LUFTRAUSERS: Old School Looks Meets Bullet Hell. Everybody Wins…

 
Well, well, well. I’d not heard of this snappy little arcade indie game until earlier today, but as soon as I saw that teaser above, I had a nice flashback to the days of dropping too many quarters into a bunch of cabinets in a few too many places week after week. From watching this craziness once, I got a nice blend of Toaplan’s ancient classic Fire Mustang, a few Cave shooters galore, bits of Asteroids, Galaga and so forth and so on now rolling around in my head. I think I need to review this now. PlayStation 3, PS Vita, PC, Mac, and Linux users will all be grinning like maniacal monkeys with twitchy hands soon, as the game has a March 18 release date. Vlambeer’s got another sneaky little hit on their hands here and I’d expect it will hit all the right notes with shump fans looking for a highly customizable and crazy, challenging ride… Continue reading

SOMA Update: Theta of the Absurd, Getting Creepier By The Second…

 
Okay, my pun-like reflexes are a bit sad and lonely today, but that’s what happens when you just finish hanging a bunch of laundry and haven’t had that second cup of joe yet. Anyway, Frictional Games’ upcoming PS4 and PC exclusive, SOMA is looking quite nice in this latest clip and while the game won’t be done for a while, it’s looking like one to watch as it progresses. I still want Frictional to give the world a FIEND update, as that scary little top-down horror gem deserves a nice modern update at some point. Although, not that I think about it… I’m not sure if I’d prefer a first-person viewpoint, as you could see all those damned deadly holes you could avoid falling to your death into with the bird’s eye view. Eh, we’ll see what happens in the future when we arrive. SOMA’s the game to concentrate on for the moment…

Lumber Island Chapter Two: Two Bucks Gets You Scared Half To Death? That’s A Buy!

 
Dean Forge’s unsettling little Unity game, Lumber Island just got an update with a new chapter that worth picking up if you like scary game experiences that have you off kilter from the start. In the first chapter, your character wakes up on a rowboat that’s headed for a dark and not so deserted island and has to deal with a frightening… thing out in the night that seems to want him very dead. The fact that you had no clue as to why you woke up in that boat in the first place coupled with the darkness and disorientation that comes from arriving in a new place in such an abrupt manner made the game a sleeper for me, and this sequel looks even more chilling.

That and those eerie notes that you find that spell out bits of the back story make this a fine little read as well as a game best played in the dark (headphones on at your peril, as you’ll probably keel over dead if someone walks into the room behind you and taps you on the shoulder). At only $1.99 (but you know you NEED the first chapter for an extra $1.99, right?), this one will keep your spine shaking so much for about four to six hours that you won’t even be able to move around using that mouse and keyboard. Yeah, you KNOW you want it… so go get it already!

Batman Arkham Knight Reveal Trailer: Rocksteady Is Back With A Killer Finale…

 
Yeah, yeah… it’s JUST a CG trailer and not gameplay, but this year’s E3 will probably feature a bigger reveal of that which everyone wants to see. Only two things bugged me about this otherwise drool-worthy teaser. One: A voice mail message from Thomas Wayne? Hmmm… TOO convenient and somewhat corny in a way, but I’ll forgive the team if they twist that up into a villain being behind that ruse or something like that. Two: Catwoman. Where is she? I think she NEEDS her own game to play around in just to wash the residue of that gawdawful Halle Berry flick and even worse video game from about a decade ago or so. I still cringe when I think of how lousy both were (sorry, Halle!).

Anyway, I do hope we see Cats in her own game at some point, as she could be a more empowering character (and not a cara-cat-ure, ha!) than even Lara Croft is if done right. Other than that, a Batmobile we can drive in this one is fantastic and makes me thing Knight will have a more GTA-like open map to get around in, something the series has been needing since Arkham City. Given that Lego Batman 2 did the open world thing quite well (albeit in a campier manner), Rocksteady is on the right track with what’s looking like a game with even more replay value. Back with more on this biggie soon…

South Park: The Stick of Truth Now Available: Obsidian’s Got A Solid Hit, It Seems…

 
I normally avoid reading other reviews until after I write my own, but the two I’ve seen for this game are pretty favorable and only knock the game for some bugs and technical issues that need patching up and some repetition in attack animations (a common complaint for RPGs for ages). This bodes well for developer Obsidian and publisher Ubisoft, who rescued the game from oblivion after original publisher THQ folded a few years back. Now, if only Obsidian could get a few more RPGs made using a similar combat engine (but a different visual style), I’d be even happier. Well, this goes on the buy list and in the “Play It!” queue (which has grown by a few too many titles as of late).

Namco Bandai’s Offices Just Got A Nice New Mascot…

 
Ooooooh. Okay, I want one of these. Well, to more precise, I’d WEAR an actual suit of armor like that it if were in my size. I wonder how much that would cost and how I’d live with one less kidney and lung if I had to pay for the thing. I’d store it right by the door near the coat closet here and ONLY wear it on special days. Like when I’m writing or going shopping. No one messes with a fully armored knight…. well, other than some mean-ass bunny rabbit, King Arthur and his Round Table buddies. “It’s only a flesh wound!” indeed. In the case of this game, there ARE no flesh wounds – your character lives or dies by the sword or any other weapons you’d better get quite good at if you intend to survive. The game’s tagline, PREPARE TO DIE isn’t a joke at all, that’s for sure.

Dark Souls II is out on March 11, 2014.

Dark Souls II: March’s Game of the Month (And It’s Not Even March Yet)

DSII_BAE
Yes, I’m a little early, but based on some demo time and the fact that veteran developer FromSoftware didn’t water the experience down one bit (in fact, in a few ways the games is more challenging than previous Souls titles), Dark Souls II is my Game of the Month for March. Offline play is key for me and many others and while the game does have that wonderful and extremely annoying element of other live players being able to pop into your online game to stalk or assist you (or both), it’s in the solo mode where many new and veteran players will first poke around just to see if the game is as intense as ever (it is and then some).

 
Add in the new game engine (which makes for some even lovelier character models, creepy as all get out enemies and lush, deadly environments – see the site banner and background), improved gameplay, a much bigger world to explore and a massive amount of replay value for an instant classic.  No matter which version you get your hot little hands on, you’re guaranteed a VERY well crafted and rather intense and gloomy singular experience that’s also pretty interesting to watch someone play if you’re not into the gaming thing. March 11 is the date for the North American launch and I’m expecting some people to contract a strange flu-like non-flu for a few days around that time (myself included)…

Koe (声) Kickstarter: Learning Japanese? I Really Think So…

One of the main hurdles (if not THE main hurdle) for some gamers who lobe Japanese games is the language barrier. Another hurdles is laziness when it comes to learning new and important things like languages. Yeas, I said it and you can go on ahead and admit it if you’re reading this and happen to collect or be interested in collecting and playing games from Japan. Some of you (your narrator included) know a teeny tiny bit of the language but just haven’t had the time to sink into some proper learning situations for assorted reasons (lazy!) or are indeed too busy to seek out a tutor. Or we’re just too darn cheap (hey, a good tutor costs good money!). Anyway, Strawberry Games (Jitesh Rawal, Sayuki and Dan Tsukasa for now) is working on what’s looking like a fantastic solution and yes, it’s a Kickstarter project worth helping fund for a few reasons… Continue reading

Dark Souls II Collector’s Edition Reveal: I Need To Put Up Some Shelves, It Seems…

 
Well, wow. I have no room for those big box set Limited and Collector’s Editions some (and some would say too many) games get these days, but I’d sell someone’s kidney for this one. As usual, I have to say “someone” because I rather like both of mine (we’re VERY close) and I think I can find a willing volunteer if I look hard enough. Hmmm… I wonder how I can word that Craigslist ad so it makes it look appealing that some sap willing victim soul would be more than happy to go under the knife AND sell their own part (or parts if there are any other organs they thing they have no use for) on the black market AND deliver me the cash (cash ONLY!) before the game ships out on March 11? What, that’s TOO much to ask for? Nonsense, I say! Heck, I’d go to GameStop myself and BUY the game after all that, so it’s not as if I was asking that fool person to do that (which is the most painful thing of all if you’re like me and hate going to GameStop)…

You know where to reach me, folks. I just need ONE sucker volunteer…

Castlevania: Lords of Shadow 2 Launch Trailer: Vampire Post-Weekend Busts Up The Monday Blahs…

Well, here’s a fine way to kick off a Monday, folks. Knowing that Tuesday will be better because Castlevania: Lords of Shadow 2 is arriving in stores and online here in the US (Europe and the UK get theirs a few days later). Well, tomorrow is a big launch day for a few titles, but I’m thinking this one will be the one many are looking forward to the most. With developer MercurySteam going out in style here, it’ll be interesting to see what new plans Konami has for the franchise in the future. As for the present (today) and near future (tomorrow), I’d say fans and new players should enjoy what’s here quite a lot.