Operation Flashpoint: Red River Cover Art/Screens Update



Cover art and four more screens from Codemasters’ upcoming military-themed tactical FPS. Don’t call it COD, MOH or anything similar until you’ve gven it a try. The series is known more for its realism than the usual online mayhem and non-stop single player shoot-festing. Granted, Dragon Rising wasn’t as deep as the original Op Flash (the edit feature was sorely missed!), but it was still a more complete game in terms of pure immersion and actual challenge than many shooters this generation.


Gallery Update: Trinity: Souls of Zill O’ll

New screens (as well as a few I missed from last month) from Koei Tecmo's upcoming Action/RPG. Ever-busy developer Omega Force is going for an “artistic” look to the game with a filter that gives the visuals a rather interesting painterly quality. Personally, I like this stylistic touch a lot – we'll see how it all plays next month when the game hits retail on February 8, 2011

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Review: Venetica


Platform: PS3 (also on Xbox 360, PC)

Developer: Deck 13


Publisher: Atari


# of Players: 1


ESRB Rating: T (Teen)


Official Site


Score: C+

As a huge fan of role-playing games developed around the world for at least 20 years, one thing I've learned is how to appreciate the best parts of every game no matter the overall quality. Simply knocking a new title for what it doesn't have compared to similar entries within the genre is a wee bit too easy for some critics that fail to see that not every game needs to be “state of the art” nor “perfect” to be an enjoyable experience. US gamers never saw retail releases of imperfect Euro-made epics and non-epics such as Hard to Be a God, Vampire World, or Dragonfire: Well of Souls, but each of these (plus many others) have appeal as singular experiences thanks to levels of immersion distinct to each game. Deck 13's Venetica is another one of those really interesting games with similar rough spots that keep it from becoming an instant classic. However, once you overlook its quirks, it's an ambitious project that features an attractive and interesting lead character as well as a few nice twists to the standard RPG formula.

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EL Shaddai: Ascension of the Metatron Gets Japanese Launch Date, New Screens

One of the more intriguing games I've had my eye on, UTV Ignition's El Shaddai: Ascension of the Metatron, is finally getting a Japanese release for the PS3 and Xbox 360 this April with a US and European launch dates to be announced (he typed, with fingers crossed). Here's a look at some of the latest screens from the visually striking action/adventure game. I'll run a gallery later featuring a few of the beautiful (and nicely offbeat) wallpapers from the official site. I may as well stick the press release below the jump so you folks can find out what the game is all about (sorry for the cut 'n paste job – I'm tinkering away on some reviews and such, so I'm cutting back on my word count in today's posts)…

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Warriors: Legends of Troy Cover Art


Nicely dynamic cover art for Koei Canada’s upcoming M-rated hack & slash action game, set for a March 22, 2011 launch on the PS3 and Xbox 360. Check out the small gallery I ran a few days ago for screens art and a game trailer. I’ll see about getting more online screens from Koei Tecmo and post whatever shows up.

Trinity: Souls of Zill O’ll Cover Art


Well alright – here’s the cover art for Koei Tecmo and Omega Force’s upcoming action/RPG set for a February 8, 2011 launch as a PS3 exclusive. I’m pretty excited about this one based on the screenshots that show off some quirky fantasy art and unique color palette the developer has used throughout. While I’m hoping the gameplay leans more toward the Crimson Sea sort of action, as a longtime fan of hack & slash games, I won’t be disappointed at all if it doesn’t. I have the feeling that this might be one of those games where you’ll get more than you’d expect, but if you go in with no expectations, you’ll be even more pleasantly surprised.

Review: Lost in Shadow


Platform: Nintendo Wii

Developer: Hudson


Publisher: Hudson


# of Players: 1


ESRB Rating: E 10+ (Everyone 10 +)


Official Site


Score: B+

Ethereal, innovative, methodically paced yet wholly rewarding, Hudson's Wii exclusive Lost In Shadow is one of those artistic gems that should appeal to gamers across a few different genres. The dreamlike visuals and puzzles that revolve around light and shadow play will draw in fans of games such as ICO or echochrome or the original Price of Persia, the platforming elements are fun and challenging for young to older players and the overall innovation and intriguing story will please fans of games with more than flashy graphics going for them. While it isn't quite perfect, it's amazingly well designed and has a way of keeping you hooked in as you traverse back and forth through some pretty trippy stages that play with your perceptions.

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Tomb Raider Trilogy Coming Exclusively to PS3 (What, No Guardian of Light?!)


Annnnnnd the hits just keep on coming, folks. In my second favorite game news of this past week, the latest games to get the HD repackaging treatment come to us from Eidos, Crystal Dynamics and publisher Square Enix in the form of
The Tomb Raider Trilogy, shown here in its US and UK retail packaging. Set for a March 22, 2011 release (as physical media only – yes!), the upcoming compilation features high definition remastered versions of the PS2 hits Tomb Raider Legend (Crystal Dynamics first foray into the franchise, taking the development reins over from Core) and Tomb Raider Anniversary (a remake/re-imagining of the 1996 original) along with the PS3 game Tomb Raider Underworld. Additionally, the game will include cool bonuses such as trophy support for the PS2 games, a PS3 theme and two cool outfits players can use for their Home avatars (all below the jump).

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Gallery Update: Dynasty Warriors 7

As the lovely Sun Shang Xiang's come-hither (so she can kick your ass) stare shows, in terms of graphics, Omega Force is clearly doing its best work to date on this latest game in the long-running Warriors franchise. As you'll soon see in the gallery below the jump, the rest of the in game characters share that same level of polish. Fans of the series can expect a few tweaks to the familiar formula to go along with the upgraded visuals when the game hits retail on March 22, 2011 for the PS3 and Xbox 360.

Memo to Omega Force – nice new engine you've got there. Three words: Crimson. Sea. Sequel. Two more words: Destrega 2. Make it happen, people!

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Gallery: Warriors: Legends of Troy

Koei Canada has been “quietly” working away on a very interesting twist to the long-running Sengoku Mousou franchise, Warriors: Legends of Troy, set to storm onto the PS3 and Xbox 360 across North America on March 8, 2011 (3/25/11 in the UK). On first glance, the game has the makings of the more familiar Dynasty Warriors series, a good thing for fans of the series who want more. However, the combination of Greek and Roman “historical” and mythological elements plus copious amounts of blood (and the Mature rating that comes with it) should give this one enough potential to draw in fans of everything from Spartan: Total Warrior, God of War, 300 and Showtime's awesomely gory Spartacus series. The grittier visual style here is in direct contrast to Omega Force's work (as you'll see in the latest Dynasty Warriors 7 screens), but this more realistic route fits the brutal hack & slash gameplay all the more.

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