R.I.P., Lucasarts (Earn It, Mittens. EARN IT).


 

If I were a REALLY cranky and cynical bastard, I’d say Disney REALLY killed off Lucasarts (and pretty much anything Star Wars related in the game space forever) so cheaper to make casual games like Mittens could live. Sacrifice that expensive cash-draining bigger studio and two solid-looking works in progress along with that formerly proud sci-fi IP (that still has a gigantic fan base, mind you) that’s had a bunch of not-so-hot games mixed in with a few winners over the years for this cute kitten and a ton of other faster to cash in mobile and social titles? Sure, why not? Any non-gaming industry analyst worth his salt (and a few who do, I’d bet) will say it makes PERFECT economic sense at the end of the day (albeit at the cost of too many jobs at a newly shuttered studio)…

Hey, all is not lost, right? Disney still has some of its own famous (and new original) properties that are SURELY guaranteed a huge audience based on that company name recognition alone? And hey, NO one will miss Lucasarts save for a “vocal minority” (as we get called by the executive types who trumpet these casual games and their monetizing schemes over “risky” IP with a shaky track record).

Yeah, sure… that’s the ticket…

Fortunately, I’m NOT that guy… I think. So long Lucasarts. Hopefully, the Force will be with those now unemployed.

God of War: Ascension Collector’s Edition: “What’s In The Box?” (Or: Another Lesson In Excess)…

 

Hmmm… Allow me to get into trouble (again) as I break this down for you and possibly help Sony and other game companies save some money in the future (hopefully).  While these Collector’s Editions are indeed really cool, they also present a telling case against themselves (as well as make people like me wish for the older, wiser days). For example, sure, it’s fine and dandy to get a demo of the eagerly anticipated The Last of Us as well as additional God of War content, but why not stick those onto a separate DISC and put it in the box as opposed to creating paper vouchers that end up getting tossed or lost? This way, gamers without PSN access could play the demo and access that bonus content which wouldn’t be initially available to those with the standard edition. That soundtrack CD is a good idea, but it’s too bad games aren’t using Redbook audio these days, as it would have been super to just hear the soundtrack alone by accessing it off the game disc (just like the “old days”)… Continue reading

Why Steam’s Big Picture Interests Me Not One Bit (Mostly)…

 

Actually, I’m positively thrilled at the leap Valve is making, but like a “few” forgotten ones out there, a cold reality sits heavier here than it does where the folks who cook up these products live and work. For the record, I do have a Steam account but barely use it (no high speed internet), so obviously, I’m not at all intrigued about bringing an expanded (and YES, helpful) service I can’t currently use to my living room. Maybe if Valve designed that potential Steam Box so that folks like me could transfer some or all of our PC games (no matter the age) into memory and play those games on a bigger screen somehow? That would get me more into this news. Granted, the millions of Steam users who fall over backwards praising the service will be pleased, but for me, it’s yet another digital divide in an industry grabbing money where they can without heed to every consequence. Yes, EVERY. If you don’t even bother to think about what could happen (no matter how far-fetched), then you’re only caught pants-down when it DOES happen, I say.

 

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