Konami On Air Gamescom 2012 Wrap-Up: Raiden The Wave (And How)

 

Konami revealed a nice selection of upcoming titles at Gamescom this year and even had their own web show to promote the goods. Here’s a look at the three post show videos for each day of the show as well as the pre-show peek behind the scenes video that kicked things off. Between Metal Gear Rising: RevengeanceCastlevania: Lords of Shadow 2, Castlevania Lords of Shadow 2 – Mirror of Fate, and a few other cool games, I’m going to be glued to my TV for a nice chunk of time, that’s for sure. I just hope I don’t go even more broke stocking up on extra controllers…

 

More video preview fun below the jump!

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WRC 3: The Birth of A Driver Trailer: Still Holding Out Hope For This To Skid Into The USA….

 

Hmmmm. So far, there’s still no news about a definite US release (boo!), but I do have my fingers crossed that a small publisher here willing to take a chance on what’s looking like a pretty solid racer will pick this up so we finally get an official WRC game after too many years without one. Not that I don’t mind the fun stuff Codemasters is doing, mind you. I just want something a bit less “party” and “social” and a lot more steel-willed concentration as I’m trying to make it though a course and nab that best time without wrecking.  As usual, we shall see…

Star Wars 1313 Gamescom Trailer: So Far, The Force Is Strong In This One…

 

I’m not the firmest believer in the whole “uncanny valley” thing game developers are striving for in the upcoming generation of console and PC games where visuals get so realistic that you can’t tell whether you’re watching a CG trailer or actual game footage. However, I’ll give credit where credit is due to the dev team at Lucasarts working so hard towards that goal with their upcoming Star Wars game. Granted, at the end of the day, story and gameplay matter even more than even the best visuals in the galaxy for my money. Hopefully, this will be a game for the ages that’s got longevity (as in replay value) and legs (as in sequel power where we don’t just get a retread of what’s come before). As always… we shall see, right?

Okami HD (Almost) Leaves Me Speechless…

 

Lovely. There’s really not much to say here other than if you own a PS3 and haven’t played it, you SHOULD buy this game, period. Even if you’ve played it to death, that HD polish and newly added PS Move control scheme both make it worth owning again. Of course, it would have been even cooler to have this on a Blu-Ray disc with an HD version of the cult hit GOD HAND plus a nice “making of” documentary for both games along with soundtracks and an art book (and maybe an Okami plushie for extra Premium Edition measure), but hey – I’m not the one making these decisions. Ah, well,,, but I were running things, that’s how I’d roll (although I’d support both physical and digital releases with the latter at a lower price point, as it should be for not getting packing and a manual).

Babycastles Summit Updaaaate! Tix On Sale, List Of Fun Stuff Grows Bigger…

Wow – it looks like this will be quite the major event for those ironic hipster doofus types who think they’re the coolest beans on the block as well as actual gamers who want to show up and beat them (at a GAME, not in real life, silly!). Check out the huge list of speakers, bands and other fun, fun stuff (and don’t forget to purchase some tickets!) HERE.

Random Game of the Week: Starless Umbra – A Work In Progress Indie RPG Worth Paying For

 

I’ve been playing and enjoying many RPG Maker games since about 2001 (and far too many JRPGs to count in general since the 1980’s), but Starless Umbra is turning into one of my new favorites and it’s not even completed yet. RPGmaker.net user Andrew Keturi (aka dragonheartman) has been slowly working on this game since 2002 (!) and it’s shaping up into quite an epic that’s going beyond simply working with the basic RTP assets or being yet another shameless Final Fantasy meets Dragon Quest clone. Not that there’s anything wrong at all with a great FF or DQ clone at all (I’ll name two awesome ones next week from the site you should grab). Based on the dramatic prologue and few hours of gameplay I’ve squeezed in alone, there’s a sharpness to the project that’s welcome in everything from the battle system to choice of music and sound effects. In the build I played, the mix of challenging combat and interesting use of stamina (where choosing whether to walk and run actually makes a difference) kept me glued to my monitor for longer than I expected..

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3D Isn’t Dead After All – Gene Dolgoff Has An Awesome, Affordable Solution On The Way

OK, you guys and gals all know by now that I’m not the biggest fan of 3D television. That’s because it’s not an inexpensive upgrade (for a good setup), I don’t like goggles over my glasses, and when I think about it, there’s probably nothing I want to see in 3D that I can’t see on my regular old TV (insert generic Skinemax joke here). That said, with 2000+ games here in the library (hey, I’m a historian and it’s research!), I actually wouldn’t mind seeing and playing some of my old stuff in 3D.  Yes, I’m really curious to see how things would be if we were a bit more forward thinking (and a lot less expensive) in our gaming tech.

 

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Tearaway: Media Molecule’s New IP Means (LittleBig) Business

How do you follow up the huge success of the LittleBigPlanet franchise? No, not by making a go-karting game (though I hear it’s a ton of fun). You go and whip together a super-cool looking adventure game in a unique world worth visiting over and over, that’s how. Some online wags are making silly Paper Mario comparisons, but as they’ve not yet played the game, they’re to be taken as seriously as a slug fighting a tanker truck packed with salt. This one’s yet another very good reason to own a PlayStation 3, I say…

Sonic & All-Stars Racing Transformed Update: Faster And Furiouser

Based on this new Gamescom trailer, Sega is really pulling out all the stops with this sequel, but I’m still curious about that rather glaring lack of the word SEGA in the title. “Sonic & All-Stars” just sounds so… lazy or something. Hell, even if the game has guest stars NOT in any Sega games, keeping the name of the company IN the darn game is kind of important for old-ass Sega supporters such as myself. I’m just saying… Anyway, the game looks great and you certainly can’t go wrong with a good, fun racing game built for competition and pure fun. Just fix that name and it’ll be perfect, I say!

Aliens: Colonial Marines Dev Diary 3: Did Someone Say Extreme Firepower?

In this latest developer diary, check out some of the tried and true gear from the Cameron film you’ll be using up against those oh-so-pesky xenomorphs. Gearbox is making a game any fan of the series should jump into when it hits retail. As I’ve said earlier, that delay is only making for a much better game in the end. OK, that and it’ll give me and a few million other people a chance to complete Borderlands 2 a few times. Go, Gearbox! Go, Sega!