Funko Hikari Friday! Gold Spidey Up For Grabs!

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This week’s giveaway from Funko is a biggie. If you love Spider-Man, HUGE vinyl figures and the prospect of owning one that looks as if it’s made of gold, well… this one’s for you. Er, only if you’re the lucky winner, that is. Take a gander at all 10 inches of 24k Gold Spider-Man Hikari Premium Sofubi Figure:

24k Gold Spider-Man Premium Sofubi Figure 

Again, he’s not REALLY made of 24k gold, but he is kind of rare. WIN and you get #1 of 750 off the line. Enter by going to one of Funko’s social sites:

Facebook!
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Follow the rules and BOOM, you’re in. If you win, you get a note and later a big ol’ box. If you lose and still want this, it’s now available at your favorite Funko retailer. As always, GOOD LUCK, and check back in next week for another giveaway!

Poltergeist Trailer: Ghosts in the Shell of the Pedigree of Diminishing Returns

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Okay, the only reason I’m giving this remake the time of day is because I like Sam Rockwell in anything he’s done. That said, I’m not sure Poltergeist needed a remake at all, given the original still holds up to a good extent as a classic horror film. Granted, with Sam Raimi producing and Gil Kenan (Monster House, City of Ember) behind the lens, this remake is bound to do a few really interesting things with the concept. At least we know there will be plenty of CG effects, some of which look like practical ones.

The main problem I see with the new film is what happens afterward. I’m gathering this is more a reboot that pretends the original film never existed as opposed to a remake that hints at the old film. Opinion time: the other films in the original series weren’t all that good and the TV series went way off into weird-land (although it did have and has a rather loyal fan base). If this does well at the box office (and it should), expect the inevitable sequel train to roll onwards. If there are sequels, I’d bet you a nickel that Rockwell won’t come back for seconds and has to be replaced by a new actor. Unless he’s needing a new house, boat or train (or all three) and can be easily nabbed to return for a bigger paycheck, of course. Of course, I can see Fox deciding to take this ghost train on the road and greenlight a sequel or sequels that follow other angry ghosts across America trying to get the point across that you don’t build your new housing on top of their old dead heads.

Eh, we’ll see what’s what soon enough. Color me tentatively intrigued for now.

Cults & Daggers: Rework That Old Time Religion to Your Advantage

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Rod Humble PhotoUnless you’re the sort of person who’s been around gaming for a while, maybe follows a bit of industry news and happens to read game credits all the way to the end, you may not know who Rod Humble is. Hopefully you’ve clicked that link and did some fast reading, because through his new company, multimedia studio Chaphat he’s got a new game coming soon that’s going to most likely get a lot of people talking and hopefully playing solo or against each other in once they give it a try.

Cults & Daggers is “a sprawling and complex strategy game set in the Hellenistic era between the death of Buddha and the birth of Christ.” If that wasn’t intriguing enough, the press release continues: “As the Old Gods plot to destroy a planet they can no longer rule, players are tasked with creating their own religion to fight a secret war for the soul of the world.” Reading that made me think of a little Lovecraftian undercurrent at play. But as I still need to try out a demo, I’ll hold out on any over-speculation as to exactly where the game goes.

Cults and Daggers 1152015As your head is spinning around that heady description and the screenshot gallery below is piquing your curiosity, the power of “cripes” compels you to read on for more info. On one hand, Cults & Daggers is a turn-based strategy game that’s decidedly very old school in terms of presentation and gameplay modes. but this is exactly the sort of game that will appeal to a wide range of players young and old who like the challenge found here. As you can see, this isn’t a graphics card showpiece at all, but more of a designer’s dream project. The board game-like layout, simple menus, creative use of artwork and plenty of lovely fonts all show off a game you won’t mistake for something else on the market.

Cults and Daggers 1152015 (13)Granted, bringing up religion in almost any context that may be seen as “negative” by its more core followers is a tricky thing to do. That said, Cults & Daggers appeals to the imagination in a “What if?” and looks to spin its web around your curious side as it hooks you into its world. The best historical strategy games are those where you can hop in for hours immersed in the gameplay and this one looks like it’s going to be up there with the classics of the genre.

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Here’s what to expect in the final version of the game:

Features

  • Secretly manipulate the rise and fall of great cities throughout 400 years of history
  • Gain influence by building temples, performing sacrifices, preaching, recruiting noble families, etc.
  • Weaken opponents through blasphemy, assassination, robbery and subversion
  • Destroy evil places of power to thwart the Old Gods and earn grand rewards
  • Disciple skills include teaching, killing, hiding, performing spells & curses, preaching and more!
  • Carefully manage your religion’s Faith and Hope levels in order to gain power and influence
  • Spend Faith and Occult to cast spells, and bring curses and miracles to the world
  • Extensive Single player with procedurally generated disciples and city data
  • Multiplayer for up to 4 via Multiplayer Hot Seat and Play-By-E-Mail (PBEM)
  • Procedurally generated technology tree and adventure system
  • In-depth modeled spying system allows for deep subterfuge
  • Game includes free Cults & Daggers ambient music album

With all that in store for those who hop on the Cults & Daggers bandwagon, it’s clear that Humble and Chaphat want this game to be one of those “evergreen” titles that people can pick up and play for years without ever growing tired of it. The deep complexity and lack of flashy visuals will most likely keep this off of anything but home computers or laptops. On the other hand, who knows that will happen if this one takes off and gets a cult following (pun intended). As usual, we shall see.