So, Monstrum, huh? Let’s see now: You’re a passenger on an abandoned ship with only a flashlight and maybe some flares and there’s a second “passenger” on board that happens to be a bit of a monster who you don’t want to run into. You need to find a way off the ship or die trying and if you DO die, it’s for good and the next game starts you out all over again with a fresh layout to get lost in? Did I mention there are assorted traps and dangerous stuff scattered about to beware of? Well, there are! Anyway, count me in and I’ll be the first to pat the team at Junkfish on the collective back for cooking up yet another horror game I want to dive into for a spell. Granted, I won’t be able to play it on anything but my current aging PC (for now), but the team is making the game compatible with the upcoming Oculus Rift virtual reality peripheral, a process that’s making for some really interesting blog posts.
Anyway, creepy and noisy video above – five alpha screens below. The game is due out in the fall, I believe. As the Rift isn’t (ha ha), I’d imagine it will be playable without it. I should ask for a demo to try out, shouldn’t I? Oh, I don’t know why I do this to myself, as I always get freaked out and end up sleeping in the kitchen sink or on top of the refrigerator…






