Review: Independence Day: Resurgence

independence_day_resurgence_xlgWe really didn’t need a sequel to Roland Emmerich’s Independence Day, but one got made anyway. The first film was a big, loud and (at the time) expensive chunk of mindless summer fun that grossed over $800 million at the box office and paved the way for even more mindless blockbusters that featured cardboard characters, paper-thin plots, and more (and questionably “better”) computer generated effects. I liked it enough to see it four times (hey, those visual effects were pretty stunning back then) and later bought it on VHS, lenticular insert card and all.

The 20 years too late sequel, Independence Day: Resurgence ups the ante considerably by making everything bigger, dumber, faster and louder to the point that it’s a mind-numbing, confusing mess from start to finish. Hey, if you like your popcorn movies quite popcorn-y and don’t mind two solid hours of a simplistic yet convoluted plot, by the numbers acting and countless millions (or billions, it’s hard to tell) killed before the end credits, I’m not here to poop on your parade at all.

On the other hand, I want some actual science back in my science fiction. And physics. And something resembling a comprehensible plot that doesn’t insult what little intelligence I have left. None of those are here and the film’s way too cheery ending promising an even bigger and more bombastic third entry ends up dooming this “franchise” to maybe network TV movie or limited series status at best (that is, if someone at Fox has the brains to even think of going that safer route).

Continue reading

Advertisements