LEGO Batman 2 Trailer: You Can Call it “Arkham Cutie” If You Like…

Soooo, it’s an open-world game in the Arkham City vein (but not as dark, of course), AND it has fully voiced characters (for the first time ever in a LEGO game? Traveler’s Tales is doing their best work to date and sweet. I get to play this tomorrow at an event here in NYC. But, Ruh-Roh! I’ll be there with a bunch of kids and their parents around ruining my day when they have to drag their bawling offspring away from the controllers. Feh. I’m stocking up on hand sanitizer and wearing my “step away from that controller, kid!” face tomorrow (complete with a growly Chris Bale voice for good measure), is all I’m saying…. That, and staying the hell away from any snacks put out. Nothing like a plate of picked over cookies and fruit, right? Ewww… OK, breathe…. breathe…. it’s the Year of the Bat, it’s the Year of the Bat… Damn kids…

Disney Epic Mickey 2: The Power of Two Is Pleased To Introduce Itself (Say Hi!)

[youtube+http://www.youtube.com/watch?v=NMmwOhdLdfk]

It’s funny writing out the ENTIRE name of this upcoming sequel each time I post about it, but being lazy and abbreviating it to DEM2:TPoT is actually worse. Anyway, here’s a look at what’s in store for this next installment, from the co-op play to the big musical numbers and refined camera system. It would be awesome to see the first game get fixed up in HD for the PS3 and 360, but I don’t think that’s in the cards anytime soon, if at all. For those who still haven’t played it because you don’t own a Wii, ah, go buy one already! There are a bunch of very cool games on the system and you’d be surprised at how not EVERY motion control game is a dance or exercise game that will make you trow fits because not a shot is fired and there are no explosions (other than the top of your head popping off from touching a Wii Remote)…

Epic Mickey 2: The Power of Two Isn’t The First “Musical Comedy” Game On A Console…

As much as I respect Warren Spector, I noticed he made a slight error in a recent interview when he noted that Junction Point’s upcoming Epic Mickey sequel would be the first musical comedy video game.  Wellll, I bet Nippon Ichi Software may have a tiny issue with that. Their insanely cute, insanely easy and on a few occasions, insanely hilarious PlayStation One strategy/RPG, Rhapsody: A Musical Adventure gets to wear that crown. I was working in an indie game shop when it hit the US back in 2000 and it was one of those titles that we couldn’t keep in stock because a wide range of customers found something to love about the game.

Parents with young kids liked the total lack of violent content, kids liked the songs and jokes and JRPG fans of a few ages found the game easy, but funny enough to dive into just to hear every one of the songs in the game. I did have to explain why there were a few too many panty jokes in the game to one concerned parental unit, but overall, I remember it as a lighthearted romp that was also one of the simplest JRPGs I’d ever played. A wee bit too easy, but then again, it WAS a kid’s game. Anyway, there were a couple of sequels released (in Japan only, of course) and the game got a nice reworking on the Nintendo DS that changed up the combat somewhat and can be found pretty cheap online if you know where to look.

Anyway, I’m not her to raise a “gotcha” game ruckus about this at all – just pointing out a fact or two in case you’re wondering about this sort of stuff. I’m definitely looking forward to seeing how Mickey looks in HD and plays with the Move setup here, that’s for sure…

Gallery: Wii Library (A Work Back In Progress!)

I’ve actually owned and played a LOT more than I’ve kept in this photo, but I’m in the process of adding a few more games through trades and tracking down some dirt cheap titles in a few clearance bins. I actually have a few more games on the way thanks to a small trade I made recently, but I wanted to post this picture up now. I guess, I’ll update a few months from now when I have more interesting games to show.

That said, sometimes, it makes me want to (gently) sling an untethered Wii Remote at the heads of those who say the system ONLY has “kiddie” or family games or worse, slam the console without having played a single game on it because they just don’t see how motion control would work on a favorite genre. While, yes, there are a lot of not so hot games on the system, you can absolutely say that about any console from any generation. As far as the Wii (or any other system) goes, when you have a developer who gets what can be done, it works – when you have one that doesn’t quite get it right, it doesn’t. Of course, even a “bad” game can be enjoyable if you’re in the right frame of mind…

Sometimes, Overthinking Isn’t Good For Gaming. On The Other Hand…

Hmmm….

So, Xenoblade Chronicles’ main character can see into the future AND the game allows players to advance or dial back the game clock at will (well, outside of combat) in order to make some quest solving easier and battle different monsters at different times of the day.

That’s fantastic, but there’s a problem here. Somehow, Monolith Soft didn’t blend these two points together so that the time winding actually affected the story at all (even though it should). This bugs me quite a bit, as the game is indeed excellent. However, by not using the time element in a better fashion, it just makes for a clumsy gimmick that’s only used to save time in finding wandering NPC’s or monsters. Oops.

Up For Air: A Xenoblade Chronicles Progress Report…

Well, so far, Xenoblade is… pretty good. Like any game this big, careful poking around reveals it’s flawed, but quite impressive nonetheless. Of course, I’ve played far too many RPGs from all over the world (and too many JRPGs) since the late 80’s to throw down any absolutes about how it stacks up against my favorites, but it’s quite well done. I do have a few issues with some things I’ll go over in more detail in my review, but it’s nothing too dramatic.

OK, stop turning blue in the face – I’ll spill a few gripes here. Stuff like not being able to enter too many buildings, the hard to find quest givers that you need to get items back to, a tiny bit of unsympathetic writing after a major incident and a few other quibbles that won’t really affect my overall score. That said, if you’re a Wii owner and/or a JRPG fan looking for a fine game to eat away the hours as it pulls you into its story, you can’t go wrong with Monolith’s best game to date. A proper review is incoming, most likely this weekend…

Xenoblade Arrives… Off To The Diving Board, I Go!

Nice, GameStop actually delivered! I’m still quite surprised that Nintendo hadn’t figured out that having a Premium RPG line for the Wii might actually have been a good thing for their PR among JRPG fans if as many of the games they craved were being released without the need for online petitions and the usual bean-counter hand-wringing about whether or not these game will sell at all. Anyway, no changing things now, right? The art book is lovely, but how is the game, you ask? Well, give me time folks, give me time. off to crack that shrink wrap and get to it. Back in a bit with some impressions.

Lego Batman 2: DC Super Heroes Cover Art (What, No PSP Version?!)

 

And a nice trailer for good measure (in case you haven’t seen it yet). I’m liking this sequel a lot based on the stuff I’ve seen and heard because it has actual voice acting and what’s looking like a pretty cool story. Of course, that it doesn’t look bad at all helps out quite a bit. Traveler’s Tales Is doing what looks to be its most polished work for current gen platforms, but the game is also hitting nearly every other platform (except the PSP). So, if you’ve got something to play games on that’s not a phone or tablet, you’re DEFINITELY covered.

 

“Back” In The Swing Of Things, Thanks To A Few Upcoming Games…

(mild ouch): Well, I’m up for about an hour already and my back is a bit better (whee!). Going out to see a new game (in this case Sniper Elite V2) always helps ease the pain when it strikes. I’d also forgotten that Xenoblade Chronicles ships out next week for the Wii, so I ended up putting in a pre-order just now, Thank goodness I came into a little money out of the blue (Whee!), so at least one of the last important Wii titles will be winging my way shortly… OK, enough gloating and preening (moderate ouch!), off to be productive. Back in a bit, ladies and gents…

Disney Epic Mickey 2 Is Multiplatform. Now Everyone With A Console Can See How Much Fun They Missed…


 

Yes, the original Wii game had it’s quirks, but it was also a breath of fresh air for the “mascot” platformer thanks to Warren Spector’s guidance and Junction Point’s solid programming. Of course, Peter David’s wonderfully dark script and James Dooley’s stellar music score helped as well. Anyway, I’m happy that PS3 and Xbox 360 owners will get to see the sequel (my own Move and Navigation Controller are shaking the dust off of each other and smiling crazily), but I wonder how those HD versions will address the first game/ Hopefully, we’ll see some sort of special prologue or perhaps a brief playable segment that highlights what went before. Below is a super-short Spike TV segment with Spector kicking his new baby off. I can’t wait to see this sequel in HD…