to market as an all-around quality product, sticking it to the man with citrus as well as a few other choice topics.

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