HUMOR: Arnold Has His Own Tank. YOU Try Telling Him He’s A Hypocrite…

(thanks, GovSchwarzenegger!) 

Yeah, that’s your big advice from the big man today. I say you zip it and do what he says lest you want him to turn that turret around and point his big gun your way. You just got around to fixing that train hole in your wall from my earlier post, right? I thought so. And put those darn thumb tacks away, silly. Tanks don’t have tires you can pop like in some old cartoon. The only way to stop a tank from moving (other than blow it up) is to disable its treads, and for that you’ll need a sticky bomb. What, you don’t have a field manual handy there? Just clear out your sock drawer of orphans and go look under the sink for that old Composition B you stocked up on when you went to Costco last year and bought in bulk because it was 99 cents for 20 pounds and you thought it was some sort of all-purpose cleaner. Yeah, we’ll show Arnold a thing or three. Oh, you’ll want socks WITHOUT holes in the heels, as that would be a bit self-defeating (and how!)…

Raven’s Cry Update: Sneaky Pirates On The Horizon Set To Land Next May

RC_Shot01_1600x900Aha! I didn’t forget about YOU, Raven’s Cry. This long awaited Topware Interactive published game has shifted development over from Octane Studios to veteran Polish developer Reality Pump Studios and has added even more pirate-y goodness in the process. Arrrrr! (sorry – I’ve had this stone in my shoe all day! Ahhhh, that’s better)…

No templars in this mix as far as I can tell, just the same seafaring tale of one man’s vengeance on those that did him wrong as a wee lad and set him to his life of crime on the high seas. Four new screenshots were recently set adrift by Topware PR, so here you go. Sorry for the delay in posting these, folks. Do you know how long it takes to air-dry screenshots? Longer that you’d think! Anyway, look up. Look down. PIRATES wherever (I tell) you (to) look!

RC_Shot02_1600x900 RC_Shot03_1600x900 RC_Shot04_1600x900

As for a release date, well Happy Birthday to me, people! The game should be available May 7, 2014 at least on PC as far as I can tell. I know I’ve reported this earlier as a multi-platform release, but that’s because I had mock-ups of the cover art. I see now that no console logos are on the official site, so I’m gathering PC will come first and anything else may pop up later. But don’t hold me to that.

Back on Track! Mostly! Maybe!

(thanks, DukeBoy01

OK, in case you missed it, in yesterday’s episode I thought it was Wednesday and almost messed up an appointment I had today (the ACTUAL Wednesday) and tomorrow (the day after today, actually). SUSPENSE! Actually, I wasn’t entirely at fault, as the lady on the radio news station said it was Wednesday at one point, I got an email about an appointment that said tomorrow (today!) was Wednesday and that stupid dream I had after I fell asleep too late early Tuesday morning made it seem as if I’d gotten stuff done all day, gone home and went to sleep. So, yeah – I was more than shocked to find out around 7PM or so yesterday that my time traveling wasn’t real after all and nope, none of the work I’d done in my sleep carried over to the real world. Crap. I need to fix that one of these days. Or maybe not sleep at all whenever possible. Er, sorry about that train sized hole in your wall, folks. I was looking for something cool to catch your eye in this boring post and that was the first thing to come to mind…

Anyway, we now resume out regular broadcast, already in progress… (or: Man, I have a LOT of catching up to do!)

300: Rise of an Empire Trailer 2: Is It Miller Time Again? I Need A Beer…

The funny thing about this trailer (at least to me) is the formerly innovative filming technique used so well by Frank Miller and Robert Rodriguez in Sin City, then Zach Snyder in 300 has been run so far into the ground that it’s a parody of itself to people like me who’ve seen it used and overused to assorted degrees of success and failure by a few too many directors who should know better (or just don’t). Now, as Snyder is only writing and producing this sequel, it’s all up to newcomer Noam Murro to direct himself out of the corner this comic-frame technique has placed anyone who’s used it since 2005 into. Granted, this one should be a total blockbuster because we seem to love this sort of stylized violence and all.

300WCU

Nevertheless, in my case… as soon as I see or hear of a release date my home video watch clock starts a-tickin’ away with the counting down stuff and I get to take a half-assed (but sometimes reliable) guess on how long it will take before that big deal over-hyped AAA flick ends up coming to a store near you at a decent day-one discount if you pre-order…

Random Film of the Week: The Big Heat

(thanks, MJmichand!)

The Big Heat MPSergeant Dave Bannion has absolutely ZERO luck with attractive women in Fritz Lang’s absolute classic 1953 noir The Big Heat. Granted, our initially 100% by-the-book cop (ably portrayed by Glenn Ford) IS a married man with a young daughter, so he doesn’t need to be around the ladies he ends up getting into trouble at all. Unfortunately, in one way or another they’re part of the case he’s working on, so he’s like a black cat in a suit here. Nearly every lady he comes across in this film goes through some sort of hell when and after he’s around that makes him some sort of magnet for bad luck and worse outcomes.

It’s a wonder he makes it through the film in one piece at all despite the efforts of some bad men to keep him off their cases and yes, far away from those doomed dames. For its time, the amount of violence and even some language was probably considered shocking by some viewers, and in at least one respect the film still packs a wallop. That wallop being Gloria Grahame’s portrayal of Debby Marsh, girlfriend of Lee Marvin’s overly brutal gangster-type, Vince Stone. But Stone is the least of Bannion’s problems when he investigates the suicide of a fellow police officer and gets wrapped up in some other things a wee bit over his head… Continue reading