Review: MilitAnt (PC)

Release Trailer MilitAnt thumbnail

Platform: PC/(PS4/Vita)

Developer/Publisher: Xibalba Studios

# of Players: 1 MSRP: $9.99

Official Site

Verdict: BUY IT (but expect this bug to bite hard!)

#militant

Do you consider yourself a game master? Do classic series such as Battletoads, Contra, Mega Man, and other vintage to modern platform toughies barely make you flinch when you speed-run them blindfolded playing with that controller in between your teeth? Well, you should be pleased to know MilitAnt has your name stamped on it in big neon letters. Xibablba Studios’ new PC and PS4 game (also headed to the Vita soon) is one of the hardest games of the year and it deserves a tip of the cap and old college try by the best of the best who should appreciate the gorgeously detailed visuals and non-stop challenge right from the start. Even on the lowest difficulty setting, the whopping amount of stuff trying to kill your little ant warrior is no joke. This commendable decision gives the game longevity and plenty of replay value, but may scare of casual gamers expecting a hand-holding mobile-like experience.

 


 

You play a nameless ant warrior who’s part of a massive ant army gone to war against termites, wasps and other bugs big to small, but you’ll more than likely than not care more about surviving the levels than following the story. The game is billed as being “2.5D”, but what that really means is this is a side-scroller with a second plane enemies will attack you from every chance they get. Controls, movement and animation are solid, with an Xbox 360 or other game controller your best bet for survival. Keyboard and mouse do function extremely well, if you choose to go that route, but this is a game meant to be more fully enjoyed with a two stick analog. You can carry up to four different weapons of any type (once you unlock them) into battle, so choose wisely. The dozen weapons are excellent for the most part, but you’ll need to be careful as they all have a reload/cool down period. Knowing when to swap guns or use melee attacks is key, as enemies appear in large enough numbers to overwhelm even the most prepared player.

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Hyper Sentinel: A True Modern Retro Game Needs Your Help to Fly High

hyper sentinel
 

I’ll admit to having a like/hate relationship with crowdfunding, but when I see a game like Hyper Sentinel lagging behind its target simply because gamers here in the west don’t know or appreciate the history behind it, I have to pipe up a bit. Just check out that Kickstarter page to see the sheer enthusiasm for this labor of love and the rich history and pedigree of Andrew Hewson, Rob Hewson, who along with Johnathan Port and John Ogden, are making a game that looks like an incredible amount of fun to play for retro and modern gamers alike.


 

Yep. This looks like a ton of fun, right? But there it sits, needing more people like YOU or your vintage gaming friends who claim they’re into these types of games, yet hold zero knowledge of gaming outside the US and Japanese consoles to toss pledges its way. Those in the know have supported this already (and I hope more can spread the word), but if you need a little kick-start of your own, here’s a little slice of game history to check out as an assist:

(Thanks, DerSchmu!)
 

Cool, huh? Yeah, I thought so. How go help the Hewsons and company get their game out of that hangar and onto anything that can play it. If you have an iPhone, give that demo a shot and go yell at a few friends about your experience. Dismissed!