Review: Rock of Ages II: Bigger & Boulder (PS4)

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Warning: This review may be full of rock puns or something. Or not, as I’m writing this on the fly between campaign missions. Rock of Ages II: Bigger & Boulder is a must buy right out of the game if you love your games surreal, physics-based and packed with artistic genius that might roll over the heads of some gamers who won’t “get” the all-out insanity here at all. Granted, developer ACE Team has always gone out of its way to lace their games with stylistic influences that are far from the norm when it comes to pegging them with a particular style. But here, you get the kind of mind-bending overkill that’s constantly making you smile or burst out laughing because pulling off humor so well in a game like this makes it a total blast.

There’s a single player mode as well as co-op and online play for up to four. But at heart this is a spin on a few genres from racing to tower defense, to bowling with a dash of puzzle elements thrown in for good measure than can be fully enjoyed solo. Imagine if Rampart, Super Monkey Ball, and Marble Madness had a child raised on a steady diet of Monty Python animation while reading art history books for fun and you’re about a tenth of the way into what’s going on here. The game is also quite challenging and definitely not a cakewalk on the more difficult settings. That said, prepare to let the good times roll as you rock on with Atlas as he engages in rolling combat with assorted foes in not at all historically accurate settings.

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