And While You’re Waiting, Here’s Some More Random Art…

Yes, I’m still BURIED in Skyrim (and a few other games, bouncing back and forth between no fewer than six titles), so here’s some more art from my fanzine self-publishing days. Only the Baby Coco Bandicoot cover actually made it to print. The other two were unused and part of my pre-planning back then. I had a ton of content written and article ideas mapped out for about ten issues, but I didn’t want to worry about having to come up with cover art at the last minute. Drawing out a bunch of ideas (I think around 15-20) made for an easier time in planning what other art I wanted to run in each issue. Of course, getting hired to write for the late, lamented Gametour.com (which morphed into Foul Magazine) ended my days as a ‘zine publisher and some of the content (a rather small amount) I’d wanted to run in Continue ended up as part of Gametour and later Foul’s dozen issue run. I’ll run a few more unpublished sketches a bit later if you’re interested…

Hostage Situation Update: Skyrim, Day, Um… I Forget

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Yeah, it’s THAT bad. When you find yourself going BACK to old completed dungeons to make SURE you’ve collected everything you can sell off in order to fund something crazy (well, I really DO need to buy that house. And there’s a cool pair of magic boots I’m too lazy to craft up)… you know you’re hooked. Ah well, thanks Bethsoft! Patch or not, you’re created a masterpiece for the ages.

Speaking of Sonic: A Fanzine Blast From The Past Returns (Sort Of)…

Amusingly enough, I was going through some old artwork and found this unused cover for my ancient fanzine, Continue? This was going to be published in the third issue sometime around January or February 1998 (which was actually the fourth issue, thanks to issue 2 1/2 – don’t ask) along with a chunk of Sega-related articles. The story behind the cover goes something like this: By 1998, Sega was in a bit of a pickle, as the Saturn had pretty much fallen off the map and the Dreamcast was a year away. Meanwhile, Sony’s PlayStation was ruling the roost and games like Parappa The Rapper were rewriting the book on originality in game design and a few other innovations.

I imagined poor Sonic and Tails unemployed (well, between consoles) and out on the street one day as a familiar (and flatter) figure strolled by. No, I wasn’t a Sega-hater at that time, folks. I was just taking a look at the company’s missteps and hiccups in the mid to late 90’s that put Sonic on the street for a bit. I also planned to run copies of all the correspondence I’d gotten from Sega’s wonderfully cool customer service team from the early to mid 90’s (back when you could write a letter and get some neat stuff back in the post), so it wasn’t going to be a complete poke in the eye issue.

Of course, Parappa is long gone and Sonic is back on top (or close to it) these days. I just haven’t even thought of reworking this piece to reflect that. Perhaps one day… but I’ll have to make sure the rapping paper dog and pals aren’t popping back up on the Vita or whatever anytime soon first…

Fusion: Genesis Contest CLOSED, But More Free Stuff To Come…

I hope you two lucky winners are enjoying the game! I’ll finally be able to play it tomorrow at some point, so feel free to chime in with your own impressions if you like what Starfire Studios has done with their first game. Thanks for entering Jason & Cary!

As for what’s next, well if you’re a Gran Turismo 5 fan, I may have something REALLY cool to give aw in a few days or so… stay tuned…

For MMO’s, A Little Forward Thinking By Looking Back…

Just a quick note on this, as the long version will be part of an article I’m in the process of working on. Any new big-budget MMO that ships without a single player (and/or co-op offline modes) is missing out on making more money, period. Ignoring millions of folks who may NOT want to be social ALL the time (horrors!) but would absolutely buy and play certain games if they simply had an offline mode is pretty dumb, I say.. Just because a player isn’t joined at the hip to a server doesn’t mean he or she shouldn’t be playing a game at home where they COULD at some point (if they wanted to), take that character they’ve been using online to finally join or make a few friends. Micro-transactions aren’t the only way to make a profit, folks – getting a loyal user base that wants to buy into a version of your games they can enjoy (offline or on at their leisure) IS.

I’m Cheap, But Games Aren’t. Still, There’s Work To Do…

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Well, I don’t get ALL my games for free*, folks. Had to shell out for Dark Souls, but that’s OK, as it’s one of those games that’s worth paying full price for. Fortunately, I managed to find a copy of Collector’s Edition for the same price as the standard version (as it SHOULD be – it’s vastly overpriced on eBay already!). I also have a copy of Star Odyssey on the way (finally). The game only got a SUPER limited print run of a mere 600 copies and mine was paid for back in July.  Some production issues slowed the manufacturing process, but those have been dealt with and hooray, I get to dig out my Sega Genesis after far too long.

By the way, getting a game or anything else for free NEVER guarantees an automatic good review. I’m going to be fair and honest about what I write no matter how I get anything sent my way.

The New James Bond Film Is Called Skyfall. Get Over It (It’ll Be Fine Even If You Hate The Name).

Hmmmm.  I’ve been a Bond Fan since the Sean Connery days and have seen all the film numerous times. They’re not ALL great and some haven’t aged well, but not all of us are blessed with great genes, right?  My take on the fuss over the title: Skyfall is FAR from the worst title in the franchise’s long history. Octopussy and Moonraker still make my eyes roll far back in my head, The Man With The Golden Gun was a wee bit TOO descriptive and then there’s The Living Daylights. Whatever. Besides, didn’t some of these same ranters go ape over Quantum of Solace when IT was announced as the last Bond film title? Ah well, the whiny fan saga continues. Continue reading

Games, Games, Games (& More Games)…

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Just finished Naruto Shippuden: Ultimate Ninja Impact (not bad for a kid’s game) and am working on that review as well as one for Dragon Ball Z Ultimate Tenkaichi Z (also pretty good). GoldenEye: Reloaded should be completed and posted this weekend and the mystery package Sega sent along that I missed because I stepped out to the post office to pick up MORE games should be boomeranging back in a few hour from UPS. OK, who needs sleep? Not me, folks! Keep the games coming and I’m a happy reviewer. Yeah, the backlog is already hitting, but I’m a multi-tasker!  Which reminds me, I need to register for Toy Fair, as well. Too much going on, as usual…

Stuff To Do While Waiting For The GTA V Reveal Trailer…

Post some art I did last week:

Drink too much coffee…

Or NOT drink too much, as the trailer JUST went live a few minutes ago while I was in the kitchen dinking about. D’oh! Off to post it and not comment on how awesome it is…

Yes, I Do Other Things Besides Write Here…

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Just a quick note to some folks out there in Internet-land who don’t quite seem to get it yet. Sometimes I write for other sites like this one. That’s the first column, there’s another to come. I’ve a couple of older columns here (such as this one.) And I still submit the occasional article to the Digital Press print ‘zine (I have a new column due around the end of November on the N-Gage as a gaming platform). I also draw a bit and take not so hot photographs. I think that’s it, but there’s much more out there.