So, some early reviews are in and it seems that the reviewers that got it REALLY got it good and that’s a good thing. The ones that didn’t? Well, they came in looking for the wrong game and yep, boy were they surprised at the game not being what THEY wanted and what the developer intended. You have to love that sort of misguided missile writing, ladies and gents.
Anyway, as Sega seems to not like me, I’ll still be buying this one on Tuesday and reviewing it a bit later than the madding crowd that already has. But that’s just fine by me because I don’t plan on rushing this through at all. Nor one bit. Nope.
As for that eggy breakfast, Well… I’d like one of these, please. It can fit in the living room in place of that stupid recliner or the other chair that just dropped its lousy, crumbling cloth underside on the carpet like a misbehaving pet. Yuck. Anyway, I should probably catch up on some sleep over the weekend, as I’m betting Alien Isolation will be keeping me awake and creeping into my sleeping time for a while…
I wish I were more of a betting man, as I predicted well before it was released Marvel’s Guardians of the Galaxy would be out for the holidays (as in Christmas) and yep, it’s making it out earlier than that as in before Thanksgiving on Digital 3D and HD Digital (November 18) and before Christmas on 3D Blu-ray, Blu-ray, DVD and On-Demand (December 9!). This new normal of movies shooting out on disc and legal download so soon after being released still drives me somewhat batty, as it’s almost not worth going to the movies because I prefer to see films in the comfort of my own home without worrying about nasty theater situations, screaming kids and now, Ebola (heh, I had to get that in because every news channel is screaming mad cow over this latest fear). Yaaaaaaah!
Er, anyway… I finally saw GotG in a pretty decent theater and a few kinks aside, in my opinion it’s one of the better recent Marvel Studios movies. Granted, I prefer the stuffier more noble Star-Lord from his second Marvel Preview appearance (issue 11 with that wonderful Byrne/Austin artwork), but the kids like that newer snarkier model just fine and Chris Pratt did a stellar job as the character. Well, this one goes on the gift to me list at some point. Damn list is getting longer by the second, but I need to stock up on entertainment for the Ebola-free bunker, right?
Flared Up, indeed! I just realized (okay, again!) that it’s OCTOBER (well, tomorrow!) and Alien Isolation is out in a week’s time. Eeek. Now, I have to do a coin toss and decide what to get, as there are a few other games coming that need to be played and I’m not sitting on a ton of money here (yet). As I know the big sites will all be reviewing the next-gen versions, I may play odd man out and grab the PS3 version just because I really want to see how that turned out and yes, more of you guys and gals out there still play games on your own PS3 or Xbox 360 than you do on those fancier newer machines.
Crowd Control? Nah, this one’s not getting a massive midnight launch and doesn’t need one at all. As this isn’t a crowd-pleasing first-person shooter in the Call of Duty or Halo vein and is in fact, a hybrid horror/sci-fi experience that looks to capture the spirit of Ridley Scott’s classic 1979 film, I’m betting there are STILL a small bunch of people out there who will go into this expecting a non-stop guided missile on-rails shooter or something the game isn’t. But it’s their own damn fault for not paying attention to the developer diaries and all those previews other sites have done for a while. Oh well…
&nsbp;
Distress will come when this launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC and people buy it, get home and then get too scared to play past certain spots. I have the first film in a loop in my brain (I’ve seen it countless times and plan to watch it again before the game arrives just to set the perfect mood), so I know I’m going to love what’s here. Now, about that DLC and stuff that should HOPEFULLY pop up for everyone and not just be exclusive to certain retailers? Yeah, that’s my big gripe about this and other games that piece out content like that. It may be “what people want” (according to game companies), but this SHOULD have been one of those games that packed as much as possible onto that disc just out of respect for Alien fans who don’t want to miss out on ANY content but have no choice in the matter.
This month went by WAY too quickly, ladies and gents! Anyway, one of the games I’m looking forward to playing has arrived, so I’m cracking my knuckles and getting ready for it (by whipping through a few recent titles and whipping out impressions over the next few days). Actually, you’ll probably be playing Falling Skies: The Game before I will, as review codes are going out later this week. You can zap yourself on down to any game retailer and get this for you PS3 or Xbox 360 or if you have a gaming PC or Wii U, hit up Steam or the Nintendo eShop respectively.
Oh, go on and buy it, already. You need a surprising tactical sleeper in the XCOM vein between the AAA blockbusters out now or waiting to drop in October and beyond and hey, those Espheni aren’t going to shoot themselves, right? I thought so! Get to it, pal!
Sure, it’s got that distressed Neil Blomkamp look going for it, a shaved head on Antonio Banderas (along with what looks like an inflatable trenchcoat, ha and ha) and that trailer above looks interesting yet derivative in a few ways. But I’m guessing that October 10 limited US release of AUTOMATA will be the true fortune teller. My own sensors detect a bit of Blade Runner (good), I Robot (bad) and a bunch of other films (which could get ugly if critics and sci-fi fans get picky). Eh, always trust the director, I say. Granted, I’d not heard of Gabe Ibáñez until today when someone asked if I’d seen the trailer, so I don’t know much about him a few seconds on a good search engine would cure. The again, I didn’t know who Alejandro Jodorowsky, Alfonso Cuarón, or Guillermo Del Toro were until I saw films they’d directed.
Still, as usual, I’ll more than save that ticket money and very likely wait around a bit and perhaps see this on cable in oh, about seven or eight months if it disappears from theaters in a hurry. Sometimes you get a hidden and under-appreciated gem in these types of films and sometimes it’s just an expensive clunker. But once in a while it’s a middle ground film that should have gotten more love but rolled over at the box office because of a film or films that were better and more widely advertised. Then again, after being burned by other sci-fi flicks too big for their britches, I prefer to roll the dice at home these days than be stuck in a theater wishing I could change the channel…
*(feel free to Google or whatever Rise of the Robots if you haven’t a clue as to what I meant. Oh wait, I did that for you – you’re welcome)…
#AINope will be trending if I have my way, but I’ll very likely be far too busy ducking and weaving in my chair while playing Alien Isolation to do much social network socializing. Nope, I won’t be Twitching unless it’s involuntary and from the game creeping me out from playing past a certain point. No tweeting unless I’ve a police whistle around my neck and I’m calling for help before I throw a shoe at my TV screen. And definitely no facebooking at all, because that’s actually more frightening than any game ever made. Yaaaaaah!
Alien Isolation lands in stores and digital delivery systems on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Back with more ways to die horribly in this soon to be modern sci-fi horror game classic in a bit…
annnnnnnnd, make mine a triple, bartender. Or, “No more for me, thanks, I’m dyin’!”
Yeah, it looks as if there are quite a few ways to expire in Alien Isolation and I’m betting some of you won’t need a rocket to ride through space when this game launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Hopefully Sega and developer The Creative Assembly have been shutting out the trolls and paying attention to those of us who want to experience the game on any platform to see if it’s a worthy follow up to the 1979 film as intended and those expecting some run of the mill FPS with the license stamped on realize it’s not all about what they want and all about what the CA is bringing to the table in the horror/sci-fi genre. Respect is a simple enough word for this one and I’m in for the long haul as far as spreading the word if this one’s a winner.
Another Falling Skies: The Game update? Sure, I’ll take it. I really like the strong X-Com vibe the game gives off, the straightforward visual style and what looks to be solid and challenging gameplay in this latest video.
As I get what’s here and intend to play this one from beginning to end, there’s really not much else to say about this save for it’s coming to PS3 and Xbox 360 at retail or download, Wii U via the eShop and PC via Steam on September 30, 2014. If it’s as solid as the games it’s based on, Little Orbit will have a surefire sleeper hit that just needs a proper and appreciative audience playing it from day one.
Ah, the dreaded Season Pass rears its head in another game and yep, it seems that this method of squishing extra money out of gamers isn’t going to vanish at all unless people stop pre-ordering and buying that content, but that’s a tough sell with so many rabid fans of certain games stampeding into stores the minute something’s announced and looks good enough to buy on day one after some previews. Alien Isolation, already a strong contender for horror game of the year (well, in my book), is getting MORE paid DLC in the form of at least five Survival maps to be released over the course of six months. This should provided those of you who love more competitive experiences to challenge that leaderboard and share your survival stories with other players.
Me, I’m in this one for the story, so I hope in addition to the standard and Nostromo editions, we see a “Game of the Year” edition that packs ALL the DLC onto a single disc similar to how other publishers reissue their big games. I know for a fact that there are still people on the fence about buying this game despite developer The Creative Assembly’s track record and this game looking like the best modern Alien game to date. But hey, it’s the age of soapbox skepticism ruling the day (unfortunately) and yes, Sega not having a stellar track record in publishing previous Alien games. We’ll see where this one ends up on the list soon enough, but I think it needs more love for both the attention to detail and in helping kick this franchise back to life and one worth following. Alien Isolation is out October 7, 2014 for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
I’m liking both these sleepers because each one is inspired by a classic or two and neither seems like a bad game because of those influences they wear proudly on their sleeves. As I’ve noted in earlier posts, I’m betting that both these games will find loyal fans who just sit down and PLAY them as opposed to trolling the internet to find jaded soapbox noise about anything that may not work flawlessly in them. That sort of practice needs to shut itself down, as all it does is stop people from actually playing games as they waste time gabbing about games they’ve yet to actually get a second of game time in. Bo-ring!
Anyway, Falling Skies: The Game is set for a release September 30th for PS3 and Xbox 360 in retail or digital versions, Wii U through the Nintendo eShop and PC via Steam and Adventure Time: Secret of the Nameless Kingdom is out in November for PC, PlayStation 3, Xbox 360 and Nintendo 3DS. Back soon with another update once Little Orbit shoots a transmission this way…