Amusingly and ironically enough, one of the scariest work-in progress games I’ve played this year comes from a developer named Digital Happiness. Based out of Indonesia, this small studio is in the process of polishing up their first game, DreadOut, a nicely frightening homage to Tecmo’s criminally neglected Fatal Frame series with a modern (and optionally social) twist.
DH is using the extremely versatile Unity game engine, a wonder tool for a number of small to large studios that can pump out some fantastic visuals the can be scaled to run an a wide range of computers and devices. The speed at which this has come together combined with the quality of the work is pretty astonishing. I believe Digital Happiness happens to be in the CG animation business or something, and you can see this in the character art, animation and general pleasingly realistic style of the visuals.
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