Dragon Ball Z Ultimate Tenkaichi Hands-On

If there was any doubt that Dragon Ball Z had staying power after all these years, Namco Bandai’s upcoming brawler should squash that like oh so many bugs under a hard heel. The game is intense, insane and from what I played last week at their NYC press event, pretty non-stop in terms of the all-out action fans expect. Looking even better than the anime it’s based on, the game might even get some non-DBZ fighting game fans to pick up a controller once they get a peek at the speed and visual flash of the battles. Yes, there are indeed quick time events in these fights, but both players can either get in attack or defense moves by being the fastest to jam on a certain button when prompted. The Super attacks are impressive and can absolutely turn the tide in battle, provided you’ve been beating on your opponent enough so your cinematic blow can get.

Controls are solid, as noted, the game looks fantastic (the huge destructible environments get blasted up pretty good) and yup, there are ridiculously fun boss fights that feel like something from a classic 3D platformer, memorizing pattern attacks and all. The boss demo ended JUST as things were getting good, so it looks as if we’ll have to wait until October to see how it all turns out. PS3 and Xbox 360, of course…

Review: Earth Defense Force Insect Armageddon


Platform: PlayStation 3/Xbox 360
Developer: Vicious Cycle
Publisher: D3Publisher of America
# of Players 1 – 2 (online: 2 – 6)
ESRB Rating: T (Teen)
Score: B+
The bugs are back and badder then before thanks to developer Vicious Cycle and D3Publisher of America. Earth Defense Force Insect Armageddon manages to be a leaner, meaner, faster and in a few way, better game than its predecessor thanks to tweaks to the run ‘n gun formula that streamlines the number of missions yet enhances the gameplay. Controls are tight, the action is more reasonably paced (initially) for new players and for the most part, the addition of online play is not bad at all. Some gamers whose experience with this budget series began with EDF 2017 (and those who seem to think the game ONLY appeared on the 360) might find nit-picky faults with some elements of EDFIA. However, those of us who’ve been around since the series debut on the Japanese PlayStation 2 and/or love original developer Sandlot’s work on the franchise now have a new dev team to moon over because they’ve taken the gameplay and refined it for a just as fun (and at times, more fun) to play experience.

New York Comic Con 2011 Is Coming…

Great! Press registration is now officially open, so I’ll be getting on that ASAP. From my quick peek at the site, this year looks as if it’ll be crazier than last, but I really HOPE that NYCC fixes the rather stupid line situation that’s made merely getting on the show floor a pain in the neck. We shal see, I guess…

Holding Patterns, Exploding Bugs and Other Stuff..

EDFIA review is in the works (my review copy arrived on Monday) and I’m dealing with some eBay/PayPal stupidity that might cost me some money if they don’t act fast in dealing with the idiot who tried to scam me (but failed miserably)… That’s all I’ll say about that, so good night (grrrr).

Official Earth Defense Force Insect Armageddon Survival Guide



OK, I was going to print the actual strategy guide PDF, but at a whopping 46 pages (!), that would be a bit too much in the way of overkill. Here’s the EDFIA Survival Guide instead if you haven’t seen it yet. Simple and easy to memorize. The game rocks by the way – review to come…

Inversion: Saber Interactive’s Shooter Is A Gravity Defying, Mind (and Level) Twisting Experience

While its first console game (TimeShift) didn't exactly make developer Saber Interactive a household name among gamers (and neither did Will Rock on PC for that matter), it showed off the company's penchant for crafting slick proprietary engines that could pump out highly detailed, impressive looking visuals and great physics with relative ease. For their new game, Inversion, Saber has whipped up an all new (and even more gorgeous) engine that features even more stellar physics that go a long way in helping sell the game's amazing combination of free-fall and free-for-all shooting action. It's one thing to merely look at screens of Inversion and while watching gameplay footage enhances impressions significantly, it's only when you actually PLAY the game that you'll be totally floored by what Saber has created. What's here is sheer design brilliance married with edge of the seat action set in and around a game world where gravity can work either for or against you and your enemies.Read more »

Off to See Dark Souls…

Back in a bit with an update from the Namco Bandai event. Inversion should be fun as well and of course, the new Ace Combat will have my stomach doing flips (in a good way)…

T-Shirt Of The Month (Or: No Nukes Is Good Nukes)


A friend who lived there for a while and made it through the earthquake sent me this from Japan – it basically says there’s more than enough electricity being produced even without nuclear power. As far as I know, these were whipped up to be worn during a demonstration a little while back and aren’t for sale. However, I’ll ask and see if more are available if anyone here is interested.

Deus Ex: Human Revolution "Behind 2027" Trailer

Take a new peek at the game world and watch Eidos Montreal dev team members Jean-Francois Dugas, Jonathan Jacques-Belletete and Mary DeMarle discuss how the environments help drive the narrative and allow players to choose how they want to play the upcoming sci-fi RPG. August can’t come soon enough, I say. Square Enix is definitely on a roll this year.

Earth Defense Force Insect Armageddon Destruction Trailer (The Game Is Almost Here…)

Yes, yes… the game is in retail stores across North America on Tuesday, but here’s a peek at another UK trailer, this time focusing on stuff blowing up and falling apart extremely well indeed. I’ll post the awesome Survival/Field Guide tomorrow.