Sacred 3 Gameplay Trailer: I See Iso In Your Future…

 
As I happen to love isometric views in my games (not for everything, mind you) and am no stranger to the action or turn-based role playing game experience, Sacred 3 is going to be right up my alley. Of course, I loved the first two games quite a lot for their large open maps, ridiculous amount of side quests to take and and surprises to stumble upon. Some would say the games are far too open and allow for wandering into death traps off the beaten path, but those people would be wrong, as no one asked them to get nosy and follow that trail of bones or gold coins into that pack of much higher leveled enemies or dark place with the nasty surprise or way too large and powerful dragon (and so forth and so on)…

Anyway, Sacred 3 hits PC, PS3 and Xbox 360 this summer. If it’s too quiet around here during that time, you know where I’ll be.

Metal Gear Solid V Ground Zeroes: Demo As A “Luxury” (For Better Or Worse)…

 
So, it’s here and even though it’s been known for a while it was going to be what amounts to nothing but a brief demo with a $30 price tag (and similar to Gran Turismo 5 Prologue in its cost versus brevity factor), some critics have been punching away hard on poor Big Boss/Solid Snake. As I’m not made of money, I’m going to wait for a used copy or trade from a friend to pop up, but I really want to play this just to see that Fox Engine in action, how Kiefer Sutherland works as the voice for Snake (taking over from David Hayter) and the ability to tackle that single (and large) map as many ways as possible. Granted, the one to two hours maximum play time I’m hearing about IS a bit pesky, but I’m gathering most reviewers played through just to complete their posts and aren’t fully appreciating that demo for all its worth. On the other hand, this is a Hideo Kojima game, so perhaps that and the Metal Gear name are carrying that price point into “Hmmmmm…” territory for some writers and players.

That said, the full game (Metal Gear Solid V: The Phantom Pain) is still underway as far as development goes, so I do hope the cost of this slice is offset in some manner, be it some exclusive content available to those with save files (on-disc and not DLC so EVERYONE who bought in can see/play it) or something else Kojima and publisher Konami can think up to keep the angrier folks down off their soapboxes. Eh, we’ll see, I suppose. I’m just glad to see a new MGS on a home console after all this time…

Ultra Street Fighter IV: Meet Decapre!

So, I’m more of a casual Street Fighter player these days, but even I can see that the lovely Decapre is a more or less (okay, more) cyborg-like version of popular fighter Cammy with a more clothed (bit still very sassy!) look. Nevertheless, Ultra Street Fighter IV with its slew of bonus content and features should please any fan of this series thanks to its healthy roster of talent to choose from, additional stages and the usual outstanding replay value Capcom fighters are known for among novice to veteran players.

Yeah, yeah – the haters still have their axes to grind and soapboxes to wobble on, but who has time to read or listen to those feebs other than the ones who agree with them? I say play more games and ignore the bile – you’ll live longer and enjoy yourself more than someone sitting at a keyboard whining away about stuff they really have no idea about. Hey! I wasn’t referring to ME, silly (grrrr!) – I’ve been doing this gaming thing for far too long to know I’m always right (er… okay, MOST of the time)…

Press release below the jump, by the way! Continue reading

Review: Magus

magus_PS3 (Large)Platform: PlayStation 3

Developer: Black Tower Studios/Aksys Games

Publisher: Aksys Games

# of Players:1

ESRB Rating: T (Teen)

Official Site

Score: D+

While playing through the comically wretched (in)excess that is Magus, I kept having flashbacks to the time the late, lamented 3DO’s internal studios were churning out games like Warriors of Might and Magic, Crusaders of Might and Magic, Shifters and most importantly, Godai: Elemental Force (one of the most laughably busted games ever made for the PS2). Magus reminded me of those games and more recent ones where any good intentions were waylaid by questionable execution that ended up sapping anything decent out of them, leaving a residue of fun smothered in layers of glaring badness.

Now, I love my bad games to death, but Magus gets a special place in my library for making me laugh out of confusion and unintentional humor at the same time. If Black Tower were trying for some sort of genre-bending parody they’ve succeeded royally. On the other hand, if this was a serious idea gone south for the duration that couldn’t be salvaged, it’s a bit head-shaking how this game got made this late in the PS3’s life cycle… Continue reading

Earth Defense Force 2025 Mission Pack 3 Deployed! Go Smash Some (More) Bugs!

INCOMING TRANSMISSION!

Okay, I’ve been a bit tied up with stuff coming in to review plus a few other things (making sure I’m still breathing and surviving this stupid weather we’re stuck with – it’s REALLY cold again), but D3Publisher of America has recently released (as of 4/11) the third and final Mission Pack, Beyond Despair for Earth Defense Force 2025 on PSN and Xbox Live. A few teaser screens are below:

01_MissionPack_3 02_MissionPack_3 03_MissionPack_3 04_MissionPack_3 05_MissionPack_3 06_MissionPack_3 07_MissionPack_3 08_MissionPack_3 09_MissionPack_3 10_MissionPack_3 11_MissionPack_3 12_MissionPack_3 13_MissionPack_3 14_MissionPack_3 15_MissionPack_3 16_MissionPack_3 17_MissionPack_3 18_MissionPack_3

Joining The Earth Defense Force 2025 Special Ops Mission Pack (5 extra missions for $2.99) and the Mutant Rampage Mission Pack (20 additional missions for $8.99), this final set of 20 missions is also $8.99 and gives you more mutated bug and boss variants to play around with in some familiar maps with new elements that add much more challenge whether you play solo offline, couch co-op or go online with up to three other teammates.

If you’re still blasting through solo play and need to farm up some great weapons, these Mission Packs offer up some incredible levels of challenge and some say an “easier” opportunity to gain weapons you may be having a hard time getting in the main game’s missions. “Easier” is a relative term, as even on the easiest difficulty, the enemies are about three times as fierce and twice (or more) as numerous. You’ll be an EDF veteran after a few of these missions, GUARANTEED.

MORE Free Stuff? OK, Win An Earth Defense Force 2025 Prize Pack (via Facebook)

EDF_Prize PackGot a facebook account? Good. Like to win free stuff? Even better! D3Publisher of America is giving YOU a chance to win a PS3 or Xbox 360 copy of their epic bug-blasting extravaganza Earth Defense Force 2025, all three DLC packs AND a bunch of EDF 2025 swag (which MAY or may not be some or all of this cool stuff) all for filling out that sweepstakes form. Uh huh, I can hear you bouncing up and down in your seat over there, so stop that before you break that chair (it’s squeaking because it’s old!) and go enter already!

Dark Souls II Now Available: You Come Up For Air When You’re Good And Ready. They’ll Wait…

(thanks, Game Banshee!) 

“They” meaning all the things that want you dead, as the AI in the game is set on “pursue to the ends of the earth” and “puree” and not necessarily in that order. Anyway, PS3 and 360 owners get theirs now, PC gamers get a while to wait, but should just feel lucky they’re getting this game at all because a bunch will just hex hack up some cheats before they actually experience this one as it SHOULD be played. Eh, whatever. I take my Dark Souls II straight up and run from the room screaming hard, no chaser, as there will already be stuff coming after me clogging up the hallway. Yaaaah. Prepare to LIE your way out of work if you’re one of those people not playing Titanfall at all (I’m one of those people). Yes, I’ll replace this trailer with Namco Bandai’s once they get around to posting it. They tend to run a bit late with the US stuff. There’s one up now, but it’s unavailable (boo!), meaning it’s probably going to be let loose tomorrow morning around 9am.

Dragon Age Inquisition Update: Oh, The Places You’ll Go (And Stare At For Far Too Long)…

 
Lovely. While I wasn’t enamored with Dragon Age II‘s overuse of environments and SUPER truncated finale, that first game was quite spectacular through and through. The third game looks pretty mighty to behold in these trailers, but I’m hoping we see more open environments that beg to be explored like a real world spot where you want to stop and smell the virtual roses (without getting jumped by a pack of monsters or highwaymen). We’ll see soon enough, but I’m going to go out on a limb and trust BioWare has learned from keeping an ear to the ground for fan feedback by now that more is always better thing when it comes to freedom in how one plays their RPGs…

South Park: The Stick of Truth Now Available: Obsidian’s Got A Solid Hit, It Seems…

 
I normally avoid reading other reviews until after I write my own, but the two I’ve seen for this game are pretty favorable and only knock the game for some bugs and technical issues that need patching up and some repetition in attack animations (a common complaint for RPGs for ages). This bodes well for developer Obsidian and publisher Ubisoft, who rescued the game from oblivion after original publisher THQ folded a few years back. Now, if only Obsidian could get a few more RPGs made using a similar combat engine (but a different visual style), I’d be even happier. Well, this goes on the buy list and in the “Play It!” queue (which has grown by a few too many titles as of late).

Up For Air From Some Tales Action…

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Okay, Tales of Symphonia Chronicles has been keeping me occupied today, so I haven’t posted much since that Godzilla trailer. This former GameCube exclusive to PS3 enhanced port is nice and old-school Tales action through and through, including the difficulty early on if you’re silly enough to run into fights unprepared or think that cuteness means the game will be easy. HA. Tales of Symphonia Chronicles laughs at your silly self as its monsters eat you senseless (they start at the head, and work their way down it seems).

Anyway, a review is forthcoming, but not ’til the weekend or so. I need to knock out more thoughtful Toy Fair wrap up posts, dink around with some games in my queue and otherwise stay out of trouble. The cold weather has returned (booo!) and I’m not too pleased about that nonsense. back in a bit…