LEGO Marvel Super Heroes: It’s About Time The House of Ideas Got Bricked!

Take that as you will, but Marvel fans have been clamoring for a LEGO game with their favorites for years, so this way too short teaser trailer is giving them a reason to bounce up and down in their seats. I got a big grin going when I saw that the Hulk that looked as if it was modeled after the late Gil Kane’s version (except it doesn’t have that weird pineapple-shaped head his did), the Galactus shadow and yeah, those old costumes on some of the charaters. Speaking of characters, over 100 will be playable in the game, meaning this is going to be yet another game in the long running LEGO series with infinite replay value. This fall will be pretty darn busy for Marvel fans, that’s for sure…
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Gallery: Sacrilegium – Reality Pump’s Survival Horror/Adventure Game Is Creeping Closer…

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sacrilegium_artVeteran developer Reality Pump Studios has been cooking up what’s looking like a nice surprise for horror game fans with its upcoming multiplatform release, Sacrilegium. Coming to PC, PS3 and Xbox 360’s worldwide soon, the TopWare Games-published “Survival-Horror Action Adventure” sounds (at least on paper) like a game that’s got a lot going for it if the lengthy and very detailed press release is any indication.

For many gamers who love their work, Reality Pump’s games (particularly their deep and mostly well-made RPGs) have always been highly ambitious, but between the outstanding new engine and promise of a deep, story driven single-player adventure starring a female character with a tailor made back-story, this could be one of those really intriguing game experiences that draws attention to itself on a few key fronts.

TopWare is promising this will be “A dark, thrilling tale with a captivating atmosphere, full of twists and turns, surprises and rewards.” as well as delivering “A constant feeling of tension, trepidation, and fear of the unknown and the unseen, combined with visceral action rewarded by the excitement of progression.”, which gets my brain tingling in all the right ways…

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Random Indie Game of the Week Review: Lumber Island

 

Lumber IslandDean Forge Studios’ methodically-paced, unsettling horror game Lumber Island is one of those well made indie games that’s great and effectively creepy as it puts you through its paces, but it’s hard to see it not being so as soon as you fire it up.

The first moments where the game credits play out (as if you’re watching a film) as your character makes his way slooowly up a dark pathway on the island he drifts to in that small boat set an appropriately chilling mood, so play this at night for best results.  As you cautiously make your way around with that flashlight you’re fortunately equipped with, the beautiful Unity engine visuals pull you in even further to the madness about to ensue…
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Grand Theft Auto V: Meet The Boys of Late Summer (You’ll Be With Them For A While)…

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Say “Hi!” to Franklin, Michael and Trevor, the three playable leads in Rockstar Games’ upcoming soon to be blockbuster, Grand Theft Auto V. Some of us GTA fans play these for the stories and wild characters and I can very safely say that this wild bunch will be the best trio of anti-heroes to date. For me, a new Rockstar game isn’t about violence or raising all types of hell, but sinking into the world and characters the team has created and getting a big smile going when everything clicks into place as each new chapter plays out.

As i haven’t played this yet, I’m not about to dissect these videos at all save to say that amazing engine being used makes the game look incredibly realistic and hopefully we’ll see some of these cinematic sequences flow into gameplay that’s just as thrilling. As for “favorite” character of these three miscreants, again, it’s hard to say without touching a controller, but I’d have to say Trevor’s arc might be the most “fun” to play given his intro video and personality:

That said, I don’t need to go into all sorts of analysis about the GTA series, as since the third game that pulled in millions of new players and all sorts of awards, Rockstar has been consistently upping the quality of the writing and visuals. All I know is these games are instant classics for solo players like me, as each game is best when you’re getting those bits of well-scripted exposition before setting out on missions to advance the story for a while before just taking off to wander around and find a nice spot to check out some stunning vista before hopping back into the mayhem.

Mark your calendars for September 17, 2013 and even if you’re not planning to buy or play this one, I can bet that you’ll notice a LOT of people not showing up at work that day (or rest of the week) in some places. They’ll be on a little vacation in the same busy, crazy world being whipped up for them by a team that’s the best at what they do…

Far Cry 3 Blood Dragon Launch Trailer: A Bang And A Boom Time For 80’s Action Fans…

You have to admire Crytek’s chutzpah here, as Far Cry 3 Blood Dragon isn’t even pretending to be original or in fact a “great” game. Of course, you absolutely need to be well-versed in the 80’s action flick cheese it makes fun of (but with super-colorful visuals that won’t run on a low-end gaming PC, of course – this IS a Crytek game after all). The good thing is this one flies into digital release at a cheap-ass price point and those who get what’s here will be chuckling along merrily. Those who don’t will wonder what the hell the fuss is about, but I say just go watch a few awful to decent macho action stuff from that era and you’ll get the point of this gem. Duke Nukem is probably very pissed of right about now…

GRID 2 Uncovered: Paris, Here We Come (Plus A Few More Gameplay Modes)…

Hey there! Go pull up a seat (without a steering wheel attached, please) or stretch out on the couch and check out these two new GRID 2 videos from Codemasters. Before you ask, NO you can’t stop the car during the race you’re part of in that beautifully rendered Paris street course to go get a croque-monsieur and café au lait. You’d lose the race before your coffee was even poured and hell, probably throw up in the car later because it’s not a good idea to go 150 MPH right after that lunch you just had. No madelines, either… and nope, no smoking in the car while I’m trying to drive (there’s no ashtray, silly!), so toss that pack of Gauloises into the crowd on the next turn, grrr… Man, I can take you anywhere anymore! Hmph – this car needs an ejection seat, methinks…

Metro: Last Light Ranger Survival Guide Trailer: McGuyver’s Got Nothing On Artyom…

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I actually recently (and FINALLY) completed the absolutely tense and brilliant Metro 2033 on a borrowed Xbox 360 (as the ones I own are dead as doornails, dammit) and it’s still one of the best and most frightening first-person games I’ve ever played. Between the destroyed Moscow landscape, the ruined tunnels survivors make do in and those dreadful mutations they fight against, there’s a great deal of details in that game and this follow-up, Deep Silver’s Metro: Last Light that make it a must-play experience. The fact that the game isn’t a straight up shooter and has elements of adventure and role-playing games while feeling downright frightening and depressing as your avatar, Artyom and his beat up survival gear barely make it through the radioactive hell makes it a keeper I’ll go back to again and again.

As I’ve said before, this game and a few others where so much thought and work has gone into crafting a world and characters you want to live with for a while are all the same to me like great novels are to someone who collects books. I’ve actually never read anything by Russian sci-fi author Dmitry Glukhovsky has written, but based on the near-flawless atmosphere these two games have, I just may be adding a new book or two to my already packed list. Thankfully, 4A Games is absolutely committed to making this a story-driven solo experience, so we won’t be saddled with mindless multiplayer modes of running around shooting each other in the face for no good reason than collecting XP and yelling obscenities over headset microphones. Besides, in this version of the future, you’re better off saving any ammo you can find and settling your differences with a a blunt or sharp object you can repair or replace afterwards…

Metro: Last Light hits PC, PS3 and Xbox 360 on May 14, 2013, so if you’re looking for a bleak, purely terrifying slice of post-nuclear survival action, this is probably going to be your best bet for a good long while…

Gallery: Lost Planet 3

Campaign_006_bmp_jpgcopy It may be spring outside, but looking at these Lost Planet 3 screens makes me feel as if I’ve got my face stuck in the freezer and there’s no ice cream left – just a mean-looking alien with glowy bits and very sharp claws an teeth staring back (eek). Veteran developer Spark Unlimited is doing its best work to date, using the Unreal engine and some great motion captured actors to create a solidly stylized vision of the cold, bleak ball of ice covered rock that is E.D.N. III.

LostPlanet3_BrokenGlassWorking class hero Jim Payton isn’t the usual lantern-jawed hero with a hefty arsenal, bulletproof shorts and an ego as big as the planet he’s on at all. He’s just a regular guy who’s trying hard to make a living in a frozen hellhole with Akrid and perhaps a few pesky space pirates ruing his workday. I’ve been hooked in since I played a demo last year and with the first two multiplayer modes finally being revealed last week, it looks as if all the pieces are falling into place for a sleeper hit that will hopefully catch the skeptics by surprise.

Capcom’s Lost Planet 3 hits PC, PS3 and Xbox 360 on August 27, 2013. Poke around below the jump for some more nice screens and artwork.

Oh, and put a hat and gloves on, dears – it’s COLD out there in space…

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Watch_Dogs “Out Of Control” Trailer: Still Off The Charts, Yet On Everyone’s Lists…

By now you know that Ubisoft has a definite system seller and absolutely killer app with its upcoming multiplatform release Watch_Dogs (set for a November 19, 2013 launch), although I’m predicting a little “problem” of sorts coming when the game does ship out. I can see a segment of potential players of the eye candy diabetic variety NOT buying the PS3 or Xbox 360 versions at all because they’re getting a newer console and want to show off that new game on the best system possible. Of course, PC owners will be pooh-poohing THOSE gamers as losers because they’ll be upgrading THEIR gaming rigs with new cards that can run the game at 200 frames per second with all the latest shaders and effects up full blast. Me, I don’t care how I play this other than I’d prefer not to patch anything and get up and running no less than five or ten minutes after installing the game to my (flips coin) PS3’s hard drive. As I have the feeling that this is a game that requires a few play-throughs in order to experience everything, I don’t mind at all playing it one one console and then another.

GRID 2 Cote d’Azur Gameplay: Sightseeing At 140 MPH (Or So)…

Another day, another GRID 2 video, which is always a good thing to see. Of course, as the release date rolls up, the not so good thing to see is just as the amount of interest is rising, also rising as are the obstinate flame-throwers who still want a dashboard view despite Codemasters stating from the beginning that it wouldn’t be an option. Blah, blah, whine, whine. Just don’t buy the game, I say. Or buy a real car instead if you want a dashboard in your face. The game DOES support a number of steering wheel peripherals, so hopefully that’s a consolation to some of that crowd… we’ll see, I suppose.