Shortest Trip to Earth: Early Access Sim’s a Tough, Tasty Nut to Crack Into

(Thanks, Iceberg Interactive!)

I tend to sway between not playing too many Early Access games and playing too many at once, but while a bit of a daft thing to do in practice, in theory, the best games rise above that “Oh, it’s ANOTHER incomplete beta” to “Hey, hey… this one’s pretty darn solid!” Into the latter category goes Shortest Trip to Earth, developer Interactive Fate and publisher Iceberg Interactive’s new game now available on Steam Early Access for $19.99. Described as “a roguelike spaceship simulator focused on exploration, ship management and tactical battles”, it’s indeed all that as well as providing a decent level of challenge, some unusual ship designs and what’s looking to be plenty of replay value.

Shortest Trip to Earth

Pick one… and try not to break it this time, pal!

The opening tutorial is fairly simple as you learn the ins and outs of your starter ship. This isn’t an easy game if you attempt to play outside the tight rule set you’re given, so paying attention and following directions as closely as possible. From putting together the propulsion system, firing up the engines and right down to picking the proper crew members to man the weapons, pilot the ship and other tasks, the game packs in a ton of pre-exploration setup that’s going to appeal primarily to simulation fans. I guess you can call it a somewhat more fussy version of a Star Trek episode if you like. But I don’t think you’ll be Kirk-ing green skinned alien babes much here unless that situation pops up in one of the procedural maps.

Shortest Trip 01

“Um… B-7…” HIT! Well, it’s a lot more complex than Battleship, so expect the enemies here to always fight the good fight.

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