Video Game Appreciation 101: New Additions – DS & PSP Stuff!

DS_PSP_stuffA few more games for the library, this time a few Match-3 puzzle games: Bejeweled 3, 7 Wonders of the Ancient World, 7 Wonders II and the recently reviewed Jewel Master: Cradle of Egypt 2. On the PSP front, Taito Legends: Power-Up and The Chikyuu Boueigun 2 Portable (in English, that’s The Earth Defense Forces 2 Portable). Of the puzzle games, of course Bejeweled 3 is the master class in fun, accessibility and replay value, as the game hooks you right on in from the beginning and keeps you playing thanks to its wide variety of mini-games and rewards galore as you play. The music is pretty killer as well. The two 7 Wonders games show an interesting progression, as the sequel fixes some of the issues from the first game while also adding new content.

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Review: Jewel Master: Cradle of Egypt 2

Platform: Nintendo DS (also on Nintendo 3DS)

Developer: Cerasus Media

Publisher: Rising Star Games

# of Players: 1

ESRB Rating: E (Everyone)

Official Site

Score: B (80%)

Match-3 puzzle games have a certain healthy reliability to them and while it adds a few new twists to the formula, Jewel Master: Cradle of Egypt 2 is a pretty solid budget game for entry level to veteran genre fans. While it’s not packing fancy HD visuals or flashy special effects, there’s a nicely addictive feel to the gameplay that makes for a game worth replaying multiple times. Featuring three game modes, 100 levels and an interesting resource gathering mechanic that really needs to be expanded on in any future games in this series, CoE2 makes foe a rather cool gift for puzzle fans of any age.

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New Additions: Busy Week (Part 1)

In addition to some digital releases I need to download (or already) have downloaded and started playing, a few more new retail releases have shown up, so I’ve been a bit buried in playing through some of them for reviews next week. Skylanders Giants is quite fun and yes, going to get wallets drained from all the cool figures kids will be asking parents to buy. Epic Mickey 2: The Power of Two I’ll be reviewing at least twice (PS3 and Wii versions). I should have asked for a Wii U version come to think of it, but I had put in a request so long ago that I wasn’t sure if Nintendo’s new console was getting one. Now, I’ll need to play it for the Gamepad functionality. Reviews on this one are embargoed for a few days, but I think I can get away with saying the game is fantastic so far.

Speaking of Wii U games, Batman: Arkham City Armored Edition is the first of a few Wii U titles I have coming (my system should arrive either Saturday or Monday), so I’m thrilled to see what changes Rocksteady has made to the award-winning game. Reading the back of the case, it’s definitely going to be the most complete version of the game to date and it’s packing a ton of new content as well. And hey – Nintendo DS games are still being made, kids. Thundercats and Jewel Quest: Cradle of Egypt 2 are here and fun for the road (or at home). Oh yeah, the Lollipop Chainsaw in the pic? I finally got around to buying a copy, so I’ll get around to reviewing that one after the newer stuff. The first few stages had me in stitches, so that’s a good sign…

Deadly Premonition: The Director’s Cut Coming to PS3 in 2013!

OK, I missed posting this news yesterday thanks to a REALLY chuggy connection (and today is actually WORSE, but here goes nothing… again!), but here it is if you haven’t yet seen it. One of the best (and most polarizing) Xbox 360 sleepers, Deadly Premonition,  is finally hitting the PS3 next year with all new content (roll that press release!):

  • New scenario from the game’s director, Hidetaka “Swery” Suehiro
  • HD graphics
  • Reworked control system allowing for an even better combat experience
  • Downloadable content to expand the mystery beyond the original game

Hmmm. I was hoping the ENTIRE game would be on the PS3 disc (as in NO new DLC), but I’ll certainly take this update for a spin anyway, as I know it’s going to be completely crazy, completely weird fun just as the original was. According to publisher Rising Star Games’ website, Deadly Premonition: The Director’s Cut should be available in March 2013. If they keep it close to the same budget price point, I predict it’ll be even more of a winner than it was on the 360. As always, we shall see…

Under Defeat HD: The Arcade Shmup Isn’t Quite As Dead As You Think

 

Granted, hardcore fans out there KNOW this, but I always get a chuckle when I hear people wondering why games like this are still made and/or getting attention. Those people are, of course, folks who’ve either never tried shooters or are terminally terrible at them, so they never get listened to. Especially by developers like G.rev and publishers like Rising Star Games (who deserve a big tip of the hat for keeping the flame going). Under Defeat was initially an arcade hit in Japan before landing on the Dreamcast around six years ago (Sega’s console was getting some excellent games in Japan long after it died out everywhere else in the world) and is now headed stateside and to Europe on the PS3 and Xbox 360. The interesting thing here is the game will be made available for the same price point for its digital and retail editions (a mere $29.99), but the retail version will pack in a soundtrack CD, digital art book download,DLC patches and an exclusive letter from the CEO of G.Rev and the game’s executive producer, Hiroyuki Maruyama (no doubt thanking those who got off their lazy asses and walked to their nearest game emporium rather than sit at home and press a few buttons because they’re stuck to the sofa).

 

 

Of course, PS3 and 360 shmup fans will be giddy with delight, but where’s the Vita version? That system has a wide screen too, you know…

Akai Katana: Rising Star’s Retail Hope For Core Shmup Fans

Yeah, yeah yeah, the arcade shooter genre doesn’t do well at retail, everyone plays on emulators and blah, and blah, and blah. But I happen to LIKE packaged games, crazed game historian wannabe that I am. Anyway, Rising Star Games is here to save the day with Akai Katana on the Xbox 360. While this Cave shooter won’t win any awards as the prettiest gal at the party, the intense shooter action is there in all its “bullet hell” glory and like many classics in the genre, it’s all about the replay value over merely blowing through the game once and that’s that.

By the way, Rising Star also has a few fun plans for the Nintendo DS/DSi and 3DS in terms of some cool casual titles, but I’ll save those for a new post shortly.