Enemy Front Launch Trailer: “Into the Black” And Hopefully On A Few Fronts At That…

Okay, I quite like the song in this trailer… but to me, it’s just NOT proper at all for a World War II-based game. Granted, I’m not expecting this tune to be IN the actual game, but I’ll slightly dread watching the game credits because I can just hear this popping up at some point during however many minutes it takes to spool them all out. I’ve never seen a short credit roll in a modern game unless it’s an indie title made by one person or a tiny team where all is revealed in less than a minute. Anyway, that’s my sole complaint with Enemy Front until I actually get some hands-on time with the final version (PS3, please!). The game isn’t out until June 10, 2014, but I guess using the D-Day anniversary to push a game set during that period isn’t the worst thing that could happen today, right?

Homefront: The Revolution Trailer: Crytek Finishes The Fight (Maybe)…

Homefront_TR_logoWarts and all, I rather liked defunct publisher THQ’s Homefront for what it was. original (and also defunct) developer KAOS Studios cooked up an interesting alternate future where some very well-armed North Korea soldiers managed to overrun America and you played as one of a group of resistance fighters trying to drive them away. It was a LOT more serious than either Red Dawn movie, but the campaign was a wee bit on the brief side thanks in part to multiplayer modes I felt took too much away from the story.

Anyway, now that new publisher Deep Silver and seasoned developer Crytek are on the case, Homefront: The Revolution is coming in 2015 to PC, PlayStation 4 and Xbox One and I guess we’ll see how the gameplay reveal is at E3 this year, as this trailer looks okay but a bit generic in its storytelling. I do believe those may be in-engine visuals, as if there’s anything Crytek is well-known and respected for, it’s making some mighty amazing looking games using their proprietary tech.

I guess we’ll see how well this plays soon enough and whether it separates itself from other shooters in such a supremely packed market full of them. My fingers are crossed for the moment…

Enemy Front Story Trailer: Resistance Is (And Most Likely Will Be) Futile…

 
CI Games’ upcoming WWII shooter has drawn my interest thanks to its story taking place during a few key points and in a few key places during that conflict. I’m withholding my judgment on this one completely until I actually PLAY it,but color me impressed that it looks to be packing in a LOT of content. As long as it’s not a straight-up linear run to the checkpoint experience (and press materials suggest it’s not at all), I think it will find an audience that likes what they see and may ask for more down the road. We’ll see in a few weeks as Enemy Front hits retail and digital outlets for PC, PlayStation 3 and Xbox 360 on June 10, 2014.

Enemy Front Gallery: “So, What Did YOU Do During The War? (Part Two)

EF_PS3_FOB_031814 XBOX_360_OWP_v4.5.indd

 
I’ve been trying to figure out how to pin down CI Games’ upcoming story-driven first-person shooter Enemy Front without getting too worried about how the game will be received when it lands in stores on June 10, 2014. While it looks on the surface to be one more entry in the recent comeback of the WWII shooter, the rather nice looking CRYENGINE powered game uses the Warsaw Uprising as one of the destructible locations playable character American war correspondent Robert Hawkins ends up in and that’s probably guaranteed to get some historians and other people a bit ticked off for a few reasons.

 
Granted, the game isn’t supposed to be “realistic” or an accurate simulation at all and yes, it’ll be far too easy for some to pick it apart for any elements they see as inaccurate. But CI seems to want to bridge the game between the old Medal of Honor and Call of Duty games, while referencing Sniper Elite and its own Sniper games. There’s freedom to tackle missions in what’s being called “a richly interactive combat sandbox gameplay experience”, meaning the game should be nowhere as linear as the yearly Call of Duty action-packed guided tour thrill ride, which is a good thing for those players looking for a bit more variety and replay value… Continue reading

The Collectables Blasts Onto iOS Devices Today: Crytek’s Got You Good On A Few Fronts…

 
I was certainly surprised that I’d like a mobile game as much as Crytek’s The Collectables (as I’m not a fan of touchy-tappy gaming at all) when I saw it a few months back, but thanks to the combination of fantastic visuals and easy to get into gameplay (Okay, and stuff blowing up every few seconds), I can say this one’s worth a try. There’s also an addictive card collecting element (thus the game’s title) and some more fun to be had here, but this isn’t a review and I’m keeping it short because I think you should take this for a spin and see what you think. So, yeah- go do just that, I say…

The Collectables: Crytek’s F2P Mobile Surprise WIll Blow You Away…

_TheCollectables_KeyArt_iPad

To many fans of their graphically intensive game experiences on PC and/or consoles, the words “Crytek” and “mobile gaming” are probably not even seen as anything close to a reality, but surprise, surprise. DeNA and Mobage are about to knock many socks off with the developers first project, a phenomenal-looking free to play tactical arcade shooter called The Collectables. Yes, the name more than likely has your eyebrow now hovering way above your head, I’m betting, and you’re not alone. My own eyebrow did a back flip when I heard a few weeks back that Crytek was entering the mobile scene, but when I finally saw the game in action last week demoed by a broadly smiling Barry Dorf, I was not only convinced, but I’d go as far to say that this might be the game some “core” gamers who shun mobile and tablet games run out to buy a device to play it on…
Continue reading

Lichdom Gallery: Looks Like A Magical RPG Experience for PC Gamers…

LICHDOM_logo

Lichdom_Maelstrom_PanoramaAtlanta-based developer Xaviant is hard at work on what’s looking like an incredible new role-playing game, Lichdom (which in those screens below seems to be subtitled Redeemer). The currently PC-only title, (powered by AMD and Crytek’s highly versatile CRYENGINE) is centered around some rather heavy magic spell usage and as you can see in that trailer above, those spells pack quite a wallop. From what I’ve read on their YouTube channel, the game isn’t an open world experience at all, but promises to have an extreme level of immersion (always a good thing in a game such as this).

While those screens below don’t show off any in-game character models (that trailer above does nicely enough at that), but does feature some very nicely detailed environments that yes, recall Skyrim and a few other RPGs of the soon to be previous generation.

Even in an early graphics test the game looked magnificent, so it’s definitely going to be a PC card melter when it’s finally completed. That said, this is exactly the sort of game the PlayStation 4 and Xbox One need to lure in gamers who don’t see any RPGs on the horizon, so there’s hopefully at least some consideration given to porting the game over at some point (after it launches on PC, of course).

Lichdom_ Lichdom_Greyteeth_02 Lichdom_Maelstrom_02 Lichdom_Maelstrom_04 Lichdom_Riftwood02 Lichdom_Sinkhole01 Lichdom_Sinkhole02 Lichdom_Soddentrod03 Lichdom_Soddentrod04 Lichdom_Underground02 Lichdom_Underground02

As for the game’s story, main character and other details, well… that’s below the jump in handy press release form (of course)…

Continue reading