Diablo III on PS3: Blizzard’s Showing Off The Goods (And Positively Pissing Off Some PC Gamers in the Process)…

 

DIII New TristramI’m really happy to see that not only has Blizzard reworked the controls to be direct and yes, Dual Shock 3 friendly, the game also looks great and should get MORE people playing who’ve been wondering what the hell a Diablo game is and why there’s so much bile spilling out over the Internet from a certain bunch of folks who seem to be either jealous or wishing fiery doom, (DOOM, I say!) upon the developer and anyone with a console and not a cutting-edge PC that cost more than some used cars who wants to play this game. Eh, whatever. I’m BUYING Diablo III because my PC couldn’t run it (the always online crap from that version has been replaced with a solo play mode I’m behind 100%) and I wasn’t at all interested in the real money auction house nonsense forced upon PC players. Of course, there’s the matter of the PS4 version of the game not being compatible with the PS3 version, but at the end of the day, I’m gathering that other than visuals and controls, both versions will otherwise be the same and compatible with their specific consoles (which should have user bases large enough to support online play amongst those users who end up going that route).

 

 

DIII Black Canyon Mines DIII Bridge DIII Caldeum DIII Evasive Fire DIII Fiendish DIII Inventory DIII Mob 1 DIII Realm of Terror DIII waypoint

Diablo III On PS3: I’d Say Something Corny Here, But I Really Just Want To Play It…

This is REALLY good news, as the original Diablo made it to the PSOne too long ago and is mostly forgotten unless someone actually owns a copy (I do) and Diablo II never got the console treatment at all leaving some gamers who never played any of this series wondering what the fuss is all about. As long as the console versions (PS3 and PS4) have OFFLINE solo play (please don’t mess THIS easy thing up, Activision!), the game will see a new audience. Of course, if it’s jammed up with online only nonsense and no one can get on to play in a manner close to what happened with the PC launch, it’ll be more woes for Sony the just don’t need. As usual, we shall see…

Diablo III Is PS3, PS4-Bound (Let The Whine Pour Anew!)

Video stolen from GameTrailers. I’d have my OWN vid to post, if Sony would have let me in. Grrrr.

 

Oh, I can see the PC forums blowing up worldwide thanks to this news (I think I heard the explosions on the way home on the subway), but it’ll be good for those who may have wanted to play the game but didn’t have the PCs to run it or were hoping they’d see another Diablo come to consoles after far too long. Anyway, press release below the jump and the TRUE test of if this is all going to work will kick off next month at PAX East in Boston (March 22-24, 2013), so make sure to boogie on out thatway if you can. Press release below the jump – some cheese with your whine, sir or madam? Me, I just want to be able to play the darn game OFFLINE. By myself. No help from “friends” i don’t know and will never, ever meet in real life. You know, OLD SCHOOL gaming. We’ll see, I guess…

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Review: Diablo III

Platform: PC

Developer: Blizzard North

Publisher: Blizzard

# of Players: 1 – 2

ESRB Rating: M (Mature)

Official Site

Score: B

 

With no reliable internet connection and no desire to play any game with a solo mode that demands one, no matter the reasoning, I’m exactly the sort of gamer Blizzard doesn’t want playing Diablo III, and that’s a shame. No one asked the many thousands of folks like me who happen to love the series what our thoughts were on an online-only Diablo experience, and the fact remains that not everyone who wanted a straightforward campaign is some sort of pirate or cheat-happy coder out to break the game up into pieces and make our own content or whatever else Blizzard was fearful of. That said, last year when I heard about the game being online only, I automatically thought I’d never get the chance to review it. However, I was able to wrangle a deal with a friend where in case a copy DID magically show up, I’d use his spiffy, always updated gaming rig in trade for the game if he set up an account just so I could at least play through it to see how it turned out.

Amusingly enough (and much to my surprise) a review copy showed up two days before the launch and after letting out a nicely demonic laugh (you should hear it – your spine will rattle), I made a phone call and set aside what I thought would be enough quality time to go through the game. Let’s just say that everything I was concerned about came to bear in a few ridiculously annoying ways, but when the game works, it’s addictive as ever (despite some changes made for the casual crowd) and about as good as I’d hoped. The caveat being WHEN it worked…

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The Devil IS In The Details. You Just Need To Pay Attention To The Little Things…

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So, I’m working on my Diablo III review and I had to stop to vent some of the steam coming from my ears here, so as not to spoil the review with too many complaints. I’m giving the game what I feel is a solid score based on ignoring a few things, as in despite the problems, there’s a great little game here. On the other hand, speaking for those who want to play the game by can’t. I can’t just slap the blinders on like a few other reviewers who have that perfect online setup and/or are of the “get over it” mentality that’s going to more or less kill gaming at some point when crap really goes bad (e.g., servers go down like the Hindenburg for an extended period and no one can even play the game).

Oh, I don’t hate Blizzard at all, folks. I’m just wondering how they didn’t see the launch day server crush coming. In addition to selling the game at retail and online, they gave DIII away for free to many World of Warcraft players, who happily took them up on the offer. As I’ve said elsewhere, an offline solo play mode (and LAN functionality for those that wanted it) would have been smart options for such a huge release, no matter what the company line is. Hell, I’d bet real money that the amount of day one bitching would have been about 90% less if people had something to play after waiting so long (either that 12 years of calendar time or those few hours on line at the midnight launches)… Continue reading

More Diablo III Downtime Art, Alien Edition…

Since I have a few minutes to spare, here’s some more “what to do while waiting for DIII to fix itself” art I did earlier this week during some sort of system error (whee!). Both are a reworkings of Alien sketches I did a while back – I like these a lot more than the originals.

Again, I’m not hating on Blizzard at all for the game itself, as it’s great stuff when I can play it and as it comes together with the patches and updates, there’s no doubt that it’s going to rule its particular niche for some time. That said, I’m betting a few other developers working on similar titles have been watching how this all plays out as they get their games ready for their closeups…

OK, that’s it for now – back to cobbling together notes and such for a review next week…

How Diablo III Is Helping Me Improve My Art (Um, Thanks, Blizzard!)

Ah, Blizzard, Blizzard, Blizzard… I absolutely LOVE Diablo III so far…. when I can actually get to play it.  When I’m not playing it because of an error message or other issue that’s not my fault, I have to do something while I’m waiting for things to get back to “normal”.  If I don’t have my Vita or DS handy, I’ll draw something instead. The piece on the left is one I did when I got bounced from a solo game due to some connection issues on my end and couldn’t get back in thanks to an error of some sort on the server side. Mad Cow? I’ve Got A Beef? Bum Steer? Whatever – that’s the not so happy side of the game that I and a few other seem most testy about. But it’s tough love, grrr!!!!

Amusingly enough, today I convinced a woman waiting outside a Gamestop for it to open so she could return a sealed copy of the game to keep it. She bought it for her son’s birthday on Saturday (at his request), but someone at her job pointed her to Metacritic’s “user” scores and reviews for the game (a VERY biased and useless barometer, given the way the site has been abused to “bomb” games unfairly as a means of protest by people who haven’t played and don’t intend to play certain high profile games), which in turn, sent her to the shop at the cost of being an hour late for her job.  I spent the better part of ten minutes telling her the game’s good points and how despite the stiff requirements about solo play (she didn’t mind at all – she wants her son to stay away from some kids who’ve been harassing him at school) and other problems (which are common to other MMOs), it was an excellent purchase. She left feeling a lot better, so that’s my good deed for the week, game-wise.

The art of the right? I did this during a login error that kept me from getting into my solo game completely even after repeated attempts and rebooting. That’s how I feel about people who can’t enjoy the game as much as they like even though they’ve waited years for it. Sure, Blizzard owes them noting but a game that’s the best it can be, and in fact, when things are running smoothly, it’s exactly that.  On the other hand, I  feel sorry for those who maybe did the midnight launch/call in sick deal only to end up not doing much playing at all after all that buying and lying. Somewhere, a boss is laughing at you as he docks your pay because you ranted about the game on your Facebook page and he saw it. Oops.

As to what art you’ll see from me about the game itself. Probably not a damn thing, as when I’m in the zone, I’m not stopping to draw at all. It’ll be a little while before I actually post a review, but for what it’s worth (and as noted), I do like what I’m playing quite a bit, nasty and annoying warts and all…

Oh, Hell… It’s Diablo III!

To make my Monday even more a kick in the pants, I get a retail copy of Diablo III (whee!) that I can’t play for a few reasons (booo!). However, unlike the Windows debacle I’m currently dealing with, i actually have a plan B that I set in motion a while ago so I can actually play the game using a friend’s PC at his place. Fortunately, I hooked him on Diablo II a while back and as he’s not what you call a “core” gamer, he’s happy that he’ll get to be see what all the fuss is about (and eventually play the game himself, as he’s in no tearing hurry to be a day one fanatic). Anyway, there’s nothing I can do now except wait until the servers go live. Too bad the game can’t be installed and played offline (as it should, grrr). Hell, I’d at LEAST have a single player review up by the end of the week if that were the case…

Diablo III Officially Dated: Wake Me When There’s An Offline Solo Mode…

Yeah, yeah, I was bitching earlier about people bitching about Mass Effect 3’s ending, but this is entirely different and worth it’s own special gripe. Sure, Blizzard wants to be in better control of its long-awaited baby, but shutting out Diablo III to those who don’t have constant online connections, don’t WANT to play nice (or nasty) with others or hell, just want a game they can play when they want to without having to rely on constant updating just blows. Not everyone who wants an offline mode is a hacker, cheater (or whatever is considered “bad” for DIII) looking to bilk Blizzard. We just want to enjoy the story as solo players and not go near the Internet, that’s all.

Yes, Blizzard will make a MINT on DIII pre-sales and launch day sales and based on what I’ve seen of the beta, they deserve every penny of your hard-earned gold. However, YES, you’d better believe there will be such a download crunch-fest on and around day one that a lot of people will be screaming that they can’t get online or download the game or are suffering through whatever other issues that ALWAYS crop up in a big release like this. A lot of you guys and dolls will be doing the happy dance on May 15, 2012, but for me and a lot of other folks, it’ll be business as usual until we hear of some solution that can get us enjoying SOME form of the Diablo universe (even if it’s a console side-story set in the same period as the game).

Why A Console Diablo Is A Really Great Idea (Again)



If you've been around for a few console cycles and managed to snag a copy of this game (which still fetches a premium price in some spots), you probably remember this shiny little gem from the “ancient” PlayStation days. It ate up nearly a whole memory card for saves, was brutal as hell and had endless replay value for those who loved it. Well, It looks like console owners may finally be getting another Diablo-like game after all… this time from the makers of Diablo, and I couldn't be happier.

According to a posting on the official Diablo III Community Forums:



“We're exploring a Diablo-related concept for consoles and are currently looking to fill a few senior console-related positions on the Diablo III team. As we've said in the past, with proper care the gameplay could suit the console platform, and we're interested in seeing what talent out there might be interested in such a project. If you're passionate about all things Diablo and have the requisite skill and experience, then head over to our jobs site to check out the positions and apply.

Please note that this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs and don't intend to allow any possibility of a console interpretation to delay or affect the release of the game.”

Reading that made me grin for a few minutes too long, but it's stellar news if it actually gets done at some point. Granted, the PC-only adherents are up in arms and whining as usual (in some over the top rants that make as much sense as a Rick Santorum supermarket speech). Nevertheless, I say it's one of the smartest moves Blizzard can make going forward and benefits everyone at the end of the day… Read more »